Player Matchup

Artemis
Artemis
ADDYBOI
Artemis
Level 47
God Stats
2W - 2L
1,330 SR
Queue Stats
46W - 62L
1,406 Elo+
Party 1
Xing Tian
Xing Tian
Strider4113
Xing Tian
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 82L
1,393 Elo+
Party 1
Zeus
Zeus
UndauntedEclipse
Zeus
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
120W - 110L
1,441 Elo+
Party 1
Team Averages
Level 29
1,443 SR
1,414 Elo+

VS

Team Averages
Level 45
1,456 SR
1,265 Elo+
Cthulhu
Cthulhu
Skavenger8
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 110L
1,267 Elo+
Party 2
Anubis
Anubis
eazie13
Anubis
Level 68
God Stats
22W - 16L
1,367 SR
Queue Stats
165W - 230L
1,310 Elo+
Party 2
Apollo
Apollo
pedfam1327280512
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ADDYBOI
Artemis
13
6 / 0 / 14
10,079
720
13,240
7,302
2,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Strider4113
Xing Tian
14
4 / 1 / 21
11,001
786
7,303
13,049
11,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
15 / 0 / 8
11,447
818
22,076
9,241
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Skavenger8
Cthulhu
10
0 / 7 / 0
7,303
522
9,624
21,135
18,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
eazie13
Anubis
11
0 / 7 / 1
7,646
546
4,318
11,714
4,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 11 / 0
7,754
554
3,541
14,764
6,174
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
25
Kills
1
1
Deaths
25
43
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
ADDYBOI
Artemis
6
0
14
13
L
Cthulhu
Skavenger8
Cthulhu
0
7
0
0
W
Xing Tian
Strider4113
Xing Tian
4
1
21
14.5
W
15
0
8
19
L
Anubis
eazie13
Anubis
0
7
1
0.07
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,619
Damage
17,483
29,592
Taken
47,613
16,662
Mitigated
29,628
9,989
Healing
2,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ADDYBOI
Artemis
13,240
8,862
0
2,713
7,302
2,238
1,609
3,340
3,472
0
41,021
L
Cthulhu
Skavenger8
Cthulhu
9,624
1,113
289
1,409
21,135
18,970
0
11,349
9,309
17,418
0
W
Xing Tian
Strider4113
Xing Tian
7,303
808
0
4,906
13,049
11,281
276
4,160
8,423
14,921
0
W
22,076
4,048
0
2,370
9,241
3,143
789
5,374
3,451
56,307
0
L
Anubis
eazie13
Anubis
4,318
239
0
1,054
11,714
4,484
0
7,541
3,883
27,164
0
L
3,541
1,647
0
0
14,764
6,174
0
9,521
4,817
0
12,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,527
Gold Earned
22,703
149
Minions Killed
90
9
Camps Cleared
2
734,353
Distance Traveled
615,251
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,079
720
57
4
1
233,988
0
L
Cthulhu
7,303
522
26
2
1
241,628
1
W
Xing Tian
11,001
786
17
1
0
264,189
0
W
Zeus
11,447
818
75
5
8
236,176
1
L
Anubis
7,646
546
38
3
1
199,491
1
L
Apollo
7,754
554
26
2
0
174,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role