Player Matchup

Mulan
Mulan
FiredDIego
Mulan
Level 102
God Stats
2W - 1L
1,622 SR
Queue Stats
11W - 6L
1,677 Elo+
Party 2
Ah Puch
Ah Puch
Wardobb
Ah Puch
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,677 Elo+
Party 2
Da Ji
Da Ji
fantacmita
Da Ji
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,677 Elo+
Party 2
Team Averages
Level 128
1,541 SR
1,677 Elo+

VS

Team Averages
Level 119
1,624 SR
1,569 Elo+
Discordia
Discordia
Cilisia
Discordia
Level 127
God Stats
8W - 2L
1,657 SR
Queue Stats
113W - 124L
1,527 Elo+
Solo
Nu Wa
Nu Wa
MindSlapsh
Nu Wa
Level 124
God Stats
6W - 1L
1,700 SR
Queue Stats
369W - 355L
1,590 Elo+
Party 1
Loki
Loki
fierballDX
Loki
Level 107
God Stats
10W - 6L
1,516 SR
Queue Stats
157W - 132L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
3 / 7 / 11
11,553
680
9,347
17,197
13,630
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Wardobb
Ah Puch
16
6 / 7 / 6
11,688
688
6,083
14,140
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
15
7 / 6 / 7
11,875
699
14,553
13,979
5,366
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cilisia
Discordia
17
9 / 2 / 8
12,887
758
14,911
8,203
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
14
4 / 7 / 12
11,304
665
8,004
11,452
4,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 7 / 9
12,508
736
16,888
16,103
7,967
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
16
Kills
20
20
Deaths
16
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Discordia
Cilisia
Discordia
9
2
8
6.5
L
Mulan
3
7
11
1.21
W
Nu Wa
4
7
12
1.43
L
Ah Puch
Wardobb
Ah Puch
6
7
6
1.29
L
Da Ji
7
6
7
1.75
W
7
7
9
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,983
Damage
39,803
45,316
Taken
35,758
23,698
Mitigated
15,200
6,871
Healing
5,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Cilisia
Discordia
14,911
416
0
1,598
8,203
2,821
1,178
1,332
6,871
44,255
0
L
Mulan
9,347
650
0
2,937
17,197
13,630
328
9,291
7,542
0
42,824
W
Nu Wa
8,004
4,190
0
872
11,452
4,412
1,939
2,311
9,141
36,898
2,945
L
Ah Puch
Wardobb
Ah Puch
6,083
136
0
2,285
14,140
4,702
352
5,344
8,510
41,591
0
L
Da Ji
14,553
3,542
0
1,649
13,979
5,366
851
7,565
6,039
0
34,061
W
16,888
4,228
110
3,066
16,103
7,967
0
2,615
13,488
0
46,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,116
Gold Earned
36,699
203
Minions Killed
205
6
Camps Cleared
9
844,178
Distance Traveled
825,399
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,887
758
83
5
4
277,719
3
L
Mulan
11,553
680
87
5
2
292,735
2
W
Nu Wa
11,304
665
67
4
3
262,188
2
L
Ah Puch
11,688
688
83
5
0
249,059
2
L
Da Ji
11,875
699
33
2
4
302,384
2
W
Loki
12,508
736
55
3
2
285,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role