Player Matchup

Horus
Horus
Silver II
 
Horus
Silver II
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Silver I
ELJOYAS
Hel
Silver I
Level 125
God Stats
3W - 2L
1,954 SR
Queue Stats
7W - 7L
1,583 MMR
Party 1
Anhur
Anhur
Silver I
ThalesOfMilethus
Anhur
Silver I
Level 141
God Stats
2W - 1L
1,879 SR
Queue Stats
7W - 7L
1,583 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,778 SR
1,555 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 87
1,592 SR
1,891 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
SpeedRunToGM69
Morgan Le Fay
Gold I
Level 32
God Stats
1W - 0L
1,903 SR
Queue Stats
17W - 1L
1,905 MMR
Party 2
Cabrakan
Cabrakan
Platinum V
Thorín
Cabrakan
Platinum V
Level 160
God Stats
1W - 0L
1,377 SR
Queue Stats
27W - 2L
1,954 MMR
Party 2
Osiris
Osiris
Gold III
hvvvjc
Osiris
Gold III
Level 68
God Stats
4W - 2L
1,496 SR
Queue Stats
25W - 10L
1,814 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 8 / 0
6,561
656
4,264
14,128
14,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hel
10
0 / 3 / 1
6,141
614
5,055
8,241
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 3 / 1
6,262
626
5,048
7,206
2,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThothArtioOdinAphroditePersephone

VS

Bans
TiamatCupidGebArtemisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
SpeedRunToGM69
Morgan Le Fay
13
5 / 0 / 9
7,961
796
10,546
4,942
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Thorín
Cabrakan
10
0 / 0 / 13
6,862
686
5,447
10,973
7,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Osiris
hvvvjc
Osiris
12
9 / 1 / 5
8,403
840
10,279
11,317
12,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
1
Kills
14
14
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
8
0
0.13
L
Hel
0
3
1
0.17
W
Morgan Le Fay
SpeedRunToGM69
Morgan Le Fay
5
0
9
9.5
L
0
3
1
0.17
W
Cabrakan
Thorín
Cabrakan
0
0
13
6.5
W
Osiris
hvvvjc
Osiris
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,367
Damage
26,272
29,575
Taken
27,232
18,963
Mitigated
21,430
10,475
Healing
12,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,264
1,981
463
1,212
14,128
14,003
0
7,919
5,435
0
9,901
L
Hel
5,055
0
4,088
3,673
8,241
2,688
0
4,478
3,210
18,807
0
W
Morgan Le Fay
SpeedRunToGM69
Morgan Le Fay
10,546
1,278
0
1,020
4,942
1,780
704
772
4,170
30,812
0
L
5,048
2,327
0
1,039
7,206
2,272
0
4,349
2,346
0
25,829
W
Cabrakan
Thorín
Cabrakan
5,447
578
0
5,660
10,973
7,526
52
2,469
8,504
17,293
0
W
Osiris
hvvvjc
Osiris
10,279
2,619
0
5,622
11,317
12,124
354
2,328
8,989
7,911
24,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,964
Gold Earned
23,226
114
Minions Killed
124
3
Camps Cleared
6
569,582
Distance Traveled
590,697
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,561
656
16
2
1
165,277
5
L
Hel
6,141
614
22
2
1
220,211
4
W
Morgan Le Fay
7,961
796
52
5
1
192,739
4
L
Anhur
6,262
626
76
8
1
184,094
2
W
Cabrakan
6,862
686
17
2
1
195,247
1
W
Osiris
8,403
840
55
6
4
202,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role