Player Matchup

Cupid
Cupid
Ashbriel100
Cupid
Level 26
God Stats
0W - 1L
1,519 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Yemoja
Yemoja
CrashPhoenix1
Yemoja
Level 32
God Stats
5W - 6L
1,410 SR
Queue Stats
5W - 10L
1,392 Elo+
Party 1
Merlin
Merlin
HITGHOSTS_YT
Merlin
Level 13
God Stats
3W - 5L
1,542 SR
Queue Stats
10W - 16L
1,310 Elo+
Solo
Fenrir
Fenrir
Mls211008
Fenrir
Level 28
God Stats
1W - 1L
1,221 SR
Queue Stats
112W - 136L
1,360 Elo+
Party 2
Neith
Neith
xJe11yBean
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 2
Team Averages
Level 20
1,439 SR
1,375 Elo+

VS

Team Averages
Level 15
1,551 SR
1,355 Elo+
Skadi
Skadi
HarZ_Justin
Skadi
Level 16
God Stats
27W - 28L
1,665 SR
Queue Stats
42W - 45L
1,376 Elo+
Party 4
Ao Kuang
Ao Kuang
HarZ_OceanMan
Ao Kuang
Level 23
God Stats
4W - 7L
1,423 SR
Queue Stats
37W - 33L
1,395 Elo+
Party 4
Mercury
Mercury
HarZ_Zomb
Mercury
Level 18
God Stats
3W - 0L
1,720 SR
Queue Stats
52W - 49L
1,392 Elo+
Party 4
Izanami
Izanami
Imrrishek
Izanami
Level 9
God Stats
8W - 7L
1,500 SR
Queue Stats
17W - 17L
1,310 Elo+
Party 3
Fenrir
Fenrir
bambilionar
Fenrir
Level 8
God Stats
12W - 10L
1,446 SR
Queue Stats
46W - 42L
1,304 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 4
7,262
382
4,725
12,747
3,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 11
7,641
402
4,797
13,752
11,415
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
12
3 / 6 / 7
7,976
420
5,782
9,073
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Mls211008
Fenrir
15
10 / 9 / 6
10,286
541
13,278
17,750
8,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
14
8 / 4 / 2
9,403
495
14,840
11,588
4,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 8
10,958
577
11,336
13,233
4,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
HarZ_OceanMan
Ao Kuang
18
14 / 3 / 2
12,172
641
13,206
16,327
14,857
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
HarZ_Zomb
Mercury
16
2 / 8 / 8
9,854
519
7,940
16,393
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Imrrishek
Izanami
17
10 / 5 / 3
11,387
599
11,316
13,493
4,862
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
13
1 / 3 / 10
9,008
474
5,208
12,295
10,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
65
21
Kills
34
34
Deaths
22
30
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
0
5
11
1.1
L
Merlin
3
6
7
1.08
W
7
3
8
3.67
W
Ao Kuang
HarZ_OceanMan
Ao Kuang
14
3
2
5
W
Mercury
HarZ_Zomb
Mercury
2
8
8
0.75
W
Izanami
Imrrishek
Izanami
10
5
3
2.3
L
Fenrir
Mls211008
Fenrir
10
9
6
1.44
W
Fenrir
1
3
10
2
L
Neith
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,422
Damage
49,006
64,910
Taken
71,741
29,510
Mitigated
40,222
11,025
Healing
14,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,725
2,113
71
1,261
12,747
3,305
84
1,671
11,076
0
31,693
L
4,797
974
1,389
89
13,752
11,415
568
3,866
9,886
19,835
0
L
Merlin
5,782
242
0
1,797
9,073
2,463
172
692
8,381
36,846
0
W
11,336
4,470
0
1,624
13,233
4,441
2,999
815
12,418
0
65,549
W
Ao Kuang
HarZ_OceanMan
Ao Kuang
13,206
4,316
0
5,278
16,327
14,857
220
2,685
13,642
54,056
0
W
Mercury
HarZ_Zomb
Mercury
7,940
3,647
0
1,999
16,393
5,460
6
1,964
14,429
0
64,159
W
Izanami
Imrrishek
Izanami
11,316
7,266
0
3,872
13,493
4,862
3,271
3,135
10,358
0
77,455
L
Fenrir
Mls211008
Fenrir
13,278
3,374
0
2,605
17,750
8,219
16
3,861
13,889
0
53,484
W
Fenrir
5,208
852
0
1,702
12,295
10,602
162
1,980
10,315
695
28,850
L
Neith
14,840
7,212
0
3,813
11,588
4,108
2,485
3,535
8,053
0
51,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,568
Gold Earned
53,379
312
Minions Killed
432
0
Camps Cleared
0
1,634,997
Distance Traveled
1,740,489
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,262
382
46
2
0
314,710
6
L
Yemoja
7,641
402
27
1
0
347,611
1
L
Merlin
7,976
420
69
4
0
295,654
0
W
Skadi
10,958
577
101
5
0
321,012
4
W
Ao Kuang
12,172
641
77
4
0
359,946
0
W
Mercury
9,854
519
97
5
0
408,568
0
W
Izanami
11,387
599
117
6
0
347,536
0
L
Fenrir
10,286
541
84
4
0
353,921
0
W
Fenrir
9,008
474
40
2
0
303,427
3
L
Neith
9,403
495
86
5
0
323,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role