Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Cruwu
Ah Muzen Cab
Level 26
God Stats
1W - 5L
1,291 SR
Queue Stats
3W - 11L
1,233 Elo+
Party 1
Hera
Hera
DiggusBiccus
Hera
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 11L
1,233 Elo+
Party 1
Chaac
Chaac
VectorCBS
Chaac
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,233 Elo+
Party 1
Team Averages
Level 37
1,430 SR
1,233 Elo+

VS

Team Averages
Level 51
1,604 SR
1,529 Elo+
Sun Wukong
Sun Wukong
Bloodwólf
Sun Wukong
Level 69
God Stats
1W - 0L
1,716 SR
Queue Stats
58W - 58L
1,495 Elo+
Party 2
Chang'e
Chang'e
PeachyBeech
Chang'e
Level 16
God Stats
13W - 12L
1,461 SR
Queue Stats
19W - 22L
1,468 Elo+
Party 2
Hachiman
Hachiman
SimpChimpin
Hachiman
Level 68
God Stats
2W - 3L
1,636 SR
Queue Stats
18W - 14L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cruwu
Ah Muzen Cab
10
1 / 7 / 1
8,075
577
10,805
10,221
3,376
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 8 / 1
7,412
529
7,089
9,339
3,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
VectorCBS
Chaac
10
1 / 6 / 0
7,574
541
7,153
13,250
6,148
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bloodwólf
Sun Wukong
14
6 / 1 / 15
10,948
782
13,960
17,332
18,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
PeachyBeech
Chang'e
14
4 / 1 / 17
9,844
703
4,340
7,030
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
SimpChimpin
Hachiman
14
11 / 0 / 10
10,951
782
11,837
10,865
4,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
63
2
Kills
21
21
Deaths
2
2
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bloodwólf
Sun Wukong
6
1
15
13.5
L
Ah Muzen Cab
Cruwu
Ah Muzen Cab
1
7
1
0.21
L
0
8
1
0.06
W
Chang'e
PeachyBeech
Chang'e
4
1
17
12.5
W
Hachiman
SimpChimpin
Hachiman
11
0
10
16
L
Chaac
VectorCBS
Chaac
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,047
Damage
30,137
32,810
Taken
35,227
12,683
Mitigated
26,746
4,451
Healing
19,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bloodwólf
Sun Wukong
13,960
3,330
818
5,267
17,332
18,950
531
2,791
14,541
0
40,007
L
Ah Muzen Cab
Cruwu
Ah Muzen Cab
10,805
4,069
0
1,869
10,221
3,376
0
981
9,240
0
27,313
L
7,089
1,433
0
210
9,339
3,159
0
599
8,740
20,781
0
W
Chang'e
PeachyBeech
Chang'e
4,340
629
4,521
3,271
7,030
3,572
287
1,733
5,297
27,844
0
W
Hachiman
SimpChimpin
Hachiman
11,837
4,223
0
5,270
10,865
4,224
963
2,929
7,936
0
40,871
L
Chaac
VectorCBS
Chaac
7,153
1,868
0
2,372
13,250
6,148
0
3,170
10,080
0
20,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,061
Gold Earned
31,743
104
Minions Killed
172
2
Camps Cleared
10
642,988
Distance Traveled
779,520
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,948
782
61
4
6
275,710
5
L
Ah Muzen Cab
8,075
577
40
3
1
210,977
0
L
Hera
7,412
529
31
2
0
204,337
1
W
Chang'e
9,844
703
51
4
0
251,818
4
W
Hachiman
10,951
782
60
4
4
251,992
2
L
Chaac
7,574
541
33
2
1
227,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role