Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
STALLION81
Loki
Level 108
God Stats
18W - 12L
1,544 SR
Queue Stats
324W - 338L
1,570 Elo+
Party 1
Nu Wa
Nu Wa
ThunderFrax
Nu Wa
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 45L
1,644 Elo+
Party 1
Team Averages
Level 103
1,515 SR
1,571 Elo+

VS

Team Averages
Level 115
1,632 SR
1,531 Elo+
Terra
Terra
JanCaarlos2
Terra
Level 121
God Stats
3W - 2L
1,696 SR
Queue Stats
290W - 270L
1,496 Elo+
Solo
Hou Yi
Hou Yi
Sage Alo
Hou Yi
Level 126
God Stats
0W - 2L
1,560 SR
Queue Stats
243W - 204L
1,629 Elo+
Solo
Hades
Hades
SlinkCloth19239
Hades
Level 99
God Stats
10W - 6L
1,641 SR
Queue Stats
67W - 88L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
6 / 0 / 8
8,436
844
8,971
12,210
8,859
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
9 / 1 / 4
8,441
844
11,152
6,460
2,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 0 / 13
7,633
763
6,837
1,750
605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,972
597
3,789
11,107
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Sage Alo
Hou Yi
9
1 / 5 / 0
6,567
657
5,850
9,784
2,826
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 7 / 1
6,253
625
2,516
12,353
3,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
1
1
Deaths
16
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
8
10
L
0
4
1
0.13
W
9
1
4
11
L
Hou Yi
Sage Alo
Hou Yi
1
5
0
0.2
L
0
7
1
0.07
W
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,960
Damage
12,155
20,420
Taken
33,244
11,974
Mitigated
11,220
4,420
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,971
2,647
204
3,881
12,210
8,859
682
4,300
7,910
0
25,231
L
3,789
541
675
3,036
11,107
4,530
0
2,841
8,012
9,756
417
W
11,152
2,117
0
298
6,460
2,510
1,093
1,594
4,866
0
27,527
L
Hou Yi
Sage Alo
Hou Yi
5,850
2,640
0
1,433
9,784
2,826
0
1,328
8,286
0
23,463
L
2,516
418
895
3,339
12,353
3,864
0
2,436
9,767
18,924
0
W
6,837
1,369
0
37
1,750
605
678
703
1,047
24,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,510
Gold Earned
18,792
113
Minions Killed
107
7
Camps Cleared
3
609,152
Distance Traveled
510,379
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,436
844
38
4
3
213,122
2
L
Terra
5,972
597
16
2
0
186,993
2
W
Loki
8,441
844
28
3
3
196,930
1
L
Hou Yi
6,567
657
40
4
1
161,490
2
L
Hades
6,253
625
51
5
2
161,896
1
W
Nu Wa
7,633
763
47
5
1
199,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role