Player Matchup

Chang'e
Chang'e
DF LoneSomeWolf
Chang'e
Level 148
God Stats
38W - 33L
1,615 SR
Queue Stats
434W - 401L
1,644 Elo+
Party 2
Anubis
Anubis
Rey Rey795
Anubis
Level 24
God Stats
10W - 6L
1,675 SR
Queue Stats
17W - 23L
1,637 Elo+
Solo
Fenrir
Fenrir
Vile Meme Lord
Fenrir
Level 7
God Stats
4W - 2L
1,724 SR
Queue Stats
16W - 11L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
jjflex
Danzaburou
Level 25
God Stats
21W - 8L
1,643 SR
Queue Stats
76W - 49L
1,533 Elo+
Solo
Artemis
Artemis
zhongcheng-long
Artemis
Level 7
God Stats
4W - 5L
1,369 SR
Queue Stats
87W - 89L
1,538 Elo+
Solo
Team Averages
Level 42
1,605 SR
1,551 Elo+

VS

Team Averages
Level 19
1,527 SR
1,546 Elo+
Thor
Thor
AceroiaUSArmy
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,563 Elo+
Party 1
Ares
Ares
CraigPopivich
Ares
Level 6
God Stats
4W - 5L
1,514 SR
Queue Stats
23W - 17L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
Damenature8973
Baron Samedi
Level 30
God Stats
179W - 132L
1,634 SR
Queue Stats
187W - 145L
1,603 Elo+
Solo
Tiamat
Tiamat
Dr Budknight
Tiamat
Level 22
God Stats
1W - 1L
1,490 SR
Queue Stats
55W - 60L
1,414 Elo+
Solo
Anubis
Anubis
nevergoldfreak
Anubis
Level 28
God Stats
33W - 37L
1,499 SR
Queue Stats
294W - 243L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 14
15,979
1,229
17,778
10,823
3,651
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Rey Rey795
Anubis
20
6 / 5 / 16
12,847
988
20,428
15,714
6,791
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 5 / 18
11,762
905
8,241
15,467
10,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
jjflex
Danzaburou
20
9 / 2 / 15
14,190
1,092
18,514
15,232
5,413
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 1 / 19
13,255
1,020
16,350
8,851
3,027
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 3
9,958
766
995
6,599
2,297
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 3 / 6
10,081
775
4,506
9,442
7,096
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Damenature8973
Baron Samedi
19
5 / 10 / 7
12,934
995
25,907
24,122
11,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
17
4 / 5 / 4
11,576
890
9,458
16,606
6,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 12 / 7
12,340
949
17,576
28,777
14,768
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
40
34
Kills
13
13
Deaths
34
82
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
0
3
6
1
W
14
0
14
21
L
Baron Samedi
Damenature8973
Baron Samedi
5
10
7
0.85
L
Tiamat
4
5
4
1.2
W
Anubis
Rey Rey795
Anubis
6
5
16
2.8
W
1
5
18
2
W
Danzaburou
jjflex
Danzaburou
9
2
15
8.25
L
4
12
7
0.63
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,311
Damage
58,442
66,087
Taken
85,546
29,795
Mitigated
42,528
18,153
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
995
332
0
0
6,599
2,297
0
2,415
4,184
0
5,003
L
4,506
200
0
0
9,442
7,096
0
4,624
4,818
11,705
0
W
17,778
1,194
2,632
6,347
10,823
3,651
0
9,242
1,581
54,502
0
L
Baron Samedi
Damenature8973
Baron Samedi
25,907
629
2,112
4,912
24,122
11,423
0
10,764
13,358
50,308
0
L
Tiamat
9,458
2,012
0
1,762
16,606
6,944
0
7,407
9,199
31,782
0
W
Anubis
Rey Rey795
Anubis
20,428
236
0
6,211
15,714
6,791
0
13,935
1,779
30,913
0
W
8,241
2,982
0
537
15,467
10,913
0
13,305
2,162
0
12,405
W
Danzaburou
jjflex
Danzaburou
18,514
11,890
0
1,676
15,232
5,413
0
13,012
2,220
0
37,733
L
17,576
1,595
108
2,316
28,777
14,768
0
12,996
15,781
51,805
0
W
16,350
10,327
0
750
8,851
3,027
0
7,953
898
0
55,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,033
Gold Earned
56,889
246
Minions Killed
204
10
Camps Cleared
4
1,101,502
Distance Traveled
811,570
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,958
766
9
1
1
98,189
0
L
Ares
10,081
775
8
1
0
119,772
0
W
Chang'e
15,979
1,229
95
7
1
240,276
2
L
Baron Samedi
12,934
995
52
4
0
206,469
0
L
Tiamat
11,576
890
54
4
0
173,115
1
W
Anubis
12,847
988
32
2
0
160,971
1
W
Fenrir
11,762
905
8
1
2
265,434
0
W
Danzaburou
14,190
1,092
41
3
5
213,898
0
L
Anubis
12,340
949
81
6
3
214,025
0
W
Artemis
13,255
1,020
70
5
2
220,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role