Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Ashhhuraa
Nemesis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,594 Elo+
Party 1
Bellona
Bellona
Pablopop20
Bellona
Level 6
God Stats
0W - 1L
1,669 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 46
1,556 SR
1,531 Elo+

VS

Team Averages
Level 100
1,576 SR
1,543 Elo+
Sol
Sol
 
Sol
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Eturnal Raven
Artio
Level 77
God Stats
19W - 7L
1,728 SR
Queue Stats
167W - 132L
1,531 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pablogienio
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 5 / 6
7,694
641
7,484
17,071
18,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Ashhhuraa
Nemesis
11
3 / 10 / 2
8,558
713
10,888
15,591
6,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Pablopop20
Bellona
11
3 / 3 / 3
8,011
668
9,577
16,318
19,804
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
8 / 2 / 8
9,498
792
23,209
16,733
7,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
7 / 3 / 9
10,304
859
6,896
16,748
16,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Muzen Cab
Pablogienio
Ah Muzen Cab
13
3 / 1 / 13
9,095
758
11,623
11,956
4,631
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
6
Kills
18
18
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
6
0.6
W
Sol
 
Sol
8
2
8
6
L
Nemesis
Ashhhuraa
Nemesis
3
10
2
0.4
W
7
3
9
3.83
W
Ah Muzen Cab
Pablogienio
Ah Muzen Cab
3
1
13
9.5
L
Bellona
Pablopop20
Bellona
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,949
Damage
41,728
48,980
Taken
45,437
44,887
Mitigated
27,903
9,618
Healing
27,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
7,484
2,806
1,605
5,602
17,071
18,403
392
9,353
7,718
19,317
0
W
Sol
 
Sol
23,209
10,181
0
10,518
16,733
7,021
1,625
3,490
13,243
54,783
0
L
Nemesis
Ashhhuraa
Nemesis
10,888
4,304
0
1,490
15,591
6,680
532
10,885
4,706
0
15,010
W
6,896
834
3,143
7,848
16,748
16,251
548
2,952
13,796
17,879
0
W
Ah Muzen Cab
Pablogienio
Ah Muzen Cab
11,623
5,484
529
5,914
11,956
4,631
764
2,828
9,128
0
36,087
L
Bellona
Pablopop20
Bellona
9,577
1,213
112
809
16,318
19,804
173
9,867
6,451
2,984
18,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,263
Gold Earned
28,897
63
Minions Killed
148
1
Camps Cleared
6
634,877
Distance Traveled
662,808
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,694
641
32
3
0
196,686
1
W
Sol
9,498
792
73
6
5
217,212
0
L
Nemesis
8,558
713
11
1
0
213,801
1
W
Artio
10,304
859
22
2
0
247,284
5
W
Ah Muzen Cab
9,095
758
53
4
1
198,312
0
L
Bellona
8,011
668
20
2
1
224,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role