Player Matchup

Janus
Janus
ArmdayLOL
Janus
Level 95
God Stats
15W - 18L
1,506 SR
Queue Stats
776W - 606L
1,615 Elo+
Solo
Yemoja
Yemoja
DirtyTrashGuy
Yemoja
Level 121
God Stats
4W - 3L
1,668 SR
Queue Stats
103W - 72L
1,643 Elo+
Party 1
Hun Batz
Hun Batz
unholyavenger
Hun Batz
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 84L
1,624 Elo+
Party 1
Team Averages
Level 120
1,558 SR
1,628 Elo+

VS

Team Averages
Level 93
1,590 SR
1,637 Elo+
Poseidon
Poseidon
ItsMacdizzle
Poseidon
Level 109
God Stats
1W - 3L
1,433 SR
Queue Stats
259W - 177L
1,700 Elo+
Party 2
Sylvanus
Sylvanus
StopTheRoach
Sylvanus
Level 128
God Stats
13W - 8L
1,630 SR
Queue Stats
347W - 239L
1,647 Elo+
Party 2
Danzaburou
Danzaburou
thecriperex
Danzaburou
Level 42
God Stats
2W - 0L
1,708 SR
Queue Stats
5W - 3L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArmdayLOL
Janus
16
6 / 3 / 7
11,952
703
19,507
12,627
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 5 / 11
11,519
678
9,150
17,102
15,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
unholyavenger
Hun Batz
16
13 / 6 / 3
12,836
755
21,641
16,260
5,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ItsMacdizzle
Poseidon
17
8 / 8 / 4
13,283
781
16,333
15,774
5,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
StopTheRoach
Sylvanus
15
2 / 4 / 12
12,537
737
11,163
24,530
30,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
thecriperex
Danzaburou
15
4 / 8 / 8
12,440
732
12,267
18,130
6,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
38
20
Kills
14
14
Deaths
20
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
ArmdayLOL
Janus
6
3
7
3.17
L
1
5
11
1.3
W
Poseidon
ItsMacdizzle
Poseidon
8
8
4
1.25
W
Sylvanus
StopTheRoach
Sylvanus
2
4
12
2
W
Danzaburou
thecriperex
Danzaburou
4
8
8
1
L
Hun Batz
unholyavenger
Hun Batz
13
6
3
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,298
Damage
39,763
45,989
Taken
58,434
24,615
Mitigated
42,663
9,418
Healing
14,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ArmdayLOL
Janus
19,507
1,125
0
2,255
12,627
3,531
714
7,824
4,509
58,860
0
L
9,150
1,103
1,482
3,645
17,102
15,826
0
9,147
7,506
23,825
0
W
Poseidon
ItsMacdizzle
Poseidon
16,333
1,926
0
1,577
15,774
5,326
665
7,323
8,289
57,565
0
W
Sylvanus
StopTheRoach
Sylvanus
11,163
1,993
1,798
6,185
24,530
30,445
318
12,228
11,702
20,696
0
W
Danzaburou
thecriperex
Danzaburou
12,267
6,787
0
5,174
18,130
6,892
1,391
8,386
9,400
0
42,503
L
Hun Batz
unholyavenger
Hun Batz
21,641
5,902
0
2,036
16,260
5,258
421
9,981
5,867
0
51,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,307
Gold Earned
38,260
205
Minions Killed
193
8
Camps Cleared
7
919,600
Distance Traveled
817,373
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,952
703
126
7
2
322,292
3
L
Yemoja
11,519
678
31
2
1
286,800
0
W
Poseidon
13,283
781
112
7
3
288,752
1
W
Sylvanus
12,537
737
23
1
1
262,901
7
W
Danzaburou
12,440
732
58
3
3
265,720
1
L
Hun Batz
12,836
755
48
3
5
310,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role