Player Matchup

Horus
Horus
GusYsa
Horus
Level 86
God Stats
4W - 1L
1,661 SR
Queue Stats
186W - 203L
1,499 Elo+
Solo
Ra
Ra
McBeardFeck
Ra
Level 68
God Stats
6W - 2L
1,861 SR
Queue Stats
162W - 160L
1,460 Elo+
Party 1
Kali
Kali
iSztygi
Kali
Level 78
God Stats
22W - 20L
1,523 SR
Queue Stats
77W - 84L
1,432 Elo+
Solo
Medusa
Medusa
pro100malina
Medusa
Level 100
God Stats
2W - 2L
1,258 SR
Queue Stats
162W - 143L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
soulkito
Sun Wukong
Level 67
God Stats
14W - 11L
1,501 SR
Queue Stats
142W - 142L
1,442 Elo+
Party 1
Team Averages
Level 80
1,561 SR
1,476 Elo+

VS

Team Averages
Level 85
1,461 SR
1,368 Elo+
Freya
Freya
CallMeVpay
Freya
Level 79
God Stats
1W - 1L
1,729 SR
Queue Stats
156W - 188L
1,379 Elo+
Solo
Mercury
Mercury
FatDeeTV
Mercury
Level 89
God Stats
6W - 8L
1,552 SR
Queue Stats
320W - 316L
1,450 Elo+
Party 2
Athena
Athena
GidraPonN
Athena
Level 67
God Stats
0W - 3L
1,311 SR
Queue Stats
1W - 7L
1,183 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
InsideBG
Morgan Le Fay
Level 62
God Stats
23W - 29L
1,483 SR
Queue Stats
189W - 253L
1,437 Elo+
Solo
Awilix
Awilix
Xv Siimpson vX
Awilix
Level 127
God Stats
8W - 14L
1,232 SR
Queue Stats
219W - 211L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GusYsa
Horus
15
2 / 3 / 12
10,322
516
6,792
17,466
19,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
10 / 3 / 5
12,147
607
16,990
14,070
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kali
iSztygi
Kali
19
4 / 4 / 9
12,335
617
9,928
16,961
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
18
11 / 5 / 6
12,137
607
20,610
15,378
6,046
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
soulkito
Sun Wukong
16
4 / 1 / 6
10,785
539
15,168
17,698
17,730
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
14
3 / 6 / 3
9,169
458
7,724
18,210
6,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
FatDeeTV
Mercury
17
4 / 6 / 0
10,307
515
9,305
19,347
14,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
GidraPonN
Athena
12
4 / 5 / 3
8,878
444
9,388
17,636
19,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
InsideBG
Morgan Le Fay
13
2 / 9 / 1
8,913
446
13,425
17,727
7,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 3
9,386
469
12,301
16,804
8,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
26
31
Kills
16
16
Deaths
31
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
3
6
3
0.75
L
Mercury
FatDeeTV
Mercury
4
6
0
0.67
L
Athena
GidraPonN
Athena
4
5
3
1.1
W
Horus
GusYsa
Horus
2
3
12
2.67
L
Morgan Le Fay
InsideBG
Morgan Le Fay
2
9
1
0.28
W
10
3
5
4.17
L
3
5
3
0.9
W
Kali
iSztygi
Kali
4
4
9
2.13
W
Medusa
11
5
6
2.8
W
Sun Wukong
soulkito
Sun Wukong
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,488
Damage
52,143
81,573
Taken
89,724
58,611
Mitigated
56,318
31,845
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
7,724
3,111
0
6,831
18,210
6,930
1,056
2,602
15,608
53,751
0
L
Mercury
FatDeeTV
Mercury
9,305
2,860
0
4,650
19,347
14,626
237
4,036
15,311
11,422
50,597
L
Athena
GidraPonN
Athena
9,388
2,032
0
1,586
17,636
19,619
0
4,628
13,008
18,154
0
W
Horus
GusYsa
Horus
6,792
2,678
1,154
4,063
17,466
19,237
494
8,540
8,926
0
27,233
L
Morgan Le Fay
InsideBG
Morgan Le Fay
13,425
2,566
133
3,227
17,727
7,128
0
4,640
13,087
49,937
0
W
16,990
1,726
2,588
7,071
14,070
6,864
1,346
7,560
6,510
94,348
0
L
12,301
4,023
0
2,583
16,804
8,015
35
5,222
11,582
373
71,011
W
Kali
iSztygi
Kali
9,928
5,319
0
9,571
16,961
8,734
0
4,357
12,604
0
106,298
W
Medusa
20,610
10,057
0
3,608
15,378
6,046
1,622
8,260
7,118
0
85,691
W
Sun Wukong
soulkito
Sun Wukong
15,168
2,375
0
3,790
17,698
17,730
299
4,941
12,757
12,332
47,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,726
Gold Earned
46,653
577
Minions Killed
410
0
Camps Cleared
0
1,966,448
Distance Traveled
1,788,760
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
9,169
458
89
4
0
326,758
5
L
Mercury
10,307
515
116
6
0
390,417
3
L
Athena
8,878
444
15
1
0
409,878
1
W
Horus
10,322
516
36
2
0
383,344
0
L
Morgan Le Fay
8,913
446
76
4
0
294,984
3
W
Ra
12,147
607
158
8
0
371,325
2
L
Awilix
9,386
469
114
6
0
366,723
3
W
Kali
12,335
617
145
7
0
417,131
5
W
Medusa
12,137
607
131
7
0
364,500
10
W
Sun Wukong
10,785
539
107
5
0
430,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role