Player Matchup

Bellona
Bellona
DYVIEWS
Bellona
Level 4
God Stats
3W - 1L
1,937 SR
Queue Stats
3W - 4L
1,609 Elo+
Solo
Ra
Ra
RafaSG13
Ra
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
119W - 104L
1,603 Elo+
Party 2
Artemis
Artemis
WooJabo
Artemis
Level 15
God Stats
1W - 2L
1,772 SR
Queue Stats
9W - 12L
1,866 Elo+
Solo
Scylla
Scylla
alexnm21
Scylla
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 57L
1,623 Elo+
Party 2
Hercules
Hercules
hijoymalo
Hercules
Level 84
God Stats
1W - 1L
1,293 SR
Queue Stats
17W - 9L
1,715 Elo+
Party 2
Team Averages
Level 29
1,600 SR
1,683 Elo+

VS

Team Averages
Level 22
1,539 SR
1,528 Elo+
Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CheChene
Morgan Le Fay
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 41L
1,508 Elo+
Party 1
Neith
Neith
Merlin2212
Neith
Level 28
God Stats
10W - 8L
1,695 SR
Queue Stats
54W - 45L
1,553 Elo+
Solo
Gilgamesh
Gilgamesh
Nontg
Gilgamesh
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,612 Elo+
Solo
Hel
Hel
Qontinent
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DYVIEWS
Bellona
16
3 / 6 / 6
11,253
450
12,971
20,126
25,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
4 / 9 / 3
12,018
481
6,834
18,141
8,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
WooJabo
Artemis
15
3 / 9 / 4
9,856
394
9,507
17,549
6,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
alexnm21
Scylla
18
7 / 8 / 6
11,557
462
17,763
18,876
7,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
hijoymalo
Hercules
13
1 / 6 / 5
9,463
379
9,834
29,098
35,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
23 / 2 / 3
17,708
708
39,214
23,340
13,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morgan Le Fay
CheChene
Morgan Le Fay
17
2 / 5 / 5
11,808
472
9,206
14,904
7,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
19
6 / 3 / 8
12,837
513
14,962
15,356
6,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Nontg
Gilgamesh
18
3 / 4 / 7
11,991
480
8,271
17,939
20,283
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 6
10,936
437
8,931
18,165
21,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
67
18
Kills
38
38
Deaths
19
24
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
23
2
3
12.25
W
Morgan Le Fay
CheChene
Morgan Le Fay
2
5
5
0.9
L
Bellona
DYVIEWS
Bellona
3
6
6
1
W
Neith
6
3
8
3.33
W
Gilgamesh
Nontg
Gilgamesh
3
4
7
1.63
W
4
5
6
1.4
L
4
9
3
0.61
L
Artemis
WooJabo
Artemis
3
9
4
0.56
L
Scylla
alexnm21
Scylla
7
8
6
1.25
L
Hercules
hijoymalo
Hercules
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,909
Damage
80,584
103,790
Taken
89,704
84,535
Mitigated
68,596
21,092
Healing
33,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
39,214
26,898
0
9,486
23,340
13,106
1,125
6,753
16,312
0
209,336
W
Morgan Le Fay
CheChene
Morgan Le Fay
9,206
639
0
2,339
14,904
7,530
661
5,378
9,400
83,006
0
L
Bellona
DYVIEWS
Bellona
12,971
3,554
0
1,414
20,126
25,609
338
3,571
16,555
18,022
51,118
W
Neith
14,962
4,601
0
3,344
15,356
6,292
7,261
4,447
10,887
0
91,871
W
Gilgamesh
Nontg
Gilgamesh
8,271
1,055
0
2,892
17,939
20,283
919
5,518
12,379
0
55,062
W
8,931
2,356
4,983
10,189
18,165
21,385
1,169
5,859
12,184
22,018
0
L
6,834
569
1,284
3,161
18,141
8,695
0
2,489
15,652
58,321
0
L
Artemis
WooJabo
Artemis
9,507
3,331
0
3,566
17,549
6,632
168
3,476
14,073
0
63,394
L
Scylla
alexnm21
Scylla
17,763
2,338
119
6,040
18,876
7,636
0
2,356
16,520
67,985
0
L
Hercules
hijoymalo
Hercules
9,834
2,981
0
5,508
29,098
35,963
0
6,245
22,853
0
40,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,147
Gold Earned
65,280
503
Minions Killed
664
0
Camps Cleared
0
2,177,544
Distance Traveled
2,316,211
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
17,708
708
242
10
0
579,533
2
W
Morgan Le Fay
11,808
472
134
5
0
449,619
5
L
Bellona
11,253
450
119
5
0
471,364
1
W
Neith
12,837
513
150
6
0
361,951
2
W
Gilgamesh
11,991
480
115
5
0
494,508
2
W
Hel
10,936
437
23
1
0
430,600
10
L
Ra
12,018
481
132
5
0
461,934
2
L
Artemis
9,856
394
87
3
0
355,856
3
L
Scylla
11,557
462
96
4
0
445,394
4
L
Hercules
9,463
379
69
3
0
442,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role