Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Alleinsein_Wolf
Zhong Kui
Level 124
God Stats
6W - 5L
1,834 SR
Queue Stats
574W - 514L
1,536 Elo+
Party 3
Bakasura
Bakasura
Bruv_Wut
Bakasura
Level 88
God Stats
1W - 1L
1,562 SR
Queue Stats
87W - 89L
1,530 Elo+
Party 2
Artemis
Artemis
inolitan
Artemis
Level 147
God Stats
7W - 7L
1,570 SR
Queue Stats
56W - 51L
1,566 Elo+
Party 3
Hun Batz
Hun Batz
legalmexikan
Hun Batz
Level 109
God Stats
2W - 2L
1,832 SR
Queue Stats
84W - 65L
1,591 Elo+
Party 2
Team Averages
Level 107
1,659 SR
1,544 Elo+

VS

Team Averages
Level 140
1,722 SR
1,584 Elo+
Zhong Kui
Zhong Kui
BuffaloBiscuit
Zhong Kui
Level 133
God Stats
4W - 4L
1,668 SR
Queue Stats
158W - 155L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
Bulwrex
Sun Wukong
Level 158
God Stats
2W - 1L
1,760 SR
Queue Stats
281W - 247L
1,595 Elo+
Party 1
Charybdis
Charybdis
GaymerbotTTV
Charybdis
Level 129
God Stats
3W - 0L
1,788 SR
Queue Stats
306W - 267L
1,664 Elo+
Solo
Cthulhu
Cthulhu
Yasul
Cthulhu
Level 158
God Stats
43W - 18L
1,678 SR
Queue Stats
103W - 102L
1,515 Elo+
Solo
Kukulkan
Kukulkan
cironde
Kukulkan
Level 121
God Stats
30W - 22L
1,713 SR
Queue Stats
130W - 127L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
4 / 5 / 9
14,550
909
30,409
21,404
8,076
Ring of Hecate

Ring of Hecate

+90
Magical Power
+25%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+100
Magical Power
+25%
Attack Speed

PASSIVE - Your Basic Attacks deal bonus damage of 10 + 15% of your Magical Power. This effect does not hit structures.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Zhong Kui
Alleinsein_Wolf
Zhong Kui
20
2 / 6 / 15
15,729
983
37,708
39,101
29,329
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+5
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+145
Magical Power
+225
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 30%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Bakasura
Bruv_Wut
Bakasura
20
2 / 5 / 10
14,245
890
9,286
25,549
11,137
Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+35
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Physical Power and 3% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
inolitan
Artemis
20
8 / 7 / 5
15,724
983
39,044
23,510
9,619
Bluestone Brooch

Bluestone Brooch

+45
Physical Power
+200
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 50 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
legalmexikan
Hun Batz
20
4 / 6 / 10
14,202
888
24,526
31,817
29,330
Sundering Axe

Sundering Axe

+40
Physical Power
+65
Magical Power
+30
Physical Protection
+30
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 7s.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +30 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+400
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+20
Physical Power
+45
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BuffaloBiscuit
Zhong Kui
20
11 / 5 / 11
16,667
1,042
33,024
32,153
24,921
Blood-soaked Shroud

Blood-soaked Shroud

+75
Magical Power
+55
Physical Protection
+200
Health
+15%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 1.5% Health and Mana. Can only trigger once per target per ability.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 30%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Sun Wukong
Bulwrex
Sun Wukong
20
7 / 3 / 18
16,415
1,026
29,687
32,018
40,408
Bluestone Brooch

Bluestone Brooch

+45
Physical Power
+200
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 50 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Charybdis
GaymerbotTTV
Charybdis
20
4 / 3 / 9
15,438
965
25,988
23,001
9,081
Death's Embrace

Death's Embrace

+65
Physical Power
+110
Magical Power
+200
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+30
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over cap you gain 2 Physical Power.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 15% and Movement Speed by 10% for 5s.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Yasul
Cthulhu
20
7 / 3 / 11
15,769
986
34,986
44,193
52,351
Sundering Axe

Sundering Axe

+40
Physical Power
+65
Magical Power
+30
Physical Protection
+30
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 7s.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Ethereal Staff

Ethereal Staff

+90
Magical Power
+200
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
cironde
Kukulkan
20
0 / 6 / 12
13,685
855
12,672
15,643
6,955
Conduit Gem

Conduit Gem

+30
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+80
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 7% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+45
Magical Power
+10
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
90
20
Kills
29
29
Deaths
20
49
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
5
9
1.7
L
Zhong Kui
Alleinsein_Wolf
Zhong Kui
2
6
15
1.58
L
Bakasura
Bruv_Wut
Bakasura
2
5
10
1.4
W
Zhong Kui
BuffaloBiscuit
Zhong Kui
11
5
11
3.3
W
Sun Wukong
Bulwrex
Sun Wukong
7
3
18
5.33
W
Charybdis
GaymerbotTTV
Charybdis
4
3
9
2.83
W
Cthulhu
Yasul
Cthulhu
7
3
11
4.17
W
Kukulkan
cironde
Kukulkan
0
6
12
1
L
Artemis
inolitan
Artemis
8
7
5
1.5
L
Hun Batz
legalmexikan
Hun Batz
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,973
Damage
136,357
141,381
Taken
147,008
87,491
Mitigated
133,716
23,429
Healing
32,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
30,409
11,353
0
4,048
21,404
8,076
0
13,709
6,999
62,172
0
L
Zhong Kui
Alleinsein_Wolf
Zhong Kui
37,708
3,252
0
15,318
39,101
29,329
0
21,479
15,966
103,705
0
L
Bakasura
Bruv_Wut
Bakasura
9,286
5,912
0
2,547
25,549
11,137
0
12,113
12,891
0
17,231
W
Zhong Kui
BuffaloBiscuit
Zhong Kui
33,024
4,669
0
13,316
32,153
24,921
0
16,053
15,479
67,048
0
W
Sun Wukong
Bulwrex
Sun Wukong
29,687
2,951
0
1,588
32,018
40,408
0
16,120
14,842
85
52,704
W
Charybdis
GaymerbotTTV
Charybdis
25,988
15,292
0
3,285
23,001
9,081
0
7,708
15,083
0
75,284
W
Cthulhu
Yasul
Cthulhu
34,986
1,124
3,143
10,387
44,193
52,351
0
19,998
23,025
57,485
0
W
Kukulkan
cironde
Kukulkan
12,672
121
0
410
15,643
6,955
0
8,238
7,139
29,987
0
L
Artemis
inolitan
Artemis
39,044
15,453
0
0
23,510
9,619
0
12,408
9,932
0
64,507
L
Hun Batz
legalmexikan
Hun Batz
24,526
3,535
0
1,516
31,817
29,330
0
16,268
14,911
0
37,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,450
Gold Earned
77,974
355
Minions Killed
366
10
Camps Cleared
14
1,589,732
Distance Traveled
1,582,325
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,550
909
58
4
1
279,683
0
L
Zhong Kui
15,729
983
173
11
5
302,870
1
L
Bakasura
14,245
890
33
2
3
362,146
1
W
Zhong Kui
16,667
1,042
99
6
2
270,889
0
W
Sun Wukong
16,415
1,026
72
5
3
358,694
0
W
Charybdis
15,438
965
103
6
8
296,703
2
W
Cthulhu
15,769
986
39
2
1
359,109
3
W
Kukulkan
13,685
855
53
3
0
296,930
0
L
Artemis
15,724
983
54
3
0
310,850
0
L
Hun Batz
14,202
888
37
2
1
334,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role