Player Matchup

Medusa
Medusa
Darknhess
Medusa
Level 100
God Stats
1W - 5L
1,441 SR
Queue Stats
203W - 195L
1,458 Elo+
Solo
Chernobog
Chernobog
Hanko_Kal
Chernobog
Level 160
God Stats
0W - 2L
1,226 SR
Queue Stats
54W - 78L
1,378 Elo+
Solo
Discordia
Discordia
IQueenOfScrubsI
Discordia
Level 106
God Stats
11W - 8L
1,510 SR
Queue Stats
293W - 280L
1,429 Elo+
Party 2
Bakasura
Bakasura
JAYY SLUMPED
Bakasura
Level 31
God Stats
0W - 2L
1,323 SR
Queue Stats
102W - 98L
1,428 Elo+
Party 2
Anhur
Anhur
Under_Dog14
Anhur
Level 45
God Stats
2W - 5L
1,347 SR
Queue Stats
77W - 100L
1,349 Elo+
Solo
Team Averages
Level 88
1,369 SR
1,408 Elo+

VS

Team Averages
Level 100
1,477 SR
1,315 Elo+
Tyr
Tyr
C018Y CH33Z
Tyr
Level 125
God Stats
3W - 2L
1,239 SR
Queue Stats
45W - 55L
1,177 Elo+
Party 1
Vulcan
Vulcan
Dat_Boi_Juic3_
Vulcan
Level 107
God Stats
1W - 0L
1,713 SR
Queue Stats
87W - 65L
1,532 Elo+
Solo
Osiris
Osiris
Pam_Toriyama
Osiris
Level 125
God Stats
2W - 2L
1,375 SR
Queue Stats
177W - 198L
1,368 Elo+
Solo
Sol
Sol
SIK Chuckles
Sol
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,190 Elo+
Party 1
Bellona
Bellona
sweaty_tristxn
Bellona
Level 36
God Stats
1W - 0L
1,559 SR
Queue Stats
10W - 17L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darknhess
Medusa
14
3 / 2 / 4
8,376
761
4,164
4,380
1,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chernobog
Hanko_Kal
Chernobog
14
1 / 4 / 3
7,580
689
4,293
7,900
3,580
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
IQueenOfScrubsI
Discordia
17
4 / 1 / 7
8,702
791
14,007
4,830
2,043
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
JAYY SLUMPED
Bakasura
13
2 / 7 / 6
7,985
726
3,807
11,766
4,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 5
6,814
619
3,476
10,121
3,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 10
8,362
760
6,332
15,708
13,126
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 2 / 7
9,256
841
10,160
6,688
3,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
15
1 / 2 / 13
8,511
774
6,004
11,904
15,427
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
9 / 2 / 4
10,022
911
10,354
9,077
4,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 2 / 10
9,250
841
3,606
12,077
9,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
10
Kills
19
19
Deaths
11
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
L
Medusa
Darknhess
Medusa
3
2
4
2.5
W
3
2
7
3.25
L
Chernobog
Hanko_Kal
Chernobog
1
4
3
0.63
L
Discordia
IQueenOfScrubsI
Discordia
4
1
7
7.5
L
Bakasura
JAYY SLUMPED
Bakasura
2
7
6
0.71
W
Osiris
1
2
13
3.75
W
9
2
4
5.5
L
0
5
5
0.5
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,747
Damage
36,456
38,997
Taken
55,454
15,932
Mitigated
46,492
10,662
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,332
556
300
4,836
15,708
13,126
22
2,736
12,852
256
8,541
L
Medusa
Darknhess
Medusa
4,164
989
61
530
4,380
1,725
0
2,276
2,104
0
10,668
W
10,160
1,447
936
1,397
6,688
3,711
738
2,906
3,782
26,341
0
L
Chernobog
Hanko_Kal
Chernobog
4,293
1,370
1,372
1,219
7,900
3,580
0
5,426
2,474
0
19,274
L
Discordia
IQueenOfScrubsI
Discordia
14,007
646
482
889
4,830
2,043
0
2,379
2,451
28,864
0
L
Bakasura
JAYY SLUMPED
Bakasura
3,807
2,154
588
2,345
11,766
4,795
0
5,879
5,887
0
4,777
W
Osiris
6,004
1,168
1,085
1,639
11,904
15,427
257
3,210
8,486
0
11,636
W
10,354
1,246
1,218
2,255
9,077
4,388
3,220
3,483
5,594
25,754
0
L
3,476
783
570
2,606
10,121
3,789
0
4,632
5,489
0
9,201
W
3,606
459
2,106
2,647
12,077
9,840
692
1,672
10,310
0
15,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,457
Gold Earned
45,401
113
Minions Killed
116
0
Camps Cleared
0
902,755
Distance Traveled
1,067,891
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,362
760
2
0
0
224,868
0
L
Medusa
8,376
761
17
2
0
135,064
1
W
Vulcan
9,256
841
45
4
0
203,323
0
L
Chernobog
7,580
689
37
3
0
184,620
1
L
Discordia
8,702
791
38
3
0
227,986
0
L
Bakasura
7,985
726
5
0
0
201,519
1
W
Osiris
8,511
774
6
1
0
222,989
3
W
Sol
10,022
911
40
4
0
203,043
0
L
Anhur
6,814
619
16
1
0
153,566
0
W
Bellona
9,250
841
23
2
0
213,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role