Player Matchup

Poseidon
Poseidon
AlexTheXandR
Poseidon
Level 5
God Stats
1W - 1L
1,665 SR
Queue Stats
3W - 1L
1,713 Elo+
Party 1
Hou Yi
Hou Yi
AsianJaguar2
Hou Yi
Level 89
God Stats
12W - 8L
1,499 SR
Queue Stats
124W - 130L
1,447 Elo+
Party 1
Fenrir
Fenrir
Bexarkun
Fenrir
Level 26
God Stats
17W - 14L
1,275 SR
Queue Stats
111W - 105L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Lukitaa1148
Cthulhu
Level 4
God Stats
0W - 2L
1,188 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 2
Ra
Ra
OdettiS73
Ra
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,070 Elo+
Party 2
Team Averages
Level 26
1,425 SR
1,383 Elo+

VS

Team Averages
Level 19
1,475 SR
1,365 Elo+
Ymir
Ymir
GotBliss
Ymir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,421 Elo+
Solo
Chang'e
Chang'e
HoriAyami
Chang'e
Level 23
God Stats
37W - 49L
1,509 SR
Queue Stats
181W - 193L
1,465 Elo+
Solo
Ra
Ra
MRF3ARM3
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,282 Elo+
Party 3
Neith
Neith
MiniGrunky
Neith
Level 16
God Stats
3W - 4L
1,577 SR
Queue Stats
26W - 30L
1,338 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Techtonic6069
Morgan Le Fay
Level 25
God Stats
6W - 13L
1,291 SR
Queue Stats
18W - 31L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlexTheXandR
Poseidon
18
1 / 13 / 10
11,370
1,034
10,190
18,853
6,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
18
10 / 9 / 2
14,265
1,297
22,938
20,145
7,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
Bexarkun
Fenrir
17
3 / 10 / 7
11,581
1,053
11,646
18,169
11,154
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Lukitaa1148
Cthulhu
18
1 / 8 / 5
10,088
917
4,567
18,666
15,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 17 / 9
11,067
1,006
9,465
19,693
7,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
11 / 1 / 36
13,723
1,248
15,426
14,027
24,179
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chang'e
HoriAyami
Chang'e
20
9 / 2 / 27
12,876
1,171
18,289
11,728
3,666
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
11 / 8 / 28
12,965
1,179
16,871
13,147
5,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
13 / 2 / 30
13,900
1,264
18,992
10,603
5,305
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Techtonic6069
Morgan Le Fay
20
13 / 3 / 29
14,128
1,284
16,875
12,629
5,032
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
207
16
Kills
57
57
Deaths
16
33
Assists
150
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AlexTheXandR
Poseidon
1
13
10
0.46
L
Hou Yi
10
9
2
1.22
L
Fenrir
Bexarkun
Fenrir
3
10
7
0.65
W
Ymir
11
1
36
29
W
Chang'e
HoriAyami
Chang'e
9
2
27
11.25
L
Cthulhu
Lukitaa1148
Cthulhu
1
8
5
0.44
W
11
8
28
3.13
W
Neith
13
2
30
14
L
1
17
9
0.32
W
Morgan Le Fay
Techtonic6069
Morgan Le Fay
13
3
29
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,806
Damage
86,453
95,526
Taken
62,134
47,601
Mitigated
43,669
3,630
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AlexTheXandR
Poseidon
10,190
1,525
0
484
18,853
6,344
0
14,224
4,629
28,750
0
L
Hou Yi
22,938
11,835
0
1,359
20,145
7,470
0
13,639
6,506
0
61,090
L
Fenrir
Bexarkun
Fenrir
11,646
3,611
0
1,143
18,169
11,154
0
11,194
6,975
92
24,869
W
Ymir
15,426
2,270
0
472
14,027
24,179
0
7,342
6,685
24,099
0
W
Chang'e
HoriAyami
Chang'e
18,289
2,961
3,712
4,988
11,728
3,666
0
3,492
8,236
35,989
0
L
Cthulhu
Lukitaa1148
Cthulhu
4,567
555
0
90
18,666
15,409
0
14,970
3,696
14,680
0
W
16,871
4,278
1,919
584
13,147
5,487
0
5,998
7,149
36,858
0
W
Neith
18,992
12,885
0
1,243
10,603
5,305
0
3,110
7,493
0
30,669
L
9,465
541
482
72
19,693
7,224
0
13,434
6,259
37,944
0
W
Morgan Le Fay
Techtonic6069
Morgan Le Fay
16,875
4,497
0
514
12,629
5,032
0
4,372
8,257
38,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,371
Gold Earned
67,592
194
Minions Killed
179
10
Camps Cleared
8
913,301
Distance Traveled
1,001,111
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,370
1,034
32
3
6
176,934
1
L
Hou Yi
14,265
1,297
85
8
3
189,846
0
L
Fenrir
11,581
1,053
17
2
1
191,038
0
W
Ymir
13,723
1,248
19
2
2
239,089
0
W
Chang'e
12,876
1,171
41
4
3
208,930
0
L
Cthulhu
10,088
917
15
1
0
189,993
0
W
Ra
12,965
1,179
42
4
1
141,901
3
W
Neith
13,900
1,264
23
2
1
210,367
0
L
Ra
11,067
1,006
45
4
0
165,490
1
W
Morgan Le Fay
14,128
1,284
54
5
1
200,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role