Player Matchup

Aphrodite
Aphrodite
CJ542
Aphrodite
Level 145
God Stats
17W - 11L
1,747 SR
Queue Stats
258W - 260L
1,490 Elo+
Solo
Achilles
Achilles
donkeykong17000
Achilles
Level 87
God Stats
41W - 36L
1,568 SR
Queue Stats
513W - 473L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
guy85
Ne Zha
Level 160
God Stats
5W - 9L
1,378 SR
Queue Stats
710W - 670L
1,474 Elo+
Solo
Anubis
Anubis
shadowking102
Anubis
Level 109
God Stats
22W - 15L
1,536 SR
Queue Stats
773W - 699L
1,502 Elo+
Party 1
Bellona
Bellona
xxEPIIxx
Bellona
Level 159
God Stats
17W - 17L
1,537 SR
Queue Stats
117W - 103L
1,486 Elo+
Solo
Team Averages
Level 132
1,553 SR
1,482 Elo+

VS

Team Averages
Level 91
1,683 SR
1,517 Elo+
Fenrir
Fenrir
 
Fenrir
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Baggians
Zhong Kui
Level 86
God Stats
0W - 1L
1,665 SR
Queue Stats
110W - 81L
1,545 Elo+
Party 2
Olorun
Olorun
Bi11yn0mate5
Olorun
Level 81
God Stats
1W - 1L
1,714 SR
Queue Stats
239W - 215L
1,509 Elo+
Party 2
Loki
Loki
Crow In Fear
Loki
Level 94
God Stats
20W - 8L
1,765 SR
Queue Stats
280W - 265L
1,513 Elo+
Party 3
Horus
Horus
Smelly mothe
Horus
Level 105
God Stats
13W - 4L
1,771 SR
Queue Stats
71W - 73L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CJ542
Aphrodite
6
0 / 0 / 0
3,625
604
348
2,871
879
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
6
3 / 1 / 1
3,951
659
3,392
3,620
1,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
guy85
Ne Zha
7
2 / 2 / 2
4,376
729
1,365
3,921
1,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
2 / 2 / 3
4,217
703
1,901
2,931
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
xxEPIIxx
Bellona
8
4 / 2 / 1
4,781
797
3,547
5,035
2,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
2 / 4 / 0
4,061
677
2,474
4,071
1,399
Zhong Kui
Baggians
Zhong Kui
7
1 / 1 / 2
4,419
737
2,644
3,501
1,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
7
3 / 4 / 1
4,448
741
2,238
5,210
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
1 / 1 / 1
4,364
727
1,398
3,362
721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
2,852
475
330
1,603
367
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
7
7
Deaths
11
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
L
Zhong Kui
Baggians
Zhong Kui
1
1
2
2
L
Olorun
3
4
1
0.88
W
Aphrodite
CJ542
Aphrodite
0
0
0
0
L
1
1
1
1.5
L
0
1
0
0
W
Achilles
3
1
1
3.5
W
Ne Zha
guy85
Ne Zha
2
2
2
1.5
W
2
2
3
1.75
W
Bellona
xxEPIIxx
Bellona
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,553
Damage
9,084
18,378
Taken
17,747
7,505
Mitigated
5,140
7,299
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,474
996
0
681
4,071
1,399
0
0
4,071
0
6,477
L
Zhong Kui
Baggians
Zhong Kui
2,644
252
0
1,354
3,501
1,721
110
637
2,864
19,469
0
L
Olorun
2,238
1,295
0
1,606
5,210
932
0
1,047
4,163
13,464
0
W
Aphrodite
CJ542
Aphrodite
348
37
0
1,868
2,871
879
0
359
2,512
15,092
0
L
1,398
608
0
1,994
3,362
721
0
37
3,325
0
17,592
L
330
165
10
298
1,603
367
0
528
1,075
0
1,928
W
Achilles
3,392
1,935
56
726
3,620
1,743
0
2,450
1,170
0
10,094
W
Ne Zha
guy85
Ne Zha
1,365
570
0
1,520
3,921
1,066
0
586
3,335
0
14,078
W
1,901
322
151
858
2,931
1,100
192
1,487
1,444
16,646
0
W
Bellona
xxEPIIxx
Bellona
3,547
1,793
0
2,120
5,035
2,717
300
0
5,035
0
21,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,950
Gold Earned
20,144
168
Minions Killed
136
0
Camps Cleared
0
552,183
Distance Traveled
522,077
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,061
677
19
3
0
103,259
0
L
Zhong Kui
4,419
737
36
6
0
124,453
2
L
Olorun
4,448
741
29
5
0
112,824
1
W
Aphrodite
3,625
604
38
6
0
87,036
2
L
Loki
4,364
727
48
8
0
130,242
0
L
Horus
2,852
475
4
1
0
51,299
0
W
Achilles
3,951
659
16
3
0
129,055
0
W
Ne Zha
4,376
729
40
7
0
121,310
1
W
Anubis
4,217
703
30
5
0
106,166
0
W
Bellona
4,781
797
44
7
0
108,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role