Player Matchup

Awilix
Awilix
LooseGoose10468
Awilix
Level 23
God Stats
15W - 4L
1,801 SR
Queue Stats
285W - 233L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
MrPurrrPurrr
Kuzenbo
Level 18
God Stats
9W - 9L
1,523 SR
Queue Stats
37W - 50L
1,499 Elo+
Solo
Yemoja
Yemoja
XBILLO1500X
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,556 Elo+
Party 1
Kukulkan
Kukulkan
dat_ashe_
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,667 Elo+
Solo
Chiron
Chiron
richiestype
Chiron
Level 148
God Stats
1W - 0L
1,289 SR
Queue Stats
70W - 83L
1,614 Elo+
Party 1
Team Averages
Level 43
1,523 SR
1,576 Elo+

VS

Team Averages
Level 16
1,532 SR
1,556 Elo+
Ravana
Ravana
 
Ravana
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
BunnyWalker
Charybdis
Level 16
God Stats
57W - 48L
1,467 SR
Queue Stats
190W - 184L
1,537 Elo+
Solo
Ymir
Ymir
CaukSlapz
Ymir
Level 26
God Stats
16W - 6L
1,736 SR
Queue Stats
84W - 71L
1,599 Elo+
Party 2
Vamana
Vamana
MClovin398
Vamana
Level 29
God Stats
3W - 5L
1,458 SR
Queue Stats
28W - 39L
1,381 Elo+
Solo
Merlin
Merlin
xCENTERPEACEx
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 2
9,031
602
8,324
7,495
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
MrPurrrPurrr
Kuzenbo
9
0 / 1 / 2
6,050
403
1,976
5,747
6,453
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
9
1 / 4 / 4
6,353
424
1,589
6,842
3,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
dat_ashe_
Kukulkan
17
5 / 0 / 2
9,601
640
7,504
4,017
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
11
0 / 0 / 8
6,597
440
8,447
7,029
1,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
1 / 3 / 2
7,722
515
3,089
6,540
2,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
BunnyWalker
Charybdis
11
3 / 2 / 0
7,001
467
6,520
9,993
3,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
0 / 4 / 5
7,189
479
3,282
14,091
8,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
MClovin398
Vamana
11
1 / 2 / 0
6,872
458
4,169
8,684
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 0
8,424
562
2,864
5,433
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
6
6
Deaths
13
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
3
2
0.67
L
Charybdis
BunnyWalker
Charybdis
3
2
0
1.5
L
Ymir
0
4
5
0.63
W
7
1
2
8
L
Vamana
MClovin398
Vamana
1
2
0
0.5
W
Kuzenbo
MrPurrrPurrr
Kuzenbo
0
1
2
1
W
Yemoja
1
4
4
0.75
W
Kukulkan
dat_ashe_
Kukulkan
5
0
2
6
W
Chiron
0
0
8
4
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,840
Damage
19,924
31,130
Taken
44,741
14,909
Mitigated
21,063
7,836
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,089
243
0
2,208
6,540
2,995
0
1,610
4,930
0
52,896
L
Charybdis
BunnyWalker
Charybdis
6,520
3,126
0
2,477
9,993
3,021
282
1,732
8,261
0
39,893
L
Ymir
3,282
646
1,706
3,170
14,091
8,158
46
2,995
11,096
27,260
0
W
8,324
3,521
0
350
7,495
2,382
309
1,191
6,304
0
73,406
L
Vamana
MClovin398
Vamana
4,169
2,381
0
4,040
8,684
5,077
810
3,103
5,581
0
38,272
W
Kuzenbo
MrPurrrPurrr
Kuzenbo
1,976
927
0
1,944
5,747
6,453
68
513
5,234
19,130
0
W
Yemoja
1,589
765
1,337
774
6,842
3,147
0
1,921
4,921
6,079
0
W
Kukulkan
dat_ashe_
Kukulkan
7,504
649
0
508
4,017
1,492
0
1,534
2,483
83,173
0
W
Chiron
8,447
3,886
493
2,430
7,029
1,435
0
987
6,042
0
44,197
L
2,864
248
0
840
5,433
1,812
0
1,629
3,804
58,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,632
Gold Earned
37,208
420
Minions Killed
417
0
Camps Cleared
0
1,360,508
Distance Traveled
1,403,828
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,722
515
107
7
0
323,824
2
L
Charybdis
7,001
467
78
5
0
276,681
4
L
Ymir
7,189
479
46
3
0
274,797
7
W
Awilix
9,031
602
119
8
0
335,704
3
L
Vamana
6,872
458
65
4
0
265,672
3
W
Kuzenbo
6,050
403
33
2
0
173,606
3
W
Yemoja
6,353
424
14
1
0
235,079
3
W
Kukulkan
9,601
640
180
12
0
310,069
1
W
Chiron
6,597
440
74
5
0
306,050
0
L
Merlin
8,424
562
121
8
0
262,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role