Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
A Swift Mark
Sylvanus
Level 16
God Stats
6W - 0L
1,500 SR
Queue Stats
29W - 11L
1,592 Elo+
Party 4
Danzaburou
Danzaburou
Its The Tj
Danzaburou
Level 66
God Stats
77W - 51L
1,675 SR
Queue Stats
230W - 220L
1,490 Elo+
Party 1
King Arthur
King Arthur
Sirsttub99
King Arthur
Level 102
God Stats
17W - 16L
1,545 SR
Queue Stats
328W - 311L
1,421 Elo+
Solo
Loki
Loki
themilkgirl
Loki
Level 160
God Stats
4W - 0L
1,675 SR
Queue Stats
116W - 79L
1,675 Elo+
Party 4
Team Averages
Level 90
1,579 SR
1,536 Elo+

VS

Team Averages
Level 95
1,573 SR
1,461 Elo+
Ravana
Ravana
 
Ravana
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
DeathStroke6451
Chang'e
Level 75
God Stats
0W - 2L
1,650 SR
Queue Stats
54W - 61L
1,531 Elo+
Party 2
Medusa
Medusa
Hellwolfmikey
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 242L
1,383 Elo+
Party 3
Fenrir
Fenrir
SLG Omni
Fenrir
Level 127
God Stats
7W - 2L
1,716 SR
Queue Stats
143W - 130L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 2 / 4
7,232
556
5,076
5,618
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
A Swift Mark
Sylvanus
12
2 / 2 / 9
7,396
569
6,385
7,996
4,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Its The Tj
Danzaburou
13
6 / 0 / 5
8,191
630
4,070
4,802
1,695
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Sirsttub99
King Arthur
11
2 / 4 / 7
6,881
529
4,722
11,052
5,029
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
9 / 1 / 6
8,471
652
10,591
8,971
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
5 / 6 / 2
7,476
575
7,137
8,300
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
 
Ares
9
1 / 3 / 1
5,825
448
2,394
9,677
3,843
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 5 / 4
6,458
497
3,105
8,641
2,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
5,457
420
2,171
6,673
1,241
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
SLG Omni
Fenrir
11
2 / 4 / 0
6,671
513
4,713
10,730
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
23
Kills
9
9
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
4
3
L
Ravana
 
Ravana
5
6
2
1
L
Ares
 
Ares
1
3
1
0.5
W
Sylvanus
A Swift Mark
Sylvanus
2
2
9
3.25
L
1
5
4
0.6
L
0
5
1
0.1
W
Danzaburou
Its The Tj
Danzaburou
6
0
5
8.5
L
Fenrir
SLG Omni
Fenrir
2
4
0
0.5
W
King Arthur
Sirsttub99
King Arthur
2
4
7
1.38
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,844
Damage
19,520
38,439
Taken
44,021
16,342
Mitigated
15,405
13,000
Healing
10,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,076
112
0
1,935
5,618
2,143
251
955
4,663
41,880
0
L
Ravana
 
Ravana
7,137
2,619
0
1,080
8,300
2,052
0
1,759
6,541
0
27,731
L
Ares
 
Ares
2,394
452
997
1,588
9,677
3,843
0
2,519
7,158
15,017
0
W
Sylvanus
A Swift Mark
Sylvanus
6,385
1,869
307
2,456
7,996
4,770
0
2,219
5,777
32,799
11,659
L
3,105
288
192
1,665
8,641
2,968
0
3,088
5,553
30,714
0
L
2,171
868
0
1,038
6,673
1,241
0
2,057
4,616
0
31,496
W
Danzaburou
Its The Tj
Danzaburou
4,070
2,193
0
2,291
4,802
1,695
297
1,544
3,258
0
47,912
L
Fenrir
SLG Omni
Fenrir
4,713
1,349
0
3,757
10,730
5,301
0
1,356
9,374
0
26,773
W
King Arthur
Sirsttub99
King Arthur
4,722
50
0
2,619
11,052
5,029
236
434
10,618
0
25,851
W
10,591
3,865
0
3,392
8,971
2,705
70
347
8,624
0
50,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,171
Gold Earned
31,887
378
Minions Killed
280
0
Camps Cleared
0
1,213,205
Distance Traveled
1,140,461
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,232
556
62
5
0
224,476
2
L
Ravana
7,476
575
60
5
0
242,859
4
L
Ares
5,825
448
26
2
0
215,111
1
W
Sylvanus
7,396
569
71
5
0
215,293
1
L
Chang'e
6,458
497
66
5
0
206,994
3
L
Medusa
5,457
420
62
5
0
233,369
1
W
Danzaburou
8,191
630
97
7
0
251,317
2
L
Fenrir
6,671
513
66
5
0
242,128
1
W
King Arthur
6,881
529
66
5
0
239,699
4
W
Loki
8,471
652
82
6
0
282,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role