Player Matchup

Scylla
Scylla
Herrera8288
Scylla
Level 29
God Stats
11W - 10L
1,584 SR
Queue Stats
118W - 119L
1,507 Elo+
Solo
Bellona
Bellona
Renacido8577
Bellona
Level 29
God Stats
5W - 6L
1,682 SR
Queue Stats
262W - 271L
1,533 Elo+
Solo
Kali
Kali
You78899
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 1
Ymir
Ymir
halo4cortana34
Ymir
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
4W - 4L
1,695 Elo+
Party 1
Hachiman
Hachiman
orphananthony
Hachiman
Level 25
God Stats
8W - 2L
1,942 SR
Queue Stats
61W - 47L
1,667 Elo+
Solo
Team Averages
Level 18
1,642 SR
1,619 Elo+

VS

Team Averages
Level 13
1,538 SR
1,578 Elo+
Hou Yi
Hou Yi
For_The_Quinn
Hou Yi
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,546 Elo+
Solo
Bellona
Bellona
Iam1gray
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 69L
1,586 Elo+
Solo
Kali
Kali
IoI ur so bad
Kali
Level 26
God Stats
6W - 2L
1,688 SR
Queue Stats
118W - 85L
1,609 Elo+
Solo
Thoth
Thoth
Yeezy3470
Thoth
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,708 Elo+
Solo
Sylvanus
Sylvanus
cmkiller21
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 2 / 1
6,226
479
3,205
3,205
806
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Renacido8577
Bellona
9
0 / 5 / 0
5,641
434
2,471
8,609
5,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
11
3 / 3 / 0
7,091
545
6,771
12,160
6,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 6 / 0
5,100
392
959
9,127
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
orphananthony
Hachiman
12
1 / 2 / 0
6,728
518
1,444
7,312
2,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
8,009
616
6,431
6,500
1,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Iam1gray
Bellona
13
7 / 2 / 1
8,364
643
12,301
9,267
10,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 0 / 1
8,447
650
2,735
6,685
3,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Yeezy3470
Thoth
12
1 / 1 / 5
7,636
587
2,504
3,533
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
cmkiller21
Sylvanus
12
1 / 0 / 10
6,998
538
4,910
7,588
7,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
4
Kills
18
18
Deaths
4
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Scylla
0
2
1
0.25
W
Bellona
Iam1gray
Bellona
7
2
1
3.75
W
4
0
1
4.5
L
Bellona
Renacido8577
Bellona
0
5
0
0
W
Thoth
Yeezy3470
Thoth
1
1
5
3.5
L
Kali
3
3
0
1
W
Sylvanus
cmkiller21
Sylvanus
1
0
10
6
L
0
6
0
0
L
Hachiman
orphananthony
Hachiman
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,850
Damage
28,881
40,413
Taken
33,573
19,986
Mitigated
24,140
7,321
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,431
2,351
0
2,039
6,500
1,946
100
291
6,209
0
53,661
L
Scylla
3,205
142
0
277
3,205
806
0
796
2,305
37,843
0
W
Bellona
Iam1gray
Bellona
12,301
3,706
0
2,634
9,267
10,449
105
732
8,535
2,917
47,798
W
2,735
1,747
0
4,259
6,685
3,132
192
238
6,447
0
56,178
L
Bellona
Renacido8577
Bellona
2,471
873
0
1,407
8,609
5,395
0
833
7,776
0
21,977
W
Thoth
Yeezy3470
Thoth
2,504
299
0
943
3,533
1,058
55
1,062
2,471
42,224
0
L
Kali
6,771
3,391
0
2,761
12,160
6,263
0
1,462
10,636
0
38,026
W
Sylvanus
cmkiller21
Sylvanus
4,910
2,379
868
3,348
7,588
7,555
479
2,068
5,520
26,420
9,399
L
959
421
0
305
9,127
5,212
0
3,367
5,662
8,533
0
L
Hachiman
orphananthony
Hachiman
1,444
199
0
2,571
7,312
2,310
0
843
6,460
0
41,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,786
Gold Earned
39,454
312
Minions Killed
450
0
Camps Cleared
0
1,241,105
Distance Traveled
1,277,355
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,009
616
98
8
0
233,854
2
L
Scylla
6,226
479
83
6
0
231,241
4
W
Bellona
8,364
643
95
7
0
267,342
6
W
Kali
8,447
650
97
7
0
299,077
2
L
Bellona
5,641
434
57
4
0
238,906
4
W
Thoth
7,636
587
99
8
0
247,304
3
L
Kali
7,091
545
69
5
0
305,995
0
W
Sylvanus
6,998
538
61
5
0
229,778
1
L
Ymir
5,100
392
12
1
0
213,330
1
L
Hachiman
6,728
518
91
7
0
251,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role