Player Matchup

Morgan Le Fay
Morgan Le Fay
El Gringo690
Morgan Le Fay
Level 7
God Stats
15W - 13L
1,376 SR
Queue Stats
65W - 84L
1,521 Elo+
Solo
Fenrir
Fenrir
Eyleos
Fenrir
Level 20
God Stats
2W - 1L
1,541 SR
Queue Stats
42W - 38L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
I80 NutFlick
Sun Wukong
Level 16
God Stats
2W - 2L
1,600 SR
Queue Stats
10W - 6L
1,765 Elo+
Solo
Kuzenbo
Kuzenbo
KuzenboCommander
Kuzenbo
Level 28
God Stats
149W - 137L
1,607 SR
Queue Stats
176W - 160L
1,576 Elo+
Solo
Chiron
Chiron
TheReedBaron
Chiron
Level 18
God Stats
10W - 3L
1,865 SR
Queue Stats
65W - 49L
1,674 Elo+
Solo
Team Averages
Level 18
1,598 SR
1,621 Elo+

VS

Team Averages
Level 31
1,628 SR
1,615 Elo+
Loki
Loki
Cassius Kublai
Loki
Level 29
God Stats
198W - 102L
1,738 SR
Queue Stats
345W - 268L
1,671 Elo+
Solo
Cu Chulainn
Cu Chulainn
Stroke_NODAMB
Cu Chulainn
Level 82
God Stats
16W - 11L
1,597 SR
Queue Stats
244W - 222L
1,467 Elo+
Party 1
Ullr
Ullr
acde2590
Ullr
Level 29
God Stats
1W - 2L
1,803 SR
Queue Stats
52W - 30L
1,755 Elo+
Solo
Kukulkan
Kukulkan
covetousSKY
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,439 Elo+
Party 1
Ymir
Ymir
iLoveHappyPanda
Ymir
Level 5
God Stats
90W - 66L
1,500 SR
Queue Stats
243W - 269L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
El Gringo690
Morgan Le Fay
16
5 / 5 / 12
11,085
504
13,461
14,140
16,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Eyleos
Fenrir
20
15 / 2 / 1
13,747
625
15,909
15,787
9,612
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
I80 NutFlick
Sun Wukong
17
4 / 3 / 10
10,818
492
19,417
22,047
29,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 1 / 13
11,876
540
10,880
17,327
32,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
18
7 / 2 / 8
11,909
541
16,171
12,734
5,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 4
11,551
525
16,515
18,470
7,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Stroke_NODAMB
Cu Chulainn
18
4 / 4 / 5
11,654
530
17,355
26,132
23,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
19
2 / 7 / 0
10,593
482
7,109
17,585
6,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
covetousSKY
Kukulkan
11
1 / 12 / 1
8,104
368
4,395
15,427
5,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 9 / 4
8,407
382
3,495
15,720
15,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
38
Kills
13
13
Deaths
38
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Morgan Le Fay
El Gringo690
Morgan Le Fay
5
5
12
2.2
W
Fenrir
Eyleos
Fenrir
15
2
1
7.75
W
Sun Wukong
I80 NutFlick
Sun Wukong
4
3
10
3
W
7
1
13
13.5
L
Cu Chulainn
Stroke_NODAMB
Cu Chulainn
4
4
5
1.63
W
Chiron
7
2
8
5.5
L
Ullr
2
7
0
0.29
L
Kukulkan
covetousSKY
Kukulkan
1
12
1
0.13
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,838
Damage
48,869
82,035
Taken
93,334
92,845
Mitigated
58,351
21,052
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,515
7,168
0
1,004
18,470
7,467
0
3,298
14,814
0
82,238
W
Morgan Le Fay
El Gringo690
Morgan Le Fay
13,461
1,938
0
1,607
14,140
16,198
280
3,237
10,755
58,261
0
W
Fenrir
Eyleos
Fenrir
15,909
2,949
0
3,472
15,787
9,612
3,141
1,184
14,599
0
116,567
W
Sun Wukong
I80 NutFlick
Sun Wukong
19,417
4,004
290
8,261
22,047
29,078
1,039
4,000
17,927
0
66,783
W
10,880
4,426
0
2,159
17,327
32,788
1,095
2,250
14,914
53,671
0
L
Cu Chulainn
Stroke_NODAMB
Cu Chulainn
17,355
2,844
0
8,934
26,132
23,287
394
5,255
20,012
18,545
61,750
W
Chiron
16,171
7,594
924
4,339
12,734
5,169
5,145
1,610
11,084
0
91,432
L
Ullr
7,109
2,170
0
2,509
17,585
6,814
1,232
3,920
13,621
0
86,985
L
Kukulkan
covetousSKY
Kukulkan
4,395
685
0
0
15,427
5,458
672
4,829
10,406
29,807
0
L
3,495
1,058
0
963
15,720
15,325
0
7,039
8,313
9,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,435
Gold Earned
50,309
590
Minions Killed
482
0
Camps Cleared
0
2,184,122
Distance Traveled
1,866,885
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,551
525
144
7
0
434,378
1
W
Morgan Le Fay
11,085
504
88
4
0
395,203
2
W
Fenrir
13,747
625
179
8
0
478,999
0
W
Sun Wukong
10,818
492
102
5
0
438,945
2
W
Kuzenbo
11,876
540
71
3
0
448,704
6
L
Cu Chulainn
11,654
530
132
6
0
412,433
0
W
Chiron
11,909
541
150
7
0
422,271
2
L
Ullr
10,593
482
132
6
0
377,799
1
L
Kukulkan
8,104
368
64
3
0
334,927
0
L
Ymir
8,407
382
10
0
0
307,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role