Player Matchup

Medusa
Medusa
Gandi011
Medusa
Level 127
God Stats
2W - 3L
1,863 SR
Queue Stats
196W - 132L
1,651 Elo+
Party 1
Hercules
Hercules
Lambo762
Hercules
Level 125
God Stats
1W - 0L
1,413 SR
Queue Stats
73W - 36L
1,720 Elo+
Party 1
Bacchus
Bacchus
McDuckNorris
Bacchus
Level 129
God Stats
1W - 0L
1,674 SR
Queue Stats
192W - 137L
1,617 Elo+
Party 1
Team Averages
Level 127
1,650 SR
1,663 Elo+

VS

Team Averages
Level 139
1,512 SR
1,555 Elo+
Yemoja
Yemoja
 
Yemoja
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Teriton
Hercules
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 34L
1,547 Elo+
Solo
Tiamat
Tiamat
extjuanjo
Tiamat
Level 142
God Stats
4W - 6L
1,536 SR
Queue Stats
47W - 53L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Gandi011
Medusa
12
7 / 0 / 7
8,207
821
12,523
6,476
2,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Lambo762
Hercules
12
6 / 0 / 11
8,080
808
8,233
6,331
6,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
McDuckNorris
Bacchus
11
4 / 1 / 12
8,072
807
8,698
9,672
11,852
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 5 / 1
5,747
575
2,943
7,552
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Teriton
Hercules
7
0 / 5 / 1
6,026
603
4,071
16,698
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
extjuanjo
Tiamat
8
1 / 7 / 0
6,120
612
5,647
7,537
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
1
0.1
W
Medusa
Gandi011
Medusa
7
0
7
10.5
W
Hercules
Lambo762
Hercules
6
0
11
11.5
W
Bacchus
McDuckNorris
Bacchus
4
1
12
10
L
Hercules
Teriton
Hercules
0
5
1
0.1
L
Tiamat
extjuanjo
Tiamat
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,454
Damage
12,661
22,479
Taken
31,787
20,923
Mitigated
22,777
7,468
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,943
853
1,300
294
7,552
5,733
0
2,444
4,979
10,638
0
W
Medusa
Gandi011
Medusa
12,523
7,304
0
2,415
6,476
2,837
1,727
2,163
4,191
0
47,093
W
Hercules
Lambo762
Hercules
8,233
2,390
0
2,697
6,331
6,234
67
2,555
3,486
0
16,308
W
Bacchus
McDuckNorris
Bacchus
8,698
1,478
626
1,730
9,672
11,852
306
3,741
5,549
18,661
0
L
Hercules
Teriton
Hercules
4,071
1,549
254
3,855
16,698
12,329
0
3,230
13,409
0
7,373
L
Tiamat
extjuanjo
Tiamat
5,647
733
0
579
7,537
4,715
0
2,799
4,701
14,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
17,893
117
Minions Killed
58
9
Camps Cleared
0
629,169
Distance Traveled
525,518
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,747
575
27
3
0
174,847
1
W
Medusa
8,207
821
82
8
7
193,249
1
W
Hercules
8,080
808
20
2
1
228,693
4
W
Bacchus
8,072
807
15
2
1
207,227
4
L
Hercules
6,026
603
9
1
0
191,117
3
L
Tiamat
6,120
612
22
2
0
159,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role