Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MercierLolicon
King Arthur
Level 54
God Stats
8W - 15L
1,380 SR
Queue Stats
240W - 260L
1,394 Elo+
Solo
Ganesha
Ganesha
MrDilaw
Ganesha
Level 82
God Stats
4W - 3L
1,539 SR
Queue Stats
230W - 214L
1,512 Elo+
Solo
Raijin
Raijin
felixso
Raijin
Level 75
God Stats
3W - 2L
1,576 SR
Queue Stats
17W - 17L
1,497 Elo+
Solo
Medusa
Medusa
xpawww
Medusa
Level 60
God Stats
228W - 211L
1,453 SR
Queue Stats
255W - 239L
1,455 Elo+
Solo
Team Averages
Level 72
1,490 SR
1,472 Elo+

VS

Team Averages
Level 118
1,419 SR
1,510 Elo+
Kukulkan
Kukulkan
Adarexia
Kukulkan
Level 107
God Stats
27W - 23L
1,546 SR
Queue Stats
432W - 427L
1,530 Elo+
Party 1
Baba Yaga
Baba Yaga
HideTheCats
Baba Yaga
Level 158
God Stats
1W - 2L
1,289 SR
Queue Stats
927W - 943L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
Skyrider321
Cthulhu
Level 77
God Stats
0W - 1L
1,199 SR
Queue Stats
11W - 23L
1,442 Elo+
Solo
Charybdis
Charybdis
aivianrol
Charybdis
Level 160
God Stats
3W - 6L
1,432 SR
Queue Stats
66W - 72L
1,473 Elo+
Solo
Fenrir
Fenrir
xSuperLight
Fenrir
Level 88
God Stats
42W - 31L
1,631 SR
Queue Stats
44W - 33L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
7 / 0 / 4
11,687
1,062
9,725
11,533
5,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MercierLolicon
King Arthur
17
6 / 4 / 5
11,495
1,045
21,707
22,819
17,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
MrDilaw
Ganesha
18
0 / 0 / 11
12,017
1,092
6,688
12,200
17,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Raijin
felixso
Raijin
16
1 / 2 / 5
10,057
914
9,173
7,910
3,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xpawww
Medusa
13
0 / 2 / 5
9,773
888
3,541
3,465
1,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

208

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adarexia
Kukulkan
16
1 / 2 / 5
10,502
955
9,153
5,574
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
HideTheCats
Baba Yaga
16
1 / 1 / 5
10,224
929
12,385
5,951
3,128
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Skyrider321
Cthulhu
17
0 / 0 / 7
9,807
892
6,739
11,112
11,036
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
aivianrol
Charybdis
16
0 / 7 / 6
10,064
915
13,421
14,611
5,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
6 / 4 / 2
11,885
1,080
10,839
18,023
16,111
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
14
Kills
8
8
Deaths
14
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
0
4
9
L
Kukulkan
Adarexia
Kukulkan
1
2
5
1.75
L
Baba Yaga
HideTheCats
Baba Yaga
1
1
5
3.5
W
King Arthur
MercierLolicon
King Arthur
6
4
5
2.13
W
Ganesha
MrDilaw
Ganesha
0
0
11
5.5
L
Cthulhu
Skyrider321
Cthulhu
0
0
7
3.5
L
Charybdis
aivianrol
Charybdis
0
7
6
0.43
W
Raijin
felixso
Raijin
1
2
5
1.75
L
Fenrir
6
4
2
1.75
W
Medusa
xpawww
Medusa
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,834
Damage
52,537
57,927
Taken
55,271
45,425
Mitigated
37,580
19,951
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,725
499
7,107
7,014
11,533
5,866
0
5,645
5,794
34,622
0
L
Kukulkan
Adarexia
Kukulkan
9,153
668
0
10
5,574
2,079
0
1,106
4,468
42,728
0
L
Baba Yaga
HideTheCats
Baba Yaga
12,385
991
0
1,963
5,951
3,128
0
2,558
3,393
43,356
0
W
King Arthur
MercierLolicon
King Arthur
21,707
1,853
0
2,608
22,819
17,092
0
12,579
10,054
0
40,996
W
Ganesha
MrDilaw
Ganesha
6,688
376
148
2,055
12,200
17,060
0
6,959
5,097
25,451
0
L
Cthulhu
Skyrider321
Cthulhu
6,739
1,685
163
1,132
11,112
11,036
0
4,419
6,693
20,278
0
L
Charybdis
aivianrol
Charybdis
13,421
7,563
0
880
14,611
5,226
0
6,318
8,293
0
33,371
W
Raijin
felixso
Raijin
9,173
685
0
751
7,910
3,632
0
2,584
5,150
24,528
0
L
Fenrir
10,839
3,113
0
1,213
18,023
16,111
0
11,185
6,838
2,151
14,868
W
Medusa
xpawww
Medusa
3,541
1,037
0
268
3,465
1,775
0
599
2,866
0
18,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,029
Gold Earned
52,482
227
Minions Killed
245
7
Camps Cleared
10
1,020,284
Distance Traveled
1,128,843
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,687
1,062
82
7
3
226,797
4
L
Kukulkan
10,502
955
93
8
0
233,281
0
L
Baba Yaga
10,224
929
65
6
3
242,101
4
W
King Arthur
11,495
1,045
52
5
0
236,221
0
W
Ganesha
12,017
1,092
2
0
0
239,620
1
L
Cthulhu
9,807
892
23
2
1
222,387
0
L
Charybdis
10,064
915
51
5
5
204,664
2
W
Raijin
10,057
914
48
4
3
204,439
0
L
Fenrir
11,885
1,080
13
1
1
226,410
0
W
Medusa
9,773
888
43
4
1
113,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role