Player Matchup

Guan Yu
Guan Yu
DarkPhoenix4500
Guan Yu
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 20L
1,190 Elo+
Party 1
Discordia
Discordia
Marshmellasaur
Discordia
Level 23
God Stats
6W - 5L
1,464 SR
Queue Stats
51W - 72L
1,285 Elo+
Party 1
Kuzenbo
Kuzenbo
Th3lionheartking
Kuzenbo
Level 26
God Stats
6W - 5L
1,286 SR
Queue Stats
51W - 65L
1,301 Elo+
Party 1
Team Averages
Level 20
1,417 SR
1,258 Elo+

VS

Team Averages
Level 30
1,466 SR
1,304 Elo+
Nemesis
Nemesis
LilacSnacc
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,218 Elo+
Solo
Kuzenbo
Kuzenbo
Rez Fey
Kuzenbo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,311 Elo+
Solo
Neith
Neith
titan ff15
Neith
Level 63
God Stats
72W - 89L
1,398 SR
Queue Stats
97W - 134L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 8
7,785
708
5,790
6,362
6,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Marshmellasaur
Discordia
13
8 / 1 / 2
8,792
799
11,834
3,686
1,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 10
7,830
712
5,608
7,121
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LilacSnacc
Nemesis
9
1 / 6 / 1
6,649
604
3,974
8,993
3,328
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Rez Fey
Kuzenbo
10
0 / 1 / 1
6,987
635
4,367
10,903
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
11
1 / 4 / 0
7,352
668
4,351
8,498
2,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Nemesis
LilacSnacc
Nemesis
1
6
1
0.25
W
Discordia
Marshmellasaur
Discordia
8
1
2
9
L
Kuzenbo
Rez Fey
Kuzenbo
0
1
1
0.5
W
0
0
10
5
L
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,232
Damage
12,692
17,169
Taken
28,394
16,605
Mitigated
17,337
4,199
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,790
818
976
1,537
6,362
6,927
24
1,573
4,789
0
12,269
L
Nemesis
LilacSnacc
Nemesis
3,974
1,407
0
857
8,993
3,328
0
4,071
4,922
0
9,353
W
Discordia
Marshmellasaur
Discordia
11,834
398
0
0
3,686
1,329
780
536
3,150
42,979
0
L
Kuzenbo
Rez Fey
Kuzenbo
4,367
1,773
0
884
10,903
11,054
0
6,961
3,942
17,358
0
W
5,608
1,801
0
1,686
7,121
8,349
91
2,355
4,766
14,613
0
L
Neith
4,351
1,558
163
3,137
8,498
2,955
0
6,435
2,063
0
27,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,407
Gold Earned
20,988
124
Minions Killed
107
3
Camps Cleared
3
644,778
Distance Traveled
536,344
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,785
708
18
2
1
222,719
3
L
Nemesis
6,649
604
15
1
2
161,640
1
W
Discordia
8,792
799
89
8
1
201,118
0
L
Kuzenbo
6,987
635
24
2
0
187,407
0
W
Kuzenbo
7,830
712
17
2
1
220,941
0
L
Neith
7,352
668
68
6
1
187,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role