Player Matchup

Sylvanus
Sylvanus
DiggusBiccus
Sylvanus
Level 27
God Stats
2W - 0L
1,209 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
FGH_MaSsaCre
Bellona
Level 122
God Stats
5W - 2L
1,601 SR
Queue Stats
30W - 38L
1,422 Elo+
Solo
Olorun
Olorun
Shebovsky
Olorun
Level 155
God Stats
2W - 3L
1,245 SR
Queue Stats
100W - 141L
1,279 Elo+
Solo
Artemis
Artemis
VectorCBS
Artemis
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 90
1,389 SR
1,425 Elo+

VS

Team Averages
Level 74
1,294 SR
1,146 Elo+
Tiamat
Tiamat
AYZAC
Tiamat
Level 83
God Stats
0W - 2L
1,289 SR
Queue Stats
3W - 12L
1,094 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LilacUniverse
Ah Muzen Cab
Level 31
God Stats
0W - 5L
1,281 SR
Queue Stats
0W - 12L
875 Elo+
Party 1
Gilgamesh
Gilgamesh
XxBunni_420xX
Gilgamesh
Level 84
God Stats
0W - 1L
1,313 SR
Queue Stats
1W - 3L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
ntrusive
Sun Wukong
Level 96
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 8L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DiggusBiccus
Sylvanus
14
1 / 1 / 4
8,388
699
3,500
7,255
7,129
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
FGH_MaSsaCre
Bellona
16
5 / 1 / 8
9,559
797
10,649
12,330
10,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Olorun
Shebovsky
Olorun
17
6 / 0 / 6
10,241
853
11,207
9,121
4,885
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
VectorCBS
Artemis
14
2 / 1 / 2
8,395
700
7,253
5,337
2,549
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AYZAC
Tiamat
14
1 / 4 / 1
8,258
688
5,643
10,736
5,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
LilacUniverse
Ah Muzen Cab
14
0 / 3 / 2
8,425
702
2,914
8,078
3,033
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
XxBunni_420xX
Gilgamesh
15
2 / 3 / 0
8,627
719
7,479
12,484
8,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
ntrusive
Sun Wukong
13
0 / 4 / 2
7,777
648
2,563
11,113
6,949
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
14
Kills
3
3
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AYZAC
Tiamat
1
4
1
0.38
W
Sylvanus
DiggusBiccus
Sylvanus
1
1
4
3
W
Bellona
FGH_MaSsaCre
Bellona
5
1
8
9
L
Ah Muzen Cab
LilacUniverse
Ah Muzen Cab
0
3
2
0.33
W
Olorun
Shebovsky
Olorun
6
0
6
9
W
Artemis
VectorCBS
Artemis
2
1
2
3
L
Gilgamesh
XxBunni_420xX
Gilgamesh
2
3
0
0.67
L
Sun Wukong
ntrusive
Sun Wukong
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,609
Damage
18,599
34,043
Taken
42,411
24,659
Mitigated
24,351
15,275
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AYZAC
Tiamat
5,643
206
59
3,639
10,736
5,786
242
2,734
8,002
23,516
0
W
Sylvanus
DiggusBiccus
Sylvanus
3,500
1,319
2,019
2,610
7,255
7,129
794
836
6,419
18,624
0
W
Bellona
FGH_MaSsaCre
Bellona
10,649
3,928
127
4,318
12,330
10,096
1,159
2,553
9,777
0
31,330
L
Ah Muzen Cab
LilacUniverse
Ah Muzen Cab
2,914
675
57
1,928
8,078
3,033
822
4,129
3,949
0
28,648
W
Olorun
Shebovsky
Olorun
11,207
5,961
889
4,608
9,121
4,885
880
2,060
7,061
42,052
0
W
Artemis
VectorCBS
Artemis
7,253
3,758
0
704
5,337
2,549
876
2,322
3,015
0
32,357
L
Gilgamesh
XxBunni_420xX
Gilgamesh
7,479
818
0
1,911
12,484
8,583
176
5,536
6,948
4,744
23,425
L
Sun Wukong
ntrusive
Sun Wukong
2,563
654
336
718
11,113
6,949
137
2,308
8,805
0
14,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,583
Gold Earned
33,087
236
Minions Killed
180
9
Camps Cleared
2
872,816
Distance Traveled
884,011
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,258
688
37
3
0
214,113
0
W
Sylvanus
8,388
699
32
3
0
218,545
0
W
Bellona
9,559
797
43
4
5
217,579
0
L
Ah Muzen Cab
8,425
702
67
6
0
193,659
0
W
Olorun
10,241
853
108
9
1
229,242
1
W
Artemis
8,395
700
53
4
3
207,450
1
L
Gilgamesh
8,627
719
49
4
2
222,267
1
L
Sun Wukong
7,777
648
27
2
0
253,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role