Player Matchup

Baron Samedi
Baron Samedi
ImChaotic
Baron Samedi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,372 Elo+
Solo
Medusa
Medusa
Swinters4
Medusa
Level 126
God Stats
12W - 14L
1,451 SR
Queue Stats
270W - 311L
1,350 Elo+
Solo
Mercury
Mercury
TheKingKonradd
Mercury
Level 89
God Stats
10W - 13L
1,584 SR
Queue Stats
287W - 307L
1,360 Elo+
Solo
Neith
Neith
xPINKxDIDDYx
Neith
Level 69
God Stats
60W - 63L
1,590 SR
Queue Stats
475W - 480L
1,477 Elo+
Solo
Bacchus
Bacchus
アスラン
Bacchus
Level 125
God Stats
6W - 6L
1,363 SR
Queue Stats
234W - 261L
1,376 Elo+
Solo
Team Averages
Level 100
1,498 SR
1,387 Elo+

VS

Team Averages
Level 115
1,583 SR
1,424 Elo+
Artio
Artio
 
Artio
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
High_bravo_O
Morgan Le Fay
Level 148
God Stats
17W - 26L
1,428 SR
Queue Stats
162W - 180L
1,412 Elo+
Solo
Anubis
Anubis
Marc-Redmad
Anubis
Level 79
God Stats
10W - 8L
1,613 SR
Queue Stats
136W - 132L
1,418 Elo+
Solo
Gilgamesh
Gilgamesh
eragon__221
Gilgamesh
Level 109
God Stats
1W - 1L
1,809 SR
Queue Stats
15W - 24L
1,374 Elo+
Solo
Skadi
Skadi
youngest27
Skadi
Level 89
God Stats
6W - 6L
1,566 SR
Queue Stats
216W - 205L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ImChaotic
Baron Samedi
17
5 / 4 / 3
10,771
567
9,349
12,873
7,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Swinters4
Medusa
17
5 / 6 / 3
10,883
573
8,114
13,599
3,960
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 1 / 4
10,241
539
3,943
11,365
5,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 1 / 5
11,103
584
12,143
15,284
5,439
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
アスラン
Bacchus
16
11 / 1 / 4
11,180
588
11,607
11,129
10,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 7 / 2
7,786
410
4,058
18,642
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
High_bravo_O
Morgan Le Fay
14
4 / 3 / 0
9,511
501
7,410
9,284
3,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
15
2 / 7 / 1
9,283
489
6,823
13,495
7,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
eragon__221
Gilgamesh
15
2 / 6 / 4
9,112
480
7,497
14,522
6,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
15
4 / 7 / 0
9,806
516
13,875
14,445
4,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
30
Kills
13
13
Deaths
30
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
7
2
0.29
L
Morgan Le Fay
High_bravo_O
Morgan Le Fay
4
3
0
1.33
W
Baron Samedi
ImChaotic
Baron Samedi
5
4
3
1.63
L
Anubis
2
7
1
0.36
W
Medusa
Swinters4
Medusa
5
6
3
1.08
W
2
1
4
4
L
Gilgamesh
eragon__221
Gilgamesh
2
6
4
0.67
W
7
1
5
9.5
L
Skadi
4
7
0
0.57
W
Bacchus
アスラン
Bacchus
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,156
Damage
39,663
64,250
Taken
70,388
32,594
Mitigated
34,350
22,156
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,058
787
348
3,927
18,642
12,186
0
4,577
13,909
40,509
0
L
Morgan Le Fay
High_bravo_O
Morgan Le Fay
7,410
750
0
2,659
9,284
3,626
350
4,415
4,692
45,169
0
W
Baron Samedi
ImChaotic
Baron Samedi
9,349
1,386
188
4,624
12,873
7,207
1,120
4,786
8,087
65,000
0
L
Anubis
6,823
50
0
3,251
13,495
7,551
1,687
2,062
11,423
54,766
0
W
Medusa
Swinters4
Medusa
8,114
2,725
131
2,444
13,599
3,960
1,893
6,401
7,198
169
57,980
W
3,943
2,237
0
3,606
11,365
5,169
1,941
1,570
9,795
0
77,275
L
Gilgamesh
eragon__221
Gilgamesh
7,497
2,126
0
2,118
14,522
6,773
1,105
4,337
9,984
0
48,253
W
12,143
7,361
0
8,899
15,284
5,439
1,665
2,086
13,198
0
78,716
L
Skadi
13,875
8,339
0
1,638
14,445
4,214
473
5,232
9,197
0
57,944
W
Bacchus
アスラン
Bacchus
11,607
668
0
2,264
11,129
10,819
687
3,522
7,607
36,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,178
Gold Earned
45,498
528
Minions Killed
416
0
Camps Cleared
0
1,793,351
Distance Traveled
1,493,709
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,786
410
51
3
0
328,207
2
L
Morgan Le Fay
9,511
501
73
4
0
253,621
3
W
Baron Samedi
10,771
567
119
6
0
322,972
4
L
Anubis
9,283
489
115
6
0
287,981
9
W
Medusa
10,883
573
119
6
0
341,984
4
W
Mercury
10,241
539
121
6
0
414,552
7
L
Gilgamesh
9,112
480
87
5
0
342,843
7
W
Neith
11,103
584
126
7
0
313,965
2
L
Skadi
9,806
516
90
5
0
281,057
1
W
Bacchus
11,180
588
43
2
0
399,878
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role