Player Matchup

Sylvanus
Sylvanus
IEatBooty69
Sylvanus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,197 Elo+
Solo
Neith
Neith
KoolaidwEEp
Neith
Level 61
God Stats
1W - 7L
1,795 SR
Queue Stats
105W - 144L
1,423 Elo+
Solo
Merlin
Merlin
MAYoMonKY420
Merlin
Level 74
God Stats
4W - 11L
1,411 SR
Queue Stats
133W - 226L
1,357 Elo+
Solo
Team Averages
Level 86
1,569 SR
1,326 Elo+

VS

Team Averages
Level 73
1,352 SR
1,316 Elo+
Neith
Neith
Froesey
Neith
Level 86
God Stats
46W - 44L
1,507 SR
Queue Stats
479W - 544L
1,411 Elo+
Solo
Yemoja
Yemoja
MelushkaPFTW
Yemoja
Level 41
God Stats
11W - 20L
1,345 SR
Queue Stats
54W - 81L
1,263 Elo+
Party 1
Zeus
Zeus
Sxxnth
Zeus
Level 93
God Stats
11W - 4L
1,205 SR
Queue Stats
73W - 98L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IEatBooty69
Sylvanus
11
1 / 2 / 3
8,834
680
5,217
13,376
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 7 / 1
8,130
625
5,152
13,873
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
11
0 / 3 / 4
7,870
605
8,479
9,766
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Froesey
Neith
12
4 / 2 / 5
9,070
698
5,015
8,460
2,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
11
2 / 1 / 6
9,407
724
3,460
12,824
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
Sxxnth
Zeus
13
6 / 1 / 6
10,022
771
24,380
8,940
2,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
3
Kills
12
12
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Froesey
Neith
4
2
5
3.25
L
Sylvanus
IEatBooty69
Sylvanus
1
2
3
1.25
L
2
7
1
0.36
L
Merlin
0
3
4
0.67
W
Yemoja
2
1
6
5
W
Zeus
Sxxnth
Zeus
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,848
Damage
32,855
37,015
Taken
30,224
21,261
Mitigated
16,365
9,145
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Froesey
Neith
5,015
1,362
0
3,376
8,460
2,583
2,116
4,460
4,000
0
29,636
L
Sylvanus
IEatBooty69
Sylvanus
5,217
1,112
1,590
4,235
13,376
13,613
0
9,356
4,020
10,322
0
L
5,152
1,764
0
2,370
13,873
4,215
0
10,816
3,057
0
25,905
L
Merlin
8,479
694
288
662
9,766
3,433
0
8,007
1,759
38,173
0
W
Yemoja
3,460
142
857
4,599
12,824
10,970
453
4,837
7,987
10,881
0
W
Zeus
Sxxnth
Zeus
24,380
1,163
630
4,646
8,940
2,812
382
4,859
4,081
55,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
28,499
121
Minions Killed
143
4
Camps Cleared
3
660,321
Distance Traveled
693,890
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,070
698
57
4
0
240,169
5
L
Sylvanus
8,834
680
14
1
0
215,245
0
L
Neith
8,130
625
46
4
3
211,640
0
L
Merlin
7,870
605
61
5
1
233,436
3
W
Yemoja
9,407
724
25
2
1
222,420
2
W
Zeus
10,022
771
61
5
2
231,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role