Player Matchup

Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum I
Faceaggro
Discordia
Platinum I
Level 109
God Stats
68W - 57L
1,561 SR
Queue Stats
671W - 663L
1,886 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
M0en
Gilgamesh
Diamond III
Level 159
God Stats
8W - 5L
1,787 SR
Queue Stats
1,000W - 993L
1,962 MMR
Solo
Nemesis
Nemesis
Platinum II
epicalan
Nemesis
Platinum II
Level 91
God Stats
10W - 8L
1,557 SR
Queue Stats
118W - 111L
1,969 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 136
1,581 SR
1,763 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,550 SR
1,951 MMR
Ne Zha
Ne Zha
Platinum IV
AnisanTV
Ne Zha
Platinum IV
Level 160
God Stats
1W - 1L
1,767 SR
Queue Stats
241W - 219L
1,883 MMR
Solo
Poseidon
Poseidon
Platinum I
CCorbz
Poseidon
Platinum I
Level 120
God Stats
2W - 6L
1,433 SR
Queue Stats
175W - 167L
1,894 MMR
Party 1
Chiron
Chiron
Gold II
ChirambademetxD
Chiron
Gold II
Level 120
God Stats
0W - 2L
1,265 SR
Queue Stats
25W - 16L
1,924 MMR
Solo
Hun Batz
Hun Batz
Diamond V
DCaudwell
Hun Batz
Diamond V
Level 97
God Stats
4W - 2L
1,729 SR
Queue Stats
211W - 194L
2,132 MMR
Party 1
Odin
Odin
Platinum I
ReaLPaiNx3
Odin
Platinum I
Level 107
God Stats
4W - 5L
1,557 SR
Queue Stats
65W - 58L
1,924 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
6 / 5 / 8
17,443
545
20,040
30,454
11,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
 
Cthulhu
20
5 / 4 / 10
17,425
545
23,829
35,238
47,904
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Discordia
Faceaggro
Discordia
20
7 / 9 / 13
17,163
536
22,473
22,538
8,794
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
M0en
Gilgamesh
20
7 / 0 / 21
16,458
514
21,261
27,080
28,943
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
epicalan
Nemesis
20
15 / 5 / 11
19,580
612
31,884
30,174
32,706
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaArtemisMorgan Le FayTiamatPersephone

VS

Bans
ArtioGebIzanamiSobekNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AnisanTV
Ne Zha
20
2 / 8 / 9
13,456
421
21,075
40,643
43,989
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
CCorbz
Poseidon
20
7 / 9 / 5
16,742
523
19,210
22,211
8,611
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
7 / 9 / 4
16,836
526
22,709
30,208
15,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
DCaudwell
Hun Batz
20
6 / 9 / 9
17,056
533
18,674
25,154
14,027
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 5 / 13
14,242
445
19,573
31,943
41,054
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
63
40
Kills
23
23
Deaths
40
63
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
5
8
2
W
Cthulhu
 
Cthulhu
5
4
10
2.5
L
Ne Zha
AnisanTV
Ne Zha
2
8
9
0.81
L
Poseidon
CCorbz
Poseidon
7
9
5
1.06
L
7
9
4
1
L
Hun Batz
DCaudwell
Hun Batz
6
9
9
1.17
W
Discordia
Faceaggro
Discordia
7
9
13
1.5
W
Gilgamesh
M0en
Gilgamesh
7
0
21
17.5
L
1
5
13
1.5
W
Nemesis
epicalan
Nemesis
15
5
11
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,487
Damage
101,241
145,484
Taken
150,159
129,855
Mitigated
123,524
36,110
Healing
34,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
20,040
10,208
0
11,642
30,454
11,508
3,897
4,990
24,850
0
171,270
W
Cthulhu
 
Cthulhu
23,829
2,245
1,533
7,572
35,238
47,904
240
8,547
24,119
132,947
0
L
Ne Zha
AnisanTV
Ne Zha
21,075
2,790
0
12,010
40,643
43,989
0
12,323
27,459
0
75,868
L
Poseidon
CCorbz
Poseidon
19,210
2,170
0
1,214
22,211
8,611
0
8,981
12,682
133,341
0
L
22,709
7,414
1,231
7,065
30,208
15,843
5,236
5,702
24,006
0
161,827
L
Hun Batz
DCaudwell
Hun Batz
18,674
3,538
0
3,588
25,154
14,027
0
7,412
17,338
0
135,347
W
Discordia
Faceaggro
Discordia
22,473
1,064
98
4,469
22,538
8,794
0
3,082
18,844
140,147
0
W
Gilgamesh
M0en
Gilgamesh
21,261
3,414
0
3,371
27,080
28,943
0
5,376
20,089
895
79,227
L
19,573
3,092
0
9,621
31,943
41,054
0
13,194
18,285
11,376
68,602
W
Nemesis
epicalan
Nemesis
31,884
17,483
0
7,425
30,174
32,706
3,331
3,925
25,093
0
179,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,069
Gold Earned
78,332
890
Minions Killed
843
0
Camps Cleared
0
3,087,329
Distance Traveled
3,054,122
52
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,443
545
228
7
0
594,238
6
W
Cthulhu
17,425
545
215
7
0
594,838
6
L
Ne Zha
13,456
421
79
2
0
623,272
7
L
Poseidon
16,742
523
198
6
0
634,929
14
L
Chiron
16,836
526
215
7
0
550,892
10
L
Hun Batz
17,056
533
195
6
0
625,027
11
W
Discordia
17,163
536
194
6
0
545,760
14
W
Gilgamesh
16,458
514
73
2
0
694,726
15
L
Odin
14,242
445
156
5
0
620,002
5
W
Nemesis
19,580
612
180
6
0
657,767
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role