Player Matchup

Ymir
Ymir
Mls211008
Ymir
Level 28
God Stats
40W - 40L
1,509 SR
Queue Stats
112W - 136L
1,352 Elo+
Party 1
Arachne
Arachne
Ti-_AMmaZzO--O
Arachne
Level 28
God Stats
5W - 6L
1,180 SR
Queue Stats
85W - 90L
1,377 Elo+
Party 2
Horus
Horus
actual_jiameica
Horus
Level 18
God Stats
2W - 1L
1,271 SR
Queue Stats
16W - 32L
1,222 Elo+
Solo
Izanami
Izanami
ll-SxSwine-ll
Izanami
Level 23
God Stats
20W - 16L
1,507 SR
Queue Stats
38W - 41L
1,397 Elo+
Party 2
Olorun
Olorun
xJe11yBean
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 20
1,394 SR
1,369 Elo+

VS

Team Averages
Level 8
1,458 SR
1,324 Elo+
Tsukuyomi
Tsukuyomi
MySt-8-Venox
Tsukuyomi
Level 5
God Stats
3W - 10L
1,353 SR
Queue Stats
26W - 41L
1,129 Elo+
Party 3
Chaac
Chaac
Parzi59
Chaac
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 40L
1,500 Elo+
Party 3
Thor
Thor
WaynEric24
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
ahmet-2524
Neith
Level 29
God Stats
46W - 51L
1,438 SR
Queue Stats
88W - 101L
1,323 Elo+
Solo
Sol
Sol
arionnnnnnn
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
10 / 3 / 11
7,893
718
6,544
8,282
3,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
12 / 1 / 10
7,871
716
8,117
7,697
3,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
6 / 0 / 4
6,407
582
3,311
4,905
3,575
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
11
12 / 1 / 8
8,102
737
8,977
7,793
2,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
xJe11yBean
Olorun
9
3 / 2 / 10
5,977
543
4,025
4,102
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MySt-8-Venox
Tsukuyomi
6
0 / 12 / 1
4,344
395
3,833
9,187
2,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Parzi59
Chaac
4
0 / 10 / 3
4,253
387
2,504
10,561
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
3 / 9 / 2
5,234
476
2,019
8,551
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
9
3 / 6 / 2
5,838
531
7,335
8,304
2,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 7 / 0
4,137
376
648
5,382
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
14
43
Kills
6
7
Deaths
44
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
10
3
11
5.17
L
Tsukuyomi
MySt-8-Venox
Tsukuyomi
0
12
1
0.04
L
Chaac
Parzi59
Chaac
0
10
3
0.15
W
12
1
10
17
L
3
9
2
0.44
W
6
0
4
8
L
Neith
3
6
2
0.67
L
0
7
0
0
W
Izanami
12
1
8
16
W
Olorun
xJe11yBean
Olorun
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,974
Damage
16,339
32,779
Taken
41,985
13,764
Mitigated
14,299
9,470
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,544
2,156
889
669
8,282
3,503
556
56
8,049
17,457
0
L
Tsukuyomi
MySt-8-Venox
Tsukuyomi
3,833
816
0
97
9,187
2,769
0
2,201
6,986
0
14,838
L
Chaac
Parzi59
Chaac
2,504
1,054
0
1,113
10,561
4,829
0
3,617
6,944
0
8,744
W
8,117
6,184
0
2,223
7,697
3,065
0
0
7,585
0
37,522
L
2,019
843
0
167
8,551
3,027
0
2,342
6,209
0
11,769
W
3,311
763
302
638
4,905
3,575
554
445
4,421
7,156
11,895
L
Neith
7,335
3,248
0
1,887
8,304
2,287
0
1,950
6,354
0
24,760
L
648
357
0
531
5,382
1,387
41
1,567
3,815
8,829
3,519
W
Izanami
8,977
5,709
440
2,600
7,793
2,401
2,587
0
7,718
0
35,623
W
Olorun
xJe11yBean
Olorun
4,025
2,426
372
1,337
4,102
1,220
784
0
3,991
18,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,250
Gold Earned
23,806
222
Minions Killed
105
0
Camps Cleared
0
1,052,792
Distance Traveled
956,652
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,893
718
30
3
0
203,921
2
L
Tsukuyomi
4,344
395
21
2
0
216,827
1
L
Chaac
4,253
387
9
1
0
208,514
0
W
Arachne
7,871
716
62
6
0
251,337
0
L
Thor
5,234
476
17
2
0
185,728
4
W
Horus
6,407
582
35
3
0
208,375
1
L
Neith
5,838
531
40
4
0
194,215
0
L
Sol
4,137
376
18
2
0
151,368
0
W
Izanami
8,102
737
70
6
0
233,209
1
W
Olorun
5,977
543
25
2
0
155,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role