Player Matchup

Tsukuyomi
Tsukuyomi
Gakomxari
Tsukuyomi
Level 23
God Stats
20W - 21L
1,159 SR
Queue Stats
96W - 106L
1,386 Elo+
Solo
Rama
Rama
JazzP12
Rama
Level 29
God Stats
1W - 2L
1,198 SR
Queue Stats
56W - 55L
1,600 Elo+
Solo
Artio
Artio
NyanJustin
Artio
Level 18
God Stats
11W - 6L
1,813 SR
Queue Stats
125W - 138L
1,637 Elo+
Solo
Athena
Athena
randomrebe1
Athena
Level 15
God Stats
15W - 17L
1,523 SR
Queue Stats
56W - 59L
1,547 Elo+
Solo
Ra
Ra
一剑独尊
Ra
Level 29
God Stats
20W - 15L
1,595 SR
Queue Stats
144W - 144L
1,484 Elo+
Solo
Team Averages
Level 23
1,458 SR
1,531 Elo+

VS

Team Averages
Level 14
1,574 SR
1,528 Elo+
Raijin
Raijin
HidingSniper
Raijin
Level 31
God Stats
1W - 1L
1,725 SR
Queue Stats
59W - 56L
1,596 Elo+
Party 1
Geb
Geb
Superpuch
Geb
Level 13
God Stats
4W - 4L
1,837 SR
Queue Stats
44W - 25L
1,724 Elo+
Solo
Camazotz
Camazotz
WatchfulSins
Camazotz
Level 18
God Stats
3W - 15L
1,307 SR
Queue Stats
22W - 31L
1,345 Elo+
Party 1
Yemoja
Yemoja
dopeviced
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Solo
Neith
Neith
huanlajian
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gakomxari
Tsukuyomi
9
3 / 0 / 1
5,595
560
2,679
5,311
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
JazzP12
Rama
11
3 / 0 / 3
6,229
623
2,763
5,640
1,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
10
0 / 2 / 1
5,474
547
2,915
9,055
5,132
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Athena
9
3 / 0 / 4
6,509
651
1,837
3,585
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 0 / 3
6,463
646
2,839
2,699
816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 1 / 0
5,470
547
2,112
4,132
1,468
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
6,128
613
5,647
5,894
3,875
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
WatchfulSins
Camazotz
7
0 / 2 / 0
4,467
447
934
3,937
1,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
dopeviced
Yemoja
3
0 / 0 / 0
3,788
379
227
833
285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
7
0 / 6 / 0
4,247
425
1,426
5,087
991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
2
2
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Gakomxari
Tsukuyomi
3
0
1
3.5
L
Raijin
0
1
0
0
W
Rama
JazzP12
Rama
3
0
3
4.5
W
Artio
0
2
1
0.25
L
2
1
0
2
L
Camazotz
WatchfulSins
Camazotz
0
2
0
0
L
Yemoja
dopeviced
Yemoja
0
0
0
0
L
Neith
0
6
0
0
W
Athena
3
0
4
5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,033
Damage
10,346
26,290
Taken
19,883
12,121
Mitigated
7,835
10,361
Healing
6,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Gakomxari
Tsukuyomi
2,679
597
0
2,613
5,311
1,585
596
1,288
4,023
0
24,003
L
Raijin
2,112
0
0
1,223
4,132
1,468
0
2,006
2,126
35,985
0
W
Rama
JazzP12
Rama
2,763
2,093
0
2,070
5,640
1,706
2,534
1,388
4,252
0
40,904
W
Artio
2,915
379
0
3,527
9,055
5,132
0
3,539
5,516
20,901
0
L
5,647
1,074
0
2,679
5,894
3,875
0
3,116
2,778
36,320
0
L
Camazotz
WatchfulSins
Camazotz
934
68
0
1,545
3,937
1,216
0
594
3,343
0
16,690
L
Yemoja
dopeviced
Yemoja
227
53
187
209
833
285
0
312
521
2,440
0
L
Neith
1,426
367
0
397
5,087
991
0
1,563
3,524
0
15,394
W
Athena
1,837
807
0
1,397
3,585
2,882
528
622
2,963
12,646
0
W
2,839
0
195
559
2,699
816
0
1,149
1,550
36,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,270
Gold Earned
24,100
313
Minions Killed
232
0
Camps Cleared
0
1,015,672
Distance Traveled
882,103
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,595
560
56
6
0
212,323
3
L
Raijin
5,470
547
74
7
0
206,489
6
W
Rama
6,229
623
97
10
0
161,149
4
W
Artio
5,474
547
56
6
0
205,054
0
L
Geb
6,128
613
88
9
0
193,795
0
L
Camazotz
4,467
447
39
4
0
217,663
0
L
Yemoja
3,788
379
5
1
0
81,692
0
L
Neith
4,247
425
26
3
0
182,464
1
W
Athena
6,509
651
15
2
0
217,922
3
W
Ra
6,463
646
89
9
0
219,224
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role