Player Matchup

Charybdis
Charybdis
Platinum I
 
Charybdis
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Diamond V
Andresxcol1399
Artio
Diamond V
Level 127
God Stats
33W - 34L
1,697 SR
Queue Stats
289W - 286L
1,920 MMR
Solo
Ravana
Ravana
Platinum IV
CuckooSoup
Ravana
Platinum IV
Level 129
God Stats
5W - 3L
1,671 SR
Queue Stats
97W - 84L
1,899 MMR
Solo
Odin
Odin
Platinum III
QueenFake24
Odin
Platinum III
Level 149
God Stats
3W - 0L
1,641 SR
Queue Stats
61W - 52L
1,930 MMR
Solo
Thoth
Thoth
Platinum III
leo0157
Thoth
Platinum III
Level 160
God Stats
2W - 0L
1,547 SR
Queue Stats
171W - 163L
1,967 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 142
1,611 SR
1,843 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 108
1,691 SR
1,845 MMR
Mulan
Mulan
Platinum I
 
Mulan
Platinum I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum III
FragileCanadian
Cupid
Platinum III
Level 142
God Stats
34W - 22L
1,736 SR
Queue Stats
315W - 312L
1,973 MMR
Solo
Loki
Loki
Platinum II
ItsRenzo--
Loki
Platinum II
Level 141
God Stats
2W - 4L
1,736 SR
Queue Stats
183W - 183L
1,906 MMR
Solo
Geb
Geb
Gold II
MATK1LLA
Geb
Gold II
Level 85
God Stats
4W - 5L
1,802 SR
Queue Stats
25W - 19L
1,795 MMR
Party 1
Merlin
Merlin
Platinum I
Ohh_svs
Merlin
Platinum I
Level 43
God Stats
10W - 11L
1,683 SR
Queue Stats
116W - 105L
2,049 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
0 / 3 / 3
9,181
510
7,090
12,205
3,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
2 / 0 / 3
8,475
471
5,103
13,429
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
CuckooSoup
Ravana
18
4 / 2 / 7
10,018
557
8,959
10,901
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 1 / 6
10,366
576
11,788
11,605
10,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
leo0157
Thoth
16
4 / 1 / 3
9,240
513
8,961
8,752
3,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Morgan Le FayAthenaSetTiamatGilgamesh

VS

Bans
AwilixIzanamiSusanoDanzaburouTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 7 / 2
7,901
439
5,434
14,377
9,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 4 / 0
9,186
510
7,448
13,362
3,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 1 / 3
8,548
475
6,835
12,695
3,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 4
7,993
444
7,403
8,889
6,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Merlin
Ohh_svs
Merlin
13
3 / 3 / 0
8,440
469
10,089
9,439
3,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
15
Kills
7
7
Deaths
15
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
3
3
0.5
L
Mulan
 
Mulan
1
7
2
0.29
W
2
0
3
3.5
W
Ravana
CuckooSoup
Ravana
4
2
7
3.75
L
2
4
0
0.5
L
1
1
3
2.5
L
0
0
4
2
L
Merlin
Ohh_svs
Merlin
3
3
0
1
W
5
1
6
8
W
Thoth
leo0157
Thoth
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,901
Damage
37,209
56,892
Taken
58,762
35,306
Mitigated
27,348
22,456
Healing
16,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,090
2,675
0
5,174
12,205
3,983
0
520
11,685
0
67,296
L
Mulan
 
Mulan
5,434
1,217
0
2,403
14,377
9,655
0
3,613
9,508
0
41,591
W
5,103
462
1,073
4,806
13,429
11,561
0
5,941
7,441
22,275
0
W
Ravana
CuckooSoup
Ravana
8,959
1,537
0
4,840
10,901
5,717
0
3,698
7,115
0
85,709
L
7,448
3,946
522
5,027
13,362
3,469
760
2,008
11,206
0
73,051
L
6,835
1,729
0
3,966
12,695
3,786
0
2,772
9,644
0
66,084
L
7,403
997
0
2,123
8,889
6,987
0
3,976
4,646
25,311
0
L
Merlin
Ohh_svs
Merlin
10,089
416
0
2,863
9,439
3,451
0
4,342
4,654
61,101
0
W
11,788
1,170
0
3,776
11,605
10,911
0
1,553
9,469
14,200
47,701
W
Thoth
leo0157
Thoth
8,961
150
0
2,787
8,752
3,134
0
5,780
2,930
67,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,280
Gold Earned
42,068
610
Minions Killed
481
0
Camps Cleared
0
1,854,648
Distance Traveled
1,806,995
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,181
510
149
8
0
306,020
2
L
Mulan
7,901
439
81
5
0
358,461
6
W
Artio
8,475
471
33
2
0
389,825
9
W
Ravana
10,018
557
157
9
0
414,293
9
L
Cupid
9,186
510
138
8
0
326,058
2
L
Loki
8,548
475
123
7
0
421,097
3
L
Geb
7,993
444
29
2
0
373,481
10
L
Merlin
8,440
469
110
6
0
327,898
6
W
Odin
10,366
576
138
8
0
379,145
7
W
Thoth
9,240
513
133
7
0
365,365
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role