Player Matchup

Hel
Hel
ASDU1ASD
Hel
Level 64
God Stats
12W - 8L
1,596 SR
Queue Stats
348W - 350L
1,465 Elo+
Solo
Raijin
Raijin
PetePowerful
Raijin
Level 117
God Stats
0W - 2L
1,235 SR
Queue Stats
43W - 53L
1,384 Elo+
Solo
Serqet
Serqet
ReaL_Warrior_82
Serqet
Level 156
God Stats
0W - 2L
1,218 SR
Queue Stats
464W - 486L
1,447 Elo+
Solo
Janus
Janus
Sweaty Wap 679
Janus
Level 144
God Stats
2W - 2L
1,558 SR
Queue Stats
100W - 123L
1,395 Elo+
Solo
Sol
Sol
killer990
Sol
Level 126
God Stats
12W - 10L
1,806 SR
Queue Stats
549W - 574L
1,440 Elo+
Solo
Team Averages
Level 121
1,482 SR
1,426 Elo+

VS

Team Averages
Level 80
1,588 SR
1,399 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
KamelMan
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,210 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
black_dude101
Ah Muzen Cab
Level 87
God Stats
4W - 1L
1,585 SR
Queue Stats
145W - 142L
1,437 Elo+
Solo
Hou Yi
Hou Yi
eL Kyyo
Hou Yi
Level 65
God Stats
2W - 2L
1,551 SR
Queue Stats
77W - 67L
1,448 Elo+
Solo
Cernunnos
Cernunnos
n0c1ip
Cernunnos
Level 64
God Stats
7W - 2L
1,803 SR
Queue Stats
348W - 362L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 14
12,568
598
12,100
31,118
23,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
20
6 / 4 / 13
13,036
621
27,857
30,881
17,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 10 / 17
11,121
530
14,536
28,145
13,615
20
8 / 3 / 6
15,044
716
20,266
13,556
6,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
4 / 7 / 16
13,420
639
31,584
40,045
31,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
1 / 2 / 19
13,219
629
24,666
24,096
24,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
KamelMan
Sun Wukong
20
6 / 6 / 16
13,718
653
21,699
30,994
31,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
black_dude101
Ah Muzen Cab
20
8 / 2 / 15
14,640
697
29,731
18,859
8,831
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
eL Kyyo
Hou Yi
20
13 / 5 / 11
15,459
736
34,313
23,545
11,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
n0c1ip
Cernunnos
19
0 / 8 / 21
12,314
586
20,311
22,220
9,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
110
23
Kills
28
28
Deaths
23
66
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
2
19
5.25
L
5
4
14
3
W
Sun Wukong
KamelMan
Sun Wukong
6
6
16
2.33
L
Raijin
6
4
13
3.13
L
0
10
17
0.85
L
8
3
6
3.67
W
Ah Muzen Cab
black_dude101
Ah Muzen Cab
8
2
15
7.75
W
Hou Yi
eL Kyyo
Hou Yi
13
5
11
3.7
L
4
7
16
1.71
W
Cernunnos
n0c1ip
Cernunnos
0
8
21
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,343
Damage
130,720
143,745
Taken
119,714
92,098
Mitigated
85,785
94,778
Healing
60,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
24,666
313
9,972
7,213
24,096
24,117
0
18,378
4,016
47,858
0
L
12,100
432
41,267
21,044
31,118
23,287
125
6,454
24,664
17,024
0
W
Sun Wukong
KamelMan
Sun Wukong
21,699
3,011
5,543
6,240
30,994
31,542
0
21,035
9,683
0
31,549
L
Raijin
27,857
3,115
2,360
6,047
30,881
17,613
134
5,617
25,264
56,101
0
L
14,536
843
2,235
3,964
28,145
13,615
492
4,121
24,024
0
18,120
L
20,266
453
1,324
1,768
13,556
6,280
1,293
2,611
10,945
50,276
0
W
Ah Muzen Cab
black_dude101
Ah Muzen Cab
29,731
13,309
3,802
9,377
18,859
8,831
2,577
15,709
2,736
0
54,389
W
Hou Yi
eL Kyyo
Hou Yi
34,313
13,752
3,416
7,530
23,545
11,537
2,260
18,697
4,848
0
76,281
L
31,584
6,910
3,138
11,631
40,045
31,303
1,711
5,863
34,182
62,473
0
W
Cernunnos
n0c1ip
Cernunnos
20,311
6,285
4,281
3,561
22,220
9,758
230
17,988
3,401
0
40,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,189
Gold Earned
69,350
240
Minions Killed
231
0
Camps Cleared
0
1,735,887
Distance Traveled
2,008,831
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,219
629
53
3
0
425,710
0
L
Hel
12,568
598
7
0
0
403,896
0
W
Sun Wukong
13,718
653
16
1
0
408,705
4
L
Raijin
13,036
621
81
4
0
334,733
0
L
Serqet
11,121
530
20
1
0
320,485
2
L
Janus
15,044
716
63
3
0
314,802
0
W
Ah Muzen Cab
14,640
697
41
2
0
452,488
1
W
Hou Yi
15,459
736
70
3
0
358,346
3
L
Sol
13,420
639
69
3
0
361,971
1
W
Cernunnos
12,314
586
51
2
0
363,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role