Player Matchup

Gilgamesh
Gilgamesh
BoomPowWaow
Gilgamesh
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
347W - 316L
1,497 Elo+
Solo
Izanami
Izanami
Cosmixc
Izanami
Level 108
God Stats
1W - 0L
1,645 SR
Queue Stats
77W - 58L
1,579 Elo+
Solo
Nu Wa
Nu Wa
ModiMagni
Nu Wa
Level 67
God Stats
6W - 2L
1,500 SR
Queue Stats
62W - 61L
1,595 Elo+
Solo
Nox
Nox
SonicMastering
Nox
Level 81
God Stats
36W - 26L
1,560 SR
Queue Stats
220W - 203L
1,544 Elo+
Solo
Yemoja
Yemoja
herawyn
Yemoja
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,520 Elo+
Solo
Team Averages
Level 82
1,541 SR
1,547 Elo+

VS

Team Averages
Level 72
1,456 SR
1,536 Elo+
Rama
Rama
DuffRaps
Rama
Level 28
God Stats
1W - 2L
1,524 SR
Queue Stats
1W - 2L
1,679 Elo+
Party 1
Ares
Ares
Manti5
Ares
Level 104
God Stats
4W - 4L
1,510 SR
Queue Stats
37W - 50L
1,478 Elo+
Solo
Neith
Neith
Maytuck
Neith
Level 62
God Stats
0W - 1L
1,191 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
OctoberBenzOVO
Janus
Level 41
God Stats
48W - 44L
1,556 SR
Queue Stats
259W - 215L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Zerueile
Sun Wukong
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoomPowWaow
Gilgamesh
20
10 / 1 / 17
13,069
1,089
18,958
18,016
24,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Cosmixc
Izanami
20
16 / 4 / 14
14,131
1,178
44,813
23,218
10,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
ModiMagni
Nu Wa
20
7 / 1 / 22
12,777
1,065
24,341
8,327
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 0 / 23
12,699
1,058
13,188
6,901
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
herawyn
Yemoja
20
0 / 0 / 25
12,325
1,027
4,942
8,743
7,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

235

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
0 / 11 / 3
10,409
867
11,144
21,525
6,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
Manti5
Ares
17
0 / 5 / 3
10,372
864
6,907
23,751
25,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Maytuck
Neith
17
3 / 8 / 2
11,054
921
7,262
18,703
5,767
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

17
3 / 4 / 1
11,918
993
27,175
19,561
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Zerueile
Sun Wukong
17
0 / 8 / 2
10,079
840
7,868
26,206
24,928
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
17
36
Kills
6
6
Deaths
36
101
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BoomPowWaow
Gilgamesh
10
1
17
18.5
W
Izanami
Cosmixc
Izanami
16
4
14
5.75
L
Rama
0
11
3
0.14
L
Ares
Manti5
Ares
0
5
3
0.3
L
Neith
Maytuck
Neith
3
8
2
0.5
W
Nu Wa
ModiMagni
Nu Wa
7
1
22
18
L
3
4
1
0.88
W
3
0
23
14.5
L
Sun Wukong
Zerueile
Sun Wukong
0
8
2
0.13
W
Yemoja
herawyn
Yemoja
0
0
25
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,242
Damage
60,356
65,205
Taken
109,746
48,561
Mitigated
67,598
23,785
Healing
8,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BoomPowWaow
Gilgamesh
18,958
2,538
0
1,747
18,016
24,583
0
8,040
9,976
0
31,929
W
Izanami
Cosmixc
Izanami
44,813
36,445
0
7,800
23,218
10,673
0
11,054
12,164
0
84,168
L
Rama
11,144
8,794
0
382
21,525
6,753
0
5,589
15,741
0
37,247
L
Ares
Manti5
Ares
6,907
336
664
1,387
23,751
25,253
0
9,852
13,565
16,292
0
L
Neith
Maytuck
Neith
7,262
5,298
476
2,533
18,703
5,767
0
9,182
9,163
0
24,034
W
Nu Wa
ModiMagni
Nu Wa
24,341
6,191
226
1,095
8,327
3,125
0
5,244
3,083
41,807
0
L
27,175
446
0
1,817
19,561
4,897
0
5,891
13,501
77,597
0
W
13,188
857
0
2,067
6,901
2,863
0
4,128
2,773
44,705
0
L
Sun Wukong
Zerueile
Sun Wukong
7,868
2,142
0
1,070
26,206
24,928
0
11,957
13,723
0
14,732
W
Yemoja
herawyn
Yemoja
4,942
913
7,260
3,590
8,743
7,317
0
5,616
3,127
9,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,001
Gold Earned
53,832
257
Minions Killed
240
13
Camps Cleared
5
1,247,252
Distance Traveled
1,079,945
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,069
1,089
36
3
2
258,628
0
W
Izanami
14,131
1,178
114
10
3
211,779
1
L
Rama
10,409
867
61
5
1
178,876
0
L
Ares
10,372
864
16
1
0
215,691
0
L
Neith
11,054
921
41
3
2
183,073
0
W
Nu Wa
12,777
1,065
26
2
1
242,047
0
L
Janus
11,918
993
111
9
0
271,369
0
W
Nox
12,699
1,058
67
6
6
269,325
2
L
Sun Wukong
10,079
840
11
1
2
230,936
0
W
Yemoja
12,325
1,027
14
1
1
265,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role