Player Matchup

Skadi
Skadi
Faythereal
Skadi
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 79L
1,510 Elo+
Party 1
Loki
Loki
JJMASTER69
Loki
Level 159
God Stats
17W - 7L
1,711 SR
Queue Stats
293W - 217L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
Polarity17
Cthulhu
Level 16
God Stats
8W - 6L
1,487 SR
Queue Stats
241W - 198L
1,525 Elo+
Party 1
Ra
Ra
SmiterDan
Ra
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 102L
1,573 Elo+
Party 1
Amaterasu
Amaterasu
Sushiroll02
Amaterasu
Level 20
God Stats
17W - 14L
1,558 SR
Queue Stats
369W - 325L
1,461 Elo+
Party 1
Team Averages
Level 75
1,551 SR
1,536 Elo+

VS

Team Averages
Level 33
1,328 SR
1,446 Elo+
Tiamat
Tiamat
IIILKA
Tiamat
Level 43
God Stats
9W - 22L
1,234 SR
Queue Stats
149W - 148L
1,429 Elo+
Party 2
Bellona
Bellona
Karma1811
Bellona
Level 40
God Stats
3W - 5L
1,306 SR
Queue Stats
55W - 64L
1,448 Elo+
Party 3
Janus
Janus
Motiionns
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,433 Elo+
Party 3
Heimdallr
Heimdallr
SabatonOchka
Heimdallr
Level 27
God Stats
7W - 10L
1,332 SR
Queue Stats
151W - 154L
1,430 Elo+
Party 2
Jormungandr
Jormungandr
ShadowA15
Jormungandr
Level 29
God Stats
0W - 2L
1,270 SR
Queue Stats
75W - 103L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
5 / 3 / 4
11,514
480
7,668
15,419
5,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
21 / 3 / 3
14,546
606
23,205
16,012
6,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cthulhu
Polarity17
Cthulhu
18
1 / 1 / 14
11,569
482
8,780
18,773
23,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
7 / 2 / 8
12,976
541
19,059
23,988
11,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Sushiroll02
Amaterasu
17
1 / 9 / 6
10,432
435
6,978
22,227
22,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
IIILKA
Tiamat
18
3 / 9 / 0
11,360
473
8,832
17,135
9,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Karma1811
Bellona
17
6 / 3 / 7
11,546
481
22,392
25,164
21,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Motiionns
Janus
15
4 / 10 / 4
10,452
436
13,179
14,956
4,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Heimdallr
SabatonOchka
Heimdallr
16
4 / 8 / 2
10,770
449
12,498
18,646
7,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
ShadowA15
Jormungandr
14
0 / 5 / 3
8,505
354
8,118
15,321
12,208
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
35
Kills
17
18
Deaths
35
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Skadi
5
3
4
2.33
L
Tiamat
IIILKA
Tiamat
3
9
0
0.33
W
21
3
3
7.5
L
Bellona
Karma1811
Bellona
6
3
7
3.17
L
Janus
Motiionns
Janus
4
10
4
0.6
W
Cthulhu
Polarity17
Cthulhu
1
1
14
8
L
Heimdallr
SabatonOchka
Heimdallr
4
8
2
0.63
L
Jormungandr
ShadowA15
Jormungandr
0
5
3
0.3
W
7
2
8
5.5
W
Amaterasu
Sushiroll02
Amaterasu
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,690
Damage
65,019
96,419
Taken
91,222
69,254
Mitigated
55,683
29,008
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
7,668
3,414
0
4,060
15,419
5,424
850
4,001
11,372
0
93,936
L
Tiamat
IIILKA
Tiamat
8,832
1,287
0
2,262
17,135
9,505
28
2,053
15,082
67,809
0
W
23,205
10,750
0
2,011
16,012
6,912
589
4,726
10,884
0
107,634
L
Bellona
Karma1811
Bellona
22,392
6,599
0
6,205
25,164
21,768
100
10,165
14,253
0
71,862
L
Janus
Motiionns
Janus
13,179
797
0
125
14,956
4,755
0
6,048
8,861
48,185
0
W
Cthulhu
Polarity17
Cthulhu
8,780
593
528
1,904
18,773
23,268
439
5,457
13,110
48,262
0
L
Heimdallr
SabatonOchka
Heimdallr
12,498
7,847
0
3,363
18,646
7,447
1,078
4,696
13,950
0
66,012
L
Jormungandr
ShadowA15
Jormungandr
8,118
835
0
2,896
15,321
12,208
21
5,046
10,225
50,099
0
W
19,059
1,519
3,447
12,909
23,988
11,300
1,370
9,206
14,388
116,871
0
W
Amaterasu
Sushiroll02
Amaterasu
6,978
1,987
0
4,149
22,227
22,350
559
5,437
16,455
792
46,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,037
Gold Earned
52,633
660
Minions Killed
522
0
Camps Cleared
0
2,363,393
Distance Traveled
2,038,615
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,514
480
127
5
0
435,404
7
L
Tiamat
11,360
473
150
6
0
429,508
0
W
Loki
14,546
606
167
7
0
468,007
0
L
Bellona
11,546
481
109
5
0
458,450
0
L
Janus
10,452
436
84
4
0
386,494
5
W
Cthulhu
11,569
482
81
3
0
492,763
8
L
Heimdallr
10,770
449
116
5
0
406,616
6
L
Jormungandr
8,505
354
63
3
0
357,547
1
W
Ra
12,976
541
190
8
0
526,909
6
W
Amaterasu
10,432
435
95
4
0
440,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role