Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kowalskiller
Anubis
Level 125
God Stats
11W - 21L
1,407 SR
Queue Stats
363W - 473L
1,408 Elo+
Solo
Chaac
Chaac
ßatataAmarga
Chaac
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 76L
1,638 Elo+
Solo
Team Averages
Level 137
1,469 SR
1,515 Elo+

VS

Team Averages
Level 130
1,561 SR
1,608 Elo+
Morgan Le Fay
Morgan Le Fay
H4rry22
Morgan Le Fay
Level 87
God Stats
27W - 15L
1,591 SR
Queue Stats
72W - 71L
1,514 Elo+
Solo
Sylvanus
Sylvanus
SirMarques
Sylvanus
Level 149
God Stats
2W - 1L
1,713 SR
Queue Stats
124W - 83L
1,671 Elo+
Party 1
Neith
Neith
xSasin
Neith
Level 154
God Stats
6W - 3L
1,378 SR
Queue Stats
140W - 100L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 1 / 2
10,231
639
10,184
16,589
12,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
1 / 6 / 7
9,496
594
5,785
11,414
5,163
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 7
9,335
583
13,713
18,034
17,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
H4rry22
Morgan Le Fay
13
1 / 4 / 6
9,648
603
9,403
9,471
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
SirMarques
Sylvanus
15
4 / 2 / 6
11,187
699
9,389
13,506
14,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
xSasin
Neith
15
6 / 2 / 4
10,795
675
20,874
13,285
5,369
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
8
Kills
11
11
Deaths
8
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
1
2
7
W
Morgan Le Fay
H4rry22
Morgan Le Fay
1
4
6
1
L
Anubis
1
6
7
0.75
W
Sylvanus
SirMarques
Sylvanus
4
2
6
3.5
W
Neith
xSasin
Neith
6
2
4
4
L
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,682
Damage
39,666
46,037
Taken
36,262
34,706
Mitigated
23,783
12,791
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,184
2,943
0
3,354
16,589
12,403
979
6,374
9,837
0
31,954
W
Morgan Le Fay
H4rry22
Morgan Le Fay
9,403
586
0
1,513
9,471
3,908
102
511
8,960
35,455
0
L
Anubis
5,785
420
0
2,694
11,414
5,163
0
6,461
4,839
29,572
0
W
Sylvanus
SirMarques
Sylvanus
9,389
1,296
2,998
3,954
13,506
14,506
56
4,324
9,182
22,420
0
W
Neith
xSasin
Neith
20,874
12,535
0
5,418
13,285
5,369
1,534
1,237
12,048
0
50,372
L
13,713
2,012
0
6,743
18,034
17,140
0
5,568
11,963
0
39,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
31,630
175
Minions Killed
183
7
Camps Cleared
7
853,455
Distance Traveled
852,589
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,231
639
45
3
5
307,549
3
W
Morgan Le Fay
9,648
603
70
4
2
287,137
7
L
Anubis
9,496
594
64
4
0
249,974
5
W
Sylvanus
11,187
699
19
1
1
296,704
4
W
Neith
10,795
675
94
6
4
268,748
2
L
Chaac
9,335
583
66
4
2
295,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role