Player Matchup

Nu Wa
Nu Wa
Dacdemo
Nu Wa
Level 29
God Stats
9W - 2L
1,875 SR
Queue Stats
110W - 108L
1,465 Elo+
Party 2
Medusa
Medusa
David87808
Medusa
Level 27
God Stats
1W - 0L
1,214 SR
Queue Stats
9W - 12L
1,290 Elo+
Solo
Artemis
Artemis
KateKHAOS9494
Artemis
Level 28
God Stats
4W - 3L
1,371 SR
Queue Stats
95W - 79L
1,485 Elo+
Solo
Hun Batz
Hun Batz
S1LV3RW0LF11
Hun Batz
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 217L
1,532 Elo+
Party 2
Bellona
Bellona
yanksnorth
Bellona
Level 8
God Stats
12W - 12L
1,602 SR
Queue Stats
41W - 40L
1,377 Elo+
Party 2
Team Averages
Level 31
1,512 SR
1,430 Elo+

VS

Team Averages
Level 26
1,453 SR
1,378 Elo+
Sun Wukong
Sun Wukong
Evertonmustang02
Sun Wukong
Level 15
God Stats
0W - 4L
1,157 SR
Queue Stats
24W - 47L
1,159 Elo+
Solo
Athena
Athena
FernandoMain
Athena
Level 24
God Stats
5W - 3L
1,687 SR
Queue Stats
120W - 115L
1,420 Elo+
Party 1
Ao Kuang
Ao Kuang
MidniteSnak
Ao Kuang
Level 28
God Stats
10W - 12L
1,522 SR
Queue Stats
101W - 90L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
PublicRelation
Danzaburou
Level 38
God Stats
3W - 3L
1,620 SR
Queue Stats
105W - 96L
1,464 Elo+
Party 1
Zeus
Zeus
Spiff_34
Zeus
Level 27
God Stats
2W - 5L
1,279 SR
Queue Stats
83W - 90L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dacdemo
Nu Wa
13
2 / 1 / 2
7,485
576
4,951
4,405
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
David87808
Medusa
12
6 / 2 / 2
7,194
553
9,178
8,058
2,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
12
2 / 3 / 7
7,200
554
7,198
6,899
2,004
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
S1LV3RW0LF11
Hun Batz
14
5 / 2 / 0
8,041
619
5,147
8,169
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
yanksnorth
Bellona
13
5 / 2 / 1
7,988
614
4,253
7,644
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Evertonmustang02
Sun Wukong
10
2 / 6 / 1
6,207
477
1,465
8,294
5,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
9
0 / 3 / 3
5,958
458
2,867
13,588
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
MidniteSnak
Ao Kuang
12
4 / 2 / 0
7,358
566
5,175
8,348
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
PublicRelation
Danzaburou
10
1 / 5 / 2
5,932
456
5,083
9,825
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
2 / 5 / 1
6,873
529
4,975
5,945
1,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
20
Kills
9
10
Deaths
21
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dacdemo
Nu Wa
2
1
2
3
W
Medusa
David87808
Medusa
6
2
2
3.5
L
Sun Wukong
Evertonmustang02
Sun Wukong
2
6
1
0.42
L
Athena
0
3
3
0.5
W
Artemis
2
3
7
1.83
L
Ao Kuang
MidniteSnak
Ao Kuang
4
2
0
2
L
Danzaburou
PublicRelation
Danzaburou
1
5
2
0.4
W
Hun Batz
S1LV3RW0LF11
Hun Batz
5
2
0
2.5
L
Zeus
2
5
1
0.5
W
Bellona
yanksnorth
Bellona
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,727
Damage
19,565
35,175
Taken
46,000
16,287
Mitigated
20,085
8,417
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dacdemo
Nu Wa
4,951
593
0
1,208
4,405
1,234
784
1,839
2,186
43,443
0
W
Medusa
David87808
Medusa
9,178
4,927
105
2,300
8,058
2,351
2,400
3,220
4,832
0
32,641
L
Sun Wukong
Evertonmustang02
Sun Wukong
1,465
443
0
1,248
8,294
5,603
864
1,086
7,208
0
17,071
L
Athena
2,867
1,160
0
2,075
13,588
7,384
24
557
13,031
9,723
0
W
Artemis
7,198
2,777
284
2,035
6,899
2,004
645
2,714
4,117
0
34,020
L
Ao Kuang
MidniteSnak
Ao Kuang
5,175
2,288
0
3,027
8,348
2,516
0
1,139
7,209
33,703
0
L
Danzaburou
PublicRelation
Danzaburou
5,083
1,761
0
1,886
9,825
2,966
0
531
9,294
0
34,837
W
Hun Batz
S1LV3RW0LF11
Hun Batz
5,147
1,947
0
1,869
8,169
3,302
0
2,401
5,700
0
55,711
L
Zeus
4,975
1,096
0
190
5,945
1,616
132
2,762
3,183
37,036
0
W
Bellona
yanksnorth
Bellona
4,253
1,045
0
616
7,644
7,396
249
2,321
5,323
10,255
25,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
32,328
365
Minions Killed
264
0
Camps Cleared
0
1,260,575
Distance Traveled
1,164,145
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,485
576
65
5
0
255,018
2
W
Medusa
7,194
553
57
4
0
248,851
2
L
Sun Wukong
6,207
477
34
3
0
223,159
5
L
Athena
5,958
458
16
1
0
272,069
5
W
Artemis
7,200
554
63
5
0
220,506
2
L
Ao Kuang
7,358
566
60
5
0
255,519
1
L
Danzaburou
5,932
456
66
5
0
215,824
1
W
Hun Batz
8,041
619
105
8
0
284,881
2
L
Zeus
6,873
529
88
7
0
197,574
4
W
Bellona
7,988
614
75
6
0
251,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role