Player Matchup

Raijin
Raijin
Gold-Llama1080
Raijin
Level 107
God Stats
7W - 8L
1,583 SR
Queue Stats
552W - 530L
1,472 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KvngUS
Tsukuyomi
Level 73
God Stats
0W - 2L
1,290 SR
Queue Stats
8W - 13L
1,511 Elo+
Party 2
Sol
Sol
MadWorld739
Sol
Level 123
God Stats
14W - 24L
1,535 SR
Queue Stats
576W - 560L
1,469 Elo+
Party 1
Tyr
Tyr
gohan21
Tyr
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Athena
Athena
sadpt2
Athena
Level 106
God Stats
10W - 10L
1,489 SR
Queue Stats
443W - 440L
1,510 Elo+
Party 2
Team Averages
Level 93
1,479 SR
1,492 Elo+

VS

Team Averages
Level 83
1,510 SR
1,475 Elo+
Zeus
Zeus
DatDude2507
Zeus
Level 69
God Stats
17W - 26L
1,494 SR
Queue Stats
298W - 353L
1,473 Elo+
Party 3
Medusa
Medusa
Kwaters1607
Medusa
Level 73
God Stats
9W - 17L
1,567 SR
Queue Stats
258W - 312L
1,461 Elo+
Party 3
Sun Wukong
Sun Wukong
Rompeojetez
Sun Wukong
Level 125
God Stats
5W - 8L
1,495 SR
Queue Stats
153W - 137L
1,498 Elo+
Solo
Ares
Ares
ScaredStrength
Ares
Level 90
God Stats
5W - 7L
1,570 SR
Queue Stats
387W - 468L
1,477 Elo+
Party 3
Pele
Pele
TeeAye
Pele
Level 59
God Stats
13W - 20L
1,423 SR
Queue Stats
210W - 247L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,232
523
620
3,301
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
KvngUS
Tsukuyomi
11
1 / 2 / 1
5,716
572
3,938
6,389
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 6 / 0
5,424
542
3,379
6,727
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
8
0 / 2 / 2
4,541
454
1,053
3,915
2,574
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Athena
sadpt2
Athena
8
1 / 0 / 1
5,108
511
1,727
5,458
2,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,670
667
3,120
2,963
754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
6 / 0 / 0
6,660
666
4,937
3,641
1,097
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Rompeojetez
Sun Wukong
9
0 / 1 / 5
4,996
500
3,673
7,264
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 2 / 0
5,870
587
1,982
4,791
3,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
TeeAye
Pele
11
3 / 0 / 1
6,485
649
2,542
4,167
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
13
13
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
L
0
3
0
0
L
Tsukuyomi
KvngUS
Tsukuyomi
1
2
1
0.75
W
Medusa
6
0
0
6
L
1
6
0
0.17
W
Sun Wukong
Rompeojetez
Sun Wukong
0
1
5
2.5
W
1
2
0
0.5
W
Pele
TeeAye
Pele
3
0
1
3.5
L
Tyr
0
2
2
0.5
L
Athena
sadpt2
Athena
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,717
Damage
16,254
25,790
Taken
22,826
10,121
Mitigated
10,693
6,593
Healing
8,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,120
411
0
443
2,963
754
0
278
2,619
42,814
0
L
620
189
0
259
3,301
920
0
1,803
1,455
30,838
0
L
Tsukuyomi
KvngUS
Tsukuyomi
3,938
1,131
0
2,685
6,389
2,092
0
1,369
4,894
0
34,230
W
Medusa
4,937
2,242
0
1,857
3,641
1,097
636
1,899
1,742
0
42,548
L
3,379
1,527
0
1,446
6,727
1,893
0
0
6,539
29,818
5,098
W
Sun Wukong
Rompeojetez
Sun Wukong
3,673
808
0
1,859
7,264
4,107
0
2,800
4,462
0
16,576
W
1,982
0
0
798
4,791
3,568
0
63
4,728
22,164
0
W
Pele
TeeAye
Pele
2,542
341
0
3,150
4,167
1,167
0
108
4,059
0
35,611
L
Tyr
1,053
249
0
463
3,915
2,574
0
1,352
2,097
0
8,310
L
Athena
sadpt2
Athena
1,727
495
0
1,740
5,458
2,642
0
140
5,042
10,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,021
Gold Earned
30,681
270
Minions Killed
302
0
Camps Cleared
0
988,020
Distance Traveled
946,595
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,670
667
90
9
0
196,098
4
L
Raijin
5,232
523
78
8
0
193,458
3
L
Tsukuyomi
5,716
572
79
8
0
220,615
4
W
Medusa
6,660
666
70
7
0
182,626
1
L
Sol
5,424
542
70
7
0
172,291
0
W
Sun Wukong
4,996
500
21
2
0
201,039
3
W
Ares
5,870
587
50
5
0
165,829
5
W
Pele
6,485
649
71
7
0
201,003
4
L
Tyr
4,541
454
22
2
0
206,818
0
L
Athena
5,108
511
21
2
0
194,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role