Player Matchup

Danzaburou
Danzaburou
IN3ON
Danzaburou
Level 5
God Stats
2W - 2L
1,530 SR
Queue Stats
5W - 4L
1,635 Elo+
Party 1
Raijin
Raijin
JustLikeAza
Raijin
Level 27
God Stats
2W - 0L
1,680 SR
Queue Stats
88W - 38L
1,812 Elo+
Solo
Cerberus
Cerberus
LadyZola
Cerberus
Level 5
God Stats
2W - 0L
1,720 SR
Queue Stats
6W - 5L
1,635 Elo+
Party 1
Sylvanus
Sylvanus
MorganLeFuc
Sylvanus
Level 28
God Stats
13W - 6L
1,679 SR
Queue Stats
122W - 79L
1,731 Elo+
Solo
Ullr
Ullr
lHaveDepression
Ullr
Level 25
God Stats
6W - 7L
1,500 SR
Queue Stats
182W - 147L
1,641 Elo+
Solo
Team Averages
Level 18
1,622 SR
1,691 Elo+

VS

Team Averages
Level 22
1,663 SR
1,705 Elo+
Thanatos
Thanatos
CoSieBanuje
Thanatos
Level 28
God Stats
0W - 2L
1,681 SR
Queue Stats
119W - 57L
1,779 Elo+
Party 2
Mercury
Mercury
Dazoou
Mercury
Level 29
God Stats
1W - 2L
1,596 SR
Queue Stats
138W - 120L
1,581 Elo+
Solo
Ymir
Ymir
PrutaVonRikatto
Ymir
Level 3
God Stats
1W - 2L
1,676 SR
Queue Stats
1W - 3L
1,628 Elo+
Solo
Artemis
Artemis
juuulsz
Artemis
Level 22
God Stats
4W - 1L
1,862 SR
Queue Stats
20W - 12L
1,594 Elo+
Solo
Tiamat
Tiamat
öôòø
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 27L
1,940 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IN3ON
Danzaburou
14
3 / 6 / 4
9,889
520
9,629
12,465
4,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
19
7 / 2 / 11
12,143
639
14,246
13,049
6,033
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
LadyZola
Cerberus
14
1 / 3 / 9
8,546
450
5,690
10,902
11,258
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
MorganLeFuc
Sylvanus
20
13 / 0 / 9
13,062
687
12,391
11,854
13,333
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
16 / 3 / 7
12,489
657
20,986
12,778
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CoSieBanuje
Thanatos
16
4 / 14 / 1
9,740
513
10,041
20,072
6,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Dazoou
Mercury
13
1 / 8 / 7
8,197
431
2,915
14,401
4,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 6 / 6
8,372
441
4,683
14,209
12,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
juuulsz
Artemis
14
3 / 9 / 5
8,310
437
8,969
14,333
3,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
öôòø
Tiamat
17
4 / 3 / 3
10,681
562
12,874
16,895
8,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
40
Kills
14
14
Deaths
40
40
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CoSieBanuje
Thanatos
4
14
1
0.32
L
Mercury
Dazoou
Mercury
1
8
7
0.56
W
Danzaburou
IN3ON
Danzaburou
3
6
4
0.83
W
Raijin
7
2
11
6.25
W
Cerberus
LadyZola
Cerberus
1
3
9
1.83
W
Sylvanus
MorganLeFuc
Sylvanus
13
0
9
17.5
L
2
6
6
0.83
L
Artemis
juuulsz
Artemis
3
9
5
0.61
W
16
3
7
6.5
L
Tiamat
öôòø
Tiamat
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,942
Damage
39,482
61,048
Taken
79,910
39,801
Mitigated
36,026
22,714
Healing
18,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CoSieBanuje
Thanatos
10,041
2,714
0
8,420
20,072
6,658
174
10,080
9,992
0
62,157
L
Mercury
Dazoou
Mercury
2,915
752
0
1,266
14,401
4,183
0
4,482
9,919
0
47,749
W
Danzaburou
IN3ON
Danzaburou
9,629
3,937
0
2,724
12,465
4,222
4,396
3,392
8,953
0
61,510
W
Raijin
14,246
1,725
226
4,857
13,049
6,033
892
4,515
8,238
92,309
0
W
Cerberus
LadyZola
Cerberus
5,690
334
0
2,401
10,902
11,258
1,017
3,266
7,574
20,750
0
W
Sylvanus
MorganLeFuc
Sylvanus
12,391
4,069
1,945
6,383
11,854
13,333
1,654
1,775
9,981
62,616
18,258
L
4,683
266
1,692
1,408
14,209
12,543
0
5,101
9,108
14,375
0
L
Artemis
juuulsz
Artemis
8,969
4,490
0
2,099
14,333
3,728
0
4,072
10,261
0
52,555
W
20,986
7,967
0
4,178
12,778
4,955
162
3,953
8,675
0
85,236
L
Tiamat
öôòø
Tiamat
12,874
1,357
73
4,002
16,895
8,914
0
7,363
9,532
79,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,129
Gold Earned
45,300
595
Minions Killed
478
0
Camps Cleared
0
1,641,612
Distance Traveled
1,556,101
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,740
513
102
5
0
334,115
1
L
Mercury
8,197
431
88
5
0
352,868
7
W
Danzaburou
9,889
520
121
6
0
282,630
2
W
Raijin
12,143
639
173
9
0
332,959
4
W
Cerberus
8,546
450
32
2
0
308,201
5
W
Sylvanus
13,062
687
137
7
0
339,208
4
L
Ymir
8,372
441
17
1
0
257,027
0
L
Artemis
8,310
437
101
5
0
267,327
4
W
Ullr
12,489
657
132
7
0
378,614
6
L
Tiamat
10,681
562
170
9
0
344,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role