Player Matchup

Fenrir
Fenrir
Gold V
MoTruth84
Fenrir
Gold V
Level 149
God Stats
35W - 27L
1,657 SR
Queue Stats
740W - 832L
1,288 MMR
Solo
Aphrodite
Aphrodite
Gold III
PauloPassaretti
Aphrodite
Gold III
Level 140
God Stats
1W - 3L
1,467 SR
Queue Stats
161W - 177L
1,308 MMR
Solo
Chaac
Chaac
Silver I
flvcko_6
Chaac
Silver I
Level 132
God Stats
18W - 21L
1,572 SR
Queue Stats
83W - 109L
1,384 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,565 SR
1,327 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,635 SR
1,377 MMR
Bellona
Bellona
Gold V
BrMkMiNeIrO
Bellona
Gold V
Level 160
God Stats
1W - 0L
1,650 SR
Queue Stats
31W - 37L
1,285 MMR
Solo
Sol
Sol
Gold V
Mandrews0511
Sol
Gold V
Level 64
God Stats
18W - 16L
1,577 SR
Queue Stats
107W - 105L
1,343 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
UNDEAD XXL
Sun Wukong
Gold IV
Level 65
God Stats
46W - 30L
1,677 SR
Queue Stats
110W - 117L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MoTruth84
Fenrir
13
2 / 5 / 5
10,902
574
8,787
19,070
18,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
PauloPassaretti
Aphrodite
16
4 / 5 / 7
12,460
656
18,368
20,385
9,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
flvcko_6
Chaac
15
5 / 4 / 4
11,868
625
19,362
29,145
26,819
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
GilgameshZeusKumbhakarnaPersephone

VS

Bans
BacchusAthenaMedusaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BrMkMiNeIrO
Bellona
15
0 / 6 / 10
11,664
614
11,980
21,651
13,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
8 / 3 / 5
13,682
720
28,367
17,949
7,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
UNDEAD XXL
Sun Wukong
16
6 / 2 / 6
12,933
681
17,689
16,780
12,595
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
11
Kills
14
14
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
BrMkMiNeIrO
Bellona
0
6
10
0.83
W
8
3
5
3.5
L
Fenrir
MoTruth84
Fenrir
2
5
5
0.9
L
Aphrodite
PauloPassaretti
Aphrodite
4
5
7
1.5
W
Sun Wukong
UNDEAD XXL
Sun Wukong
6
2
6
4.5
L
Chaac
flvcko_6
Chaac
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,517
Damage
58,036
68,600
Taken
56,380
54,847
Mitigated
33,431
34,000
Healing
15,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BrMkMiNeIrO
Bellona
11,980
3,154
0
3,109
21,651
13,293
861
7,095
14,194
0
37,925
W
28,367
9,657
0
8,079
17,949
7,543
2,181
4,634
13,050
82,397
7,469
L
Fenrir
MoTruth84
Fenrir
8,787
1,604
0
3,243
19,070
18,863
0
7,701
10,636
0
31,130
L
Aphrodite
PauloPassaretti
Aphrodite
18,368
1,102
9,023
11,465
20,385
9,165
233
6,993
12,831
50,148
0
W
Sun Wukong
UNDEAD XXL
Sun Wukong
17,689
2,647
0
4,764
16,780
12,595
503
7,590
8,734
0
33,343
L
Chaac
flvcko_6
Chaac
19,362
3,360
0
10,269
29,145
26,819
0
11,901
16,657
0
53,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,230
Gold Earned
38,279
208
Minions Killed
205
7
Camps Cleared
11
1,023,412
Distance Traveled
1,040,968
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,664
614
52
3
2
343,431
10
W
Sol
13,682
720
122
6
8
326,300
1
L
Fenrir
10,902
574
34
2
3
329,544
7
L
Aphrodite
12,460
656
103
5
3
328,441
4
W
Sun Wukong
12,933
681
31
2
1
371,237
4
L
Chaac
11,868
625
71
4
1
365,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role