Player Matchup

Anhur
Anhur
Arayo
Anhur
Level 123
God Stats
4W - 0L
1,863 SR
Queue Stats
79W - 40L
1,691 Elo+
Party 1
Geb
Geb
Flan25
Geb
Level 46
God Stats
26W - 10L
1,668 SR
Queue Stats
178W - 62L
1,793 Elo+
Party 1
Aphrodite
Aphrodite
LucyAlerion
Aphrodite
Level 129
God Stats
8W - 0L
1,774 SR
Queue Stats
196W - 85L
1,774 Elo+
Party 1
Ullr
Ullr
Redial12
Ullr
Level 129
God Stats
10W - 1L
1,807 SR
Queue Stats
173W - 89L
1,783 Elo+
Party 1
Sylvanus
Sylvanus
Vermillion12
Sylvanus
Level 125
God Stats
10W - 1L
1,776 SR
Queue Stats
85W - 47L
1,673 Elo+
Party 1
Team Averages
Level 110
1,778 SR
1,743 Elo+

VS

Team Averages
Level 50
1,572 SR
1,493 Elo+
Erlang Shen
Erlang Shen
Dark9Terminator
Erlang Shen
Level 44
God Stats
1W - 4L
1,277 SR
Queue Stats
215W - 256L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
Obeasy7676
Gilgamesh
Level 49
God Stats
27W - 18L
1,638 SR
Queue Stats
112W - 116L
1,436 Elo+
Solo
Janus
Janus
RedRosesForYou
Janus
Level 39
God Stats
4W - 1L
1,664 SR
Queue Stats
177W - 108L
1,663 Elo+
Party 2
Izanami
Izanami
SlaterBater
Izanami
Level 29
God Stats
7W - 5L
1,753 SR
Queue Stats
91W - 70L
1,581 Elo+
Party 2
Ymir
Ymir
camelcı
Ymir
Level 88
God Stats
49W - 51L
1,529 SR
Queue Stats
1,133W - 1,255L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Arayo
Anhur
11
5 / 0 / 2
6,991
636
6,507
7,862
3,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Geb
Flan25
Geb
9
3 / 0 / 9
6,463
588
3,740
7,769
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
LucyAlerion
Aphrodite
11
2 / 0 / 5
6,694
609
4,799
7,810
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
11
3 / 2 / 3
6,980
635
3,909
6,747
2,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Vermillion12
Sylvanus
10
4 / 1 / 3
6,161
560
5,874
6,126
2,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dark9Terminator
Erlang Shen
11
1 / 4 / 0
6,161
560
4,598
7,446
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Obeasy7676
Gilgamesh
9
1 / 3 / 1
5,783
526
4,263
8,616
2,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,871
443
5,038
3,205
610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
SlaterBater
Izanami
10
1 / 1 / 0
5,859
533
3,948
5,301
1,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
7
0 / 7 / 1
4,820
438
2,005
11,700
4,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
17
Kills
3
3
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
Arayo
Anhur
5
0
2
6
L
Erlang Shen
Dark9Terminator
Erlang Shen
1
4
0
0.25
W
Geb
Flan25
Geb
3
0
9
7.5
W
Aphrodite
LucyAlerion
Aphrodite
2
0
5
4.5
L
Gilgamesh
Obeasy7676
Gilgamesh
1
3
1
0.5
L
0
2
0
0
W
Ullr
3
2
3
2.25
L
Izanami
SlaterBater
Izanami
1
1
0
1
W
Sylvanus
Vermillion12
Sylvanus
4
1
3
5.5
L
Ymir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
19,852
36,314
Taken
36,268
15,248
Mitigated
12,460
17,336
Healing
4,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Arayo
Anhur
6,507
2,812
0
3,079
7,862
3,045
52
1,412
6,352
0
43,355
L
Erlang Shen
Dark9Terminator
Erlang Shen
4,598
2,446
0
947
7,446
3,350
1,052
0
7,446
0
29,958
W
Geb
Flan25
Geb
3,740
627
0
1,344
7,769
4,769
0
1,299
6,390
10,558
0
W
Aphrodite
LucyAlerion
Aphrodite
4,799
635
2,616
5,266
7,810
2,944
232
2,726
4,776
33,697
0
L
Gilgamesh
Obeasy7676
Gilgamesh
4,263
835
0
1,550
8,616
2,574
0
2,921
5,565
0
30,934
L
5,038
121
0
290
3,205
610
0
652
2,517
18,109
0
W
Ullr
3,909
1,946
0
1,426
6,747
2,011
427
0
6,747
0
36,564
L
Izanami
SlaterBater
Izanami
3,948
3,295
0
1,132
5,301
1,371
0
2,663
2,596
0
40,657
W
Sylvanus
Vermillion12
Sylvanus
5,874
2,533
877
2,728
6,126
2,479
0
1,112
5,006
28,216
7,927
L
Ymir
2,005
256
90
802
11,700
4,555
0
6,872
4,670
13,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,289
Gold Earned
27,494
319
Minions Killed
262
0
Camps Cleared
0
1,119,395
Distance Traveled
1,062,680
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,991
636
86
8
0
234,757
1
L
Erlang Shen
6,161
560
61
6
0
204,690
4
W
Geb
6,463
588
11
1
0
242,521
2
W
Aphrodite
6,694
609
70
6
0
231,768
2
L
Gilgamesh
5,783
526
66
6
0
239,075
1
L
Janus
4,871
443
43
4
0
205,748
1
W
Ullr
6,980
635
86
8
0
203,386
2
L
Izanami
5,859
533
72
7
0
214,307
3
W
Sylvanus
6,161
560
66
6
0
206,963
1
L
Ymir
4,820
438
20
2
0
198,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role