Player Matchup

Fenrir
Fenrir
Diamond IV
eboKtsoP
Fenrir
Diamond IV
Level 107
God Stats
5W - 1L
2,038 SR
Queue Stats
26W - 8L
2,467 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
2,038 SR
2,467 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 160
1,798 SR
2,234 MMR
Sol
Sol
Diamond II
PapaWheelie
Sol
Diamond II
Level 160
God Stats
11W - 11L
1,798 SR
Queue Stats
154W - 125L
2,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
eboKtsoP
Fenrir
20
6 / 2 / 0
14,844
825
14,737
27,370
19,323
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ChronosBellonaAh Muzen CabUllrSkadi

VS

Bans
AnhurHou YiSetIzanamiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 0
13,184
732
16,594
20,596
19,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Fenrir
eboKtsoP
Fenrir
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,737
Damage
16,594
27,370
Taken
20,596
19,323
Mitigated
19,330
11,817
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,594
5,903
0
8,262
20,596
19,330
2,576
227
20,209
79,447
10,218
W
Fenrir
eboKtsoP
Fenrir
14,737
6,802
0
11,817
27,370
19,323
3,166
14,295
12,488
0
108,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,844
Gold Earned
13,184
178
Minions Killed
146
8
Camps Cleared
8
385,428
Distance Traveled
287,971
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,184
732
146
8
8
287,971
3
W
Fenrir
14,844
825
178
10
8
385,428
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role