Player Matchup

Geb
Geb
Masters
Crazyyyyyyyyyyy
Geb
Masters
Level 119
God Stats
1W - 2L
1,680 SR
Queue Stats
152W - 149L
2,678 MMR
Solo
Cthulhu
Cthulhu
Diamond I
Sαger
Cthulhu
Diamond I
Level 160
God Stats
4W - 6L
1,894 SR
Queue Stats
233W - 147L
2,755 MMR
Solo
Heimdallr
Heimdallr
Masters
VøiđSeeker
Heimdallr
Masters
Level 160
God Stats
7W - 7L
1,803 SR
Queue Stats
508W - 489L
2,599 MMR
Solo
Loki
Loki
Masters
nerius12
Loki
Masters
Level 160
God Stats
4W - 5L
1,739 SR
Queue Stats
570W - 555L
2,638 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
Ŏzzy
Morgan Le Fay
Masters
Level 66
God Stats
6W - 4L
1,924 SR
Queue Stats
212W - 194L
2,656 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 133
1,808 SR
2,665 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 126
1,471 SR
2,180 MMR
Ao Kuang
Ao Kuang
Diamond I
 
Ao Kuang
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond I
Duck3y
Cu Chulainn
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 112L
2,639 MMR
Solo
Ganesha
Ganesha
Diamond I
iNPC
Ganesha
Diamond I
Level 118
God Stats
3W - 4L
1,386 SR
Queue Stats
299W - 317L
2,558 MMR
Solo
Hou Yi
Hou Yi
Diamond I
minicarway
Hou Yi
Diamond I
Level 84
God Stats
26W - 14L
1,471 SR
Queue Stats
375W - 333L
2,702 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,201
424
4,892
12,170
8,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Sαger
Cthulhu
15
1 / 2 / 2
8,703
512
11,432
16,462
10,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
VøiđSeeker
Heimdallr
16
1 / 4 / 0
9,035
531
9,791
12,515
4,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
14
2 / 5 / 0
8,034
473
3,643
12,449
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Ŏzzy
Morgan Le Fay
13
0 / 4 / 0
7,721
454
6,454
11,580
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ArtioOdinTiamatArtemis

VS

Bans
SobekDa JiKhepriYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
6 / 0 / 5
10,876
640
8,120
10,951
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
 
Ullr
18
6 / 0 / 7
10,767
633
19,300
13,029
6,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Duck3y
Cu Chulainn
18
5 / 0 / 9
10,708
630
11,529
13,083
11,921
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
iNPC
Ganesha
14
0 / 2 / 13
8,059
474
5,867
11,495
9,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
minicarway
Hou Yi
17
1 / 2 / 2
10,542
620
5,282
12,086
4,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
18
18
Deaths
4
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
0
5
8.5
W
Ullr
 
Ullr
6
0
7
9.5
L
0
3
2
0.33
W
Cu Chulainn
Duck3y
Cu Chulainn
5
0
9
9.5
L
Cthulhu
Sαger
Cthulhu
1
2
2
1
L
Heimdallr
VøiđSeeker
Heimdallr
1
4
0
0.25
W
Ganesha
iNPC
Ganesha
0
2
13
3.25
W
Hou Yi
minicarway
Hou Yi
1
2
2
1
L
Loki
2
5
0
0.4
L
Morgan Le Fay
Ŏzzy
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,212
Damage
50,098
65,176
Taken
60,644
32,895
Mitigated
36,002
18,008
Healing
25,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,120
726
0
7,532
10,951
4,638
395
2,974
7,801
79,716
0
W
Ullr
 
Ullr
19,300
8,847
0
7,304
13,029
6,033
93
6,076
6,859
0
105,264
L
4,892
566
1,484
1,944
12,170
8,950
0
2,941
9,229
25,825
0
W
Cu Chulainn
Duck3y
Cu Chulainn
11,529
2,102
0
4,081
13,083
11,921
42
4,420
7,930
6,740
71,659
L
Cthulhu
Sαger
Cthulhu
11,432
769
423
6,042
16,462
10,722
0
3,546
12,916
61,291
0
L
Heimdallr
VøiđSeeker
Heimdallr
9,791
4,411
0
2,910
12,515
4,125
0
2,691
9,824
0
71,635
W
Ganesha
iNPC
Ganesha
5,867
567
218
2,336
11,495
9,354
75
6,049
5,176
24,229
0
W
Hou Yi
minicarway
Hou Yi
5,282
2,056
0
4,450
12,086
4,056
183
2,136
9,855
0
89,514
L
Loki
3,643
283
0
3,572
12,449
4,259
0
3,741
8,708
0
55,648
L
Morgan Le Fay
Ŏzzy
Morgan Le Fay
6,454
178
0
1,633
11,580
4,839
0
2,537
9,043
58,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,694
Gold Earned
50,952
531
Minions Killed
714
0
Camps Cleared
0
1,753,525
Distance Traveled
1,910,521
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,876
640
158
9
0
416,888
5
W
Ullr
10,767
633
195
11
0
375,222
7
L
Geb
7,201
424
31
2
0
377,901
5
W
Cu Chulainn
10,708
630
171
10
0
383,593
3
L
Cthulhu
8,703
512
121
7
0
346,677
4
L
Heimdallr
9,035
531
139
8
0
320,257
3
W
Ganesha
8,059
474
5
0
0
400,496
8
W
Hou Yi
10,542
620
185
11
0
334,322
7
L
Loki
8,034
473
112
7
0
373,190
5
L
Morgan Le Fay
7,721
454
128
8
0
335,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role