Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AshkaNForsakeN
Tiamat
Level 29
God Stats
1W - 0L
1,117 SR
Queue Stats
3W - 8L
1,108 Elo+
Solo
Chiron
Chiron
Teriton
Chiron
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 34L
1,519 Elo+
Solo
Team Averages
Level 93
1,372 SR
1,376 Elo+

VS

Team Averages
Level 24
1,696 SR
1,492 Elo+
Xing Tian
Xing Tian
Aguro
Xing Tian
Level 17
God Stats
2W - 3L
1,646 SR
Queue Stats
26W - 30L
1,427 Elo+
Party 1
Ullr
Ullr
Burswuick
Ullr
Level 37
God Stats
0W - 2L
1,653 SR
Queue Stats
17W - 13L
1,612 Elo+
Solo
Medusa
Medusa
omian98
Medusa
Level 17
God Stats
2W - 1L
1,790 SR
Queue Stats
4W - 5L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 1 / 11
8,703
791
6,193
13,264
11,055
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 15
8,218
747
9,380
7,245
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Teriton
Chiron
13
11 / 1 / 5
9,719
884
11,915
9,213
4,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Aguro
Xing Tian
10
0 / 5 / 1
6,350
577
4,877
11,924
8,390
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
11
2 / 5 / 1
8,132
739
4,935
11,502
3,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
omian98
Medusa
10
1 / 7 / 1
7,030
639
9,099
10,366
3,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
3
3
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
11
10.5
L
Xing Tian
Aguro
Xing Tian
0
5
1
0.1
W
1
1
15
8.5
L
Ullr
2
5
1
0.5
W
Chiron
Teriton
Chiron
11
1
5
13.5
L
Medusa
omian98
Medusa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,488
Damage
18,911
29,722
Taken
33,792
20,193
Mitigated
15,120
8,488
Healing
2,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,193
1,702
400
2,841
13,264
11,055
551
3,253
10,011
0
15,881
L
Xing Tian
Aguro
Xing Tian
4,877
566
482
964
11,924
8,390
0
3,391
8,219
14,326
0
W
9,380
1,212
0
1,584
7,245
5,042
475
1,184
6,061
29,435
0
L
Ullr
4,935
2,374
0
561
11,502
3,684
0
2,842
8,428
0
22,768
W
Chiron
Teriton
Chiron
11,915
4,724
1,087
2,576
9,213
4,096
1,481
1,068
8,145
0
42,207
L
Medusa
omian98
Medusa
9,099
4,193
0
250
10,366
3,046
0
2,866
7,300
0
24,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,640
Gold Earned
21,512
134
Minions Killed
109
7
Camps Cleared
2
635,575
Distance Traveled
505,951
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,703
791
24
2
2
218,972
8
L
Xing Tian
6,350
577
18
2
0
177,163
0
W
Tiamat
8,218
747
37
3
1
202,708
4
L
Ullr
8,132
739
61
6
0
172,004
5
W
Chiron
9,719
884
73
7
4
213,895
3
L
Medusa
7,030
639
30
3
2
156,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role