Player Matchup

Morgan Le Fay
Morgan Le Fay
Eyleos
Morgan Le Fay
Level 19
God Stats
8W - 8L
1,452 SR
Queue Stats
42W - 38L
1,525 Elo+
Party 1
Zhong Kui
Zhong Kui
Jacobbjam
Zhong Kui
Level 108
God Stats
4W - 4L
1,577 SR
Queue Stats
81W - 78L
1,507 Elo+
Party 2
Ne Zha
Ne Zha
MintyLemon_
Ne Zha
Level 126
God Stats
16W - 11L
1,594 SR
Queue Stats
171W - 144L
1,534 Elo+
Party 1
Chronos
Chronos
SomeWhatMonkey
Chronos
Level 121
God Stats
17W - 21L
1,449 SR
Queue Stats
178W - 162L
1,553 Elo+
Party 2
Rama
Rama
WIZDOMcracked
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 85L
1,547 Elo+
Party 2
Team Averages
Level 80
1,514 SR
1,533 Elo+

VS

Team Averages
Level 89
1,557 SR
1,582 Elo+
Izanami
Izanami
EscapeGoat667
Izanami
Level 49
God Stats
3W - 2L
1,566 SR
Queue Stats
39W - 32L
1,525 Elo+
Party 3
Ra
Ra
OvMarco
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 130L
1,404 Elo+
Solo
Cabrakan
Cabrakan
RN_RentFree
Cabrakan
Level 46
God Stats
2W - 2L
1,572 SR
Queue Stats
73W - 55L
1,597 Elo+
Party 3
Loki
Loki
Stavie-magee
Loki
Level 158
God Stats
5W - 7L
1,576 SR
Queue Stats
288W - 153L
1,705 Elo+
Party 3
Mulan
Mulan
o4EST_GUMP
Mulan
Level 155
God Stats
7W - 3L
1,573 SR
Queue Stats
288W - 263L
1,680 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Eyleos
Morgan Le Fay
11
1 / 0 / 9
6,049
550
5,859
5,157
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Jacobbjam
Zhong Kui
12
5 / 2 / 8
7,126
648
8,893
7,115
4,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
10 / 0 / 2
7,735
703
7,344
6,872
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 2 / 6
7,197
654
7,176
7,152
2,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
2 / 0 / 3
6,766
615
2,951
3,645
968
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 4 / 0
5,561
506
2,054
6,439
1,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 6 / 1
6,067
552
2,572
9,044
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
RN_RentFree
Cabrakan
11
0 / 4 / 0
5,926
539
1,214
7,435
4,468
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 5 / 0
5,859
533
5,943
8,826
3,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
9
1 / 3 / 0
5,731
521
3,798
10,955
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
22
Kills
4
4
Deaths
22
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
0
0
W
Morgan Le Fay
Eyleos
Morgan Le Fay
1
0
9
5.5
W
Zhong Kui
Jacobbjam
Zhong Kui
5
2
8
4.5
W
Ne Zha
10
0
2
11
L
1
6
1
0.25
L
Cabrakan
RN_RentFree
Cabrakan
0
4
0
0
W
4
2
6
3.5
L
2
5
0
0.4
W
2
0
3
3.5
L
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,223
Damage
15,581
29,941
Taken
42,699
13,462
Mitigated
17,115
11,426
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,054
1,279
0
0
6,439
1,555
0
1,511
4,782
0
30,616
W
Morgan Le Fay
Eyleos
Morgan Le Fay
5,859
314
0
1,514
5,157
1,734
126
425
4,732
26,483
0
W
Zhong Kui
Jacobbjam
Zhong Kui
8,893
487
0
2,690
7,115
4,828
104
2,023
5,092
32,505
0
W
Ne Zha
7,344
2,862
0
2,553
6,872
2,935
0
479
6,393
0
46,529
L
2,572
767
114
3,135
9,044
3,162
0
5,940
3,014
26,887
0
L
Cabrakan
RN_RentFree
Cabrakan
1,214
156
0
1,838
7,435
4,468
99
4,531
2,866
27,783
0
W
7,176
2,398
0
3,036
7,152
2,997
970
981
6,171
32,922
5,705
L
5,943
1,658
0
1,337
8,826
3,006
0
4,938
3,762
0
32,892
W
2,951
2,032
0
1,633
3,645
968
175
64
3,581
0
38,343
L
Mulan
3,798
650
0
3,220
10,955
4,924
0
3,807
6,846
0
19,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
29,144
327
Minions Killed
301
0
Camps Cleared
0
1,111,720
Distance Traveled
1,073,780
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,561
506
69
6
0
196,684
3
W
Morgan Le Fay
6,049
550
55
5
0
211,657
0
W
Zhong Kui
7,126
648
53
5
0
215,486
2
W
Ne Zha
7,735
703
72
7
0
258,018
2
L
Ra
6,067
552
62
6
0
198,382
3
L
Cabrakan
5,926
539
74
7
0
213,755
0
W
Chronos
7,197
654
55
5
0
222,801
0
L
Loki
5,859
533
60
5
0
232,733
0
W
Rama
6,766
615
92
8
0
203,758
2
L
Mulan
5,731
521
36
3
0
232,226
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role