Player Matchup

Anhur
Anhur
DakiIah
Anhur
Level 24
God Stats
3W - 1L
1,932 SR
Queue Stats
15W - 5L
1,761 Elo+
Solo
Kukulkan
Kukulkan
GamingRaven82
Kukulkan
Level 6
God Stats
4W - 1L
1,798 SR
Queue Stats
6W - 6L
1,606 Elo+
Solo
Geb
Geb
RocketLoIi
Geb
Level 28
God Stats
4W - 5L
1,741 SR
Queue Stats
186W - 200L
1,448 Elo+
Solo
Ymir
Ymir
You78899
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
halo4cortana34
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 12
1,694 SR
1,563 Elo+

VS

Team Averages
Level 18
1,505 SR
1,447 Elo+
Thor
Thor
Captain Beohulf
Thor
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,423 Elo+
Party 1
Tiamat
Tiamat
CruddyAnemone25
Tiamat
Level 28
God Stats
11W - 9L
1,564 SR
Queue Stats
53W - 55L
1,393 Elo+
Party 1
Gilgamesh
Gilgamesh
Roughrider579
Gilgamesh
Level 26
God Stats
1W - 3L
1,459 SR
Queue Stats
20W - 14L
1,406 Elo+
Party 1
Ares
Ares
SuperSiah0930
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
YoungKyller
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DakiIah
Anhur
14
2 / 1 / 0
7,770
648
2,521
5,392
1,800
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
GamingRaven82
Kukulkan
10
2 / 1 / 0
6,004
500
3,560
3,838
1,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 0
6,844
570
5,855
7,932
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
9 / 1 / 2
8,698
725
8,440
7,132
3,504
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 0 / 1
5,400
450
203
2,675
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
5,387
449
2,084
7,904
2,281
Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 0
6,491
541
3,701
7,238
2,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gilgamesh
Roughrider579
Gilgamesh
9
2 / 7 / 1
6,721
560
3,880
10,223
6,738
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

2
0 / 4 / 0
4,074
340
57
5,154
2,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
YoungKyller
Chernobog
5
0 / 1 / 0
4,431
369
244
2,917
718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
16
Kills
4
4
Deaths
16
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
1
0
1
W
Anhur
DakiIah
Anhur
2
1
0
2
W
Kukulkan
GamingRaven82
Kukulkan
2
1
0
2
W
3
1
0
3
L
Gilgamesh
Roughrider579
Gilgamesh
2
7
1
0.36
L
0
4
0
0
W
Ymir
9
1
2
10
L
Chernobog
YoungKyller
Chernobog
0
1
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,579
Damage
9,966
26,969
Taken
33,436
13,064
Mitigated
14,025
7,871
Healing
4,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,084
1,014
0
447
7,904
2,281
0
4,602
3,248
0
21,794
L
3,701
167
54
3,211
7,238
2,248
210
4,328
2,910
40,511
0
W
Anhur
DakiIah
Anhur
2,521
1,178
0
338
5,392
1,800
3,547
0
5,392
0
61,132
W
Kukulkan
GamingRaven82
Kukulkan
3,560
414
0
560
3,838
1,256
722
2,685
1,113
31,621
0
W
5,855
1,204
109
4,281
7,932
5,179
0
809
7,123
34,027
0
L
Gilgamesh
Roughrider579
Gilgamesh
3,880
1,405
0
400
10,223
6,738
84
6,136
3,903
0
20,634
L
57
0
0
60
5,154
2,040
0
2,227
2,927
1,922
0
W
Ymir
8,440
3,055
0
1,956
7,132
3,504
522
0
7,132
52,576
0
L
Chernobog
YoungKyller
Chernobog
244
80
0
410
2,917
718
0
505
2,390
0
9,856
W
203
65
195
432
2,675
1,325
0
214
2,451
4,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,716
Gold Earned
27,104
355
Minions Killed
177
0
Camps Cleared
0
1,091,309
Distance Traveled
800,698
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,387
449
43
4
0
192,642
0
L
Tiamat
6,491
541
78
7
0
208,862
2
W
Anhur
7,770
648
125
10
0
194,127
1
W
Kukulkan
6,004
500
58
5
0
210,049
0
W
Geb
6,844
570
63
5
0
263,662
2
L
Gilgamesh
6,721
560
38
3
0
207,397
0
L
Ares
4,074
340
1
0
0
98,801
0
W
Ymir
8,698
725
99
8
0
215,405
0
L
Chernobog
4,431
369
17
1
0
92,996
0
W
Yemoja
5,400
450
10
1
0
208,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role