Player Matchup

Xing Tian
Xing Tian
Fluhgy
Xing Tian
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
423W - 423L
1,465 Elo+
Party 2
Awilix
Awilix
mr_SkereXD-_-
Awilix
Level 85
God Stats
5W - 2L
1,610 SR
Queue Stats
68W - 82L
1,406 Elo+
Solo
Discordia
Discordia
syhme
Discordia
Level 47
God Stats
15W - 20L
1,456 SR
Queue Stats
575W - 598L
1,464 Elo+
Party 2
Team Averages
Level 66
1,522 SR
1,445 Elo+

VS

Team Averages
Level 53
1,526 SR
1,369 Elo+
Sol
Sol
AMiniD0nut
Sol
Level 127
God Stats
11W - 11L
1,695 SR
Queue Stats
187W - 176L
1,394 Elo+
Party 1
Hercules
Hercules
ConradRG
Hercules
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 18L
1,280 Elo+
Solo
Cerberus
Cerberus
MOCHI5160
Cerberus
Level 25
God Stats
28W - 26L
1,385 SR
Queue Stats
163W - 178L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Fluhgy
Xing Tian
15
0 / 2 / 13
11,734
690
5,862
22,782
22,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 3 / 5
12,026
707
13,971
14,021
5,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Discordia
syhme
Discordia
16
6 / 3 / 5
11,632
684
12,445
7,032
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
10,795
635
17,207
13,320
3,570
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
ConradRG
Hercules
5
0 / 3 / 1
8,252
485
0
3,332
776
Cerberus
MOCHI5160
Cerberus
15
2 / 6 / 4
10,488
617
12,493
21,767
20,770
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
7
8
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
4
2
1.5
L
Hercules
ConradRG
Hercules
0
3
1
0.17
W
Xing Tian
Fluhgy
Xing Tian
0
2
13
3.25
L
Cerberus
MOCHI5160
Cerberus
2
6
4
0.67
W
7
3
5
3.17
W
Discordia
syhme
Discordia
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,278
Damage
29,700
43,835
Taken
38,419
30,884
Mitigated
25,116
11,340
Healing
7,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,207
3,913
0
3,471
13,320
3,570
0
5,947
7,373
51,681
0
L
Hercules
ConradRG
Hercules
0
0
0
0
3,332
776
0
3,332
0
0
0
W
Xing Tian
Fluhgy
Xing Tian
5,862
543
566
6,306
22,782
22,124
224
14,325
7,956
22,209
0
L
Cerberus
MOCHI5160
Cerberus
12,493
284
0
4,055
21,767
20,770
0
9,553
12,214
36,444
0
W
13,971
5,245
0
4,468
14,021
5,951
1,256
11,274
2,628
0
50,474
W
Discordia
syhme
Discordia
12,445
746
0
0
7,032
2,809
1,197
4,685
2,347
50,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
29,535
221
Minions Killed
162
11
Camps Cleared
4
884,628
Distance Traveled
513,297
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,795
635
93
5
2
242,302
4
L
Hercules
8,252
485
0
0
0
1,857
0
W
Xing Tian
11,734
690
30
2
0
298,004
0
L
Cerberus
10,488
617
69
4
2
269,138
3
W
Awilix
12,026
707
88
5
7
265,217
3
W
Discordia
11,632
684
103
6
4
321,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role