Player Matchup

Anubis
Anubis
Antoniiopineeda_
Anubis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,364 Elo+
Party 1
Osiris
Osiris
Hamertje
Osiris
Level 18
God Stats
2W - 0L
1,656 SR
Queue Stats
2W - 2L
1,278 Elo+
Solo
Pele
Pele
PeaceShield
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
eduardofantafixe
Jormungandr
Level 26
God Stats
2W - 1L
1,290 SR
Queue Stats
8W - 6L
1,359 Elo+
Party 2
Charybdis
Charybdis
pruaxx
Charybdis
Level 10
God Stats
8W - 6L
1,531 SR
Queue Stats
16W - 13L
1,371 Elo+
Party 1
Team Averages
Level 34
1,496 SR
1,346 Elo+

VS

Team Averages
Level 14
1,509 SR
1,288 Elo+
Hou Yi
Hou Yi
GrubeLolooPL
Hou Yi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,157 Elo+
Solo
Nemesis
Nemesis
Onicorn
Nemesis
Level 5
God Stats
1W - 1L
1,735 SR
Queue Stats
6W - 4L
1,208 Elo+
Party 3
Ares
Ares
PhoenixBluu
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,190 Elo+
Party 3
Anubis
Anubis
sephidevil
Anubis
Level 27
God Stats
40W - 25L
1,500 SR
Queue Stats
246W - 281L
1,385 Elo+
Solo
King Arthur
King Arthur
stefy69
King Arthur
Level 27
God Stats
0W - 1L
1,309 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
5,964
596
5,311
6,388
2,468
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Hamertje
Osiris
10
5 / 1 / 3
6,407
641
3,037
4,340
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
7 / 0 / 1
6,676
668
4,635
4,916
1,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
eduardofantafixe
Jormungandr
9
2 / 0 / 3
5,664
566
1,976
3,383
2,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
pruaxx
Charybdis
9
1 / 0 / 4
5,269
527
2,895
5,205
1,793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
0 / 3 / 1
4,244
424
2,713
3,834
975
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Onicorn
Nemesis
9
0 / 2 / 1
5,234
523
2,412
5,139
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 3 / 1
5,042
504
2,639
6,136
3,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
sephidevil
Anubis
10
2 / 5 / 0
5,972
597
4,157
6,611
2,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
stefy69
King Arthur
8
0 / 5 / 1
5,021
502
1,239
5,545
1,041
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
18
Kills
3
3
Deaths
18
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
Hou Yi
0
3
1
0.17
W
Osiris
Hamertje
Osiris
5
1
3
6.5
L
Nemesis
Onicorn
Nemesis
0
2
1
0.25
W
7
0
1
7.5
L
1
3
1
0.5
W
Jormungandr
eduardofantafixe
Jormungandr
2
0
3
3.5
W
Charybdis
pruaxx
Charybdis
1
0
4
3
L
Anubis
sephidevil
Anubis
2
5
0
0.4
L
King Arthur
stefy69
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,854
Damage
13,160
24,232
Taken
27,265
10,653
Mitigated
9,777
7,431
Healing
5,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,311
107
0
2,764
6,388
2,468
0
2,879
3,509
29,752
0
L
Hou Yi
2,713
1,373
0
549
3,834
975
0
1,881
1,953
0
16,282
W
Osiris
Hamertje
Osiris
3,037
1,075
0
548
4,340
2,269
541
1,105
3,096
0
17,585
L
Nemesis
Onicorn
Nemesis
2,412
798
0
1,488
5,139
1,788
0
231
4,908
0
30,276
W
4,635
1,436
0
1,988
4,916
1,774
0
931
3,983
0
36,496
L
2,639
165
0
602
6,136
3,858
0
1,610
4,526
12,159
0
W
Jormungandr
eduardofantafixe
Jormungandr
1,976
847
0
324
3,383
2,349
252
1,124
2,259
12,849
0
W
Charybdis
pruaxx
Charybdis
2,895
1,767
0
1,807
5,205
1,793
696
757
4,416
0
28,044
L
Anubis
sephidevil
Anubis
4,157
442
0
2,343
6,611
2,115
215
3,565
3,046
32,259
0
L
King Arthur
stefy69
King Arthur
1,239
306
0
390
5,545
1,041
265
0
5,545
0
15,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
25,513
262
Minions Killed
225
0
Camps Cleared
0
995,588
Distance Traveled
985,221
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,964
596
58
6
0
172,432
1
L
Hou Yi
4,244
424
33
3
0
170,010
1
W
Osiris
6,407
641
44
4
0
226,177
1
L
Nemesis
5,234
523
62
6
0
233,317
1
W
Pele
6,676
668
76
8
0
228,808
3
L
Ares
5,042
504
18
2
0
215,844
1
W
Jormungandr
5,664
566
33
3
0
188,727
0
W
Charybdis
5,269
527
51
5
0
179,444
2
L
Anubis
5,972
597
71
7
0
177,422
2
L
King Arthur
5,021
502
41
4
0
188,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role