Player Matchup

Scylla
Scylla
Ahmad63123
Scylla
Level 29
God Stats
1W - 5L
1,332 SR
Queue Stats
92W - 99L
1,345 Elo+
Party 1
Serqet
Serqet
FuryM9c
Serqet
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
67W - 94L
1,375 Elo+
Solo
Yemoja
Yemoja
MmDRaveN
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,137 Elo+
Party 1
Hachiman
Hachiman
OoilLuSioNoO
Hachiman
Level 17
God Stats
0W - 1L
1,770 SR
Queue Stats
4W - 2L
1,137 Elo+
Party 1
Chaac
Chaac
kanzert
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,137 Elo+
Party 1
Team Averages
Level 17
1,520 SR
1,226 Elo+

VS

Team Averages
Level 26
1,510 SR
1,397 Elo+
Amaterasu
Amaterasu
Kris150d
Amaterasu
Level 29
God Stats
2W - 0L
1,702 SR
Queue Stats
8W - 4L
1,462 Elo+
Solo
Skadi
Skadi
Lugyimin
Skadi
Level 28
God Stats
10W - 3L
1,598 SR
Queue Stats
107W - 144L
1,326 Elo+
Solo
Zeus
Zeus
VodkaCytrynovka
Zeus
Level 29
God Stats
13W - 13L
1,517 SR
Queue Stats
20W - 19L
1,559 Elo+
Solo
Nu Wa
Nu Wa
bobaiABoBA
Nu Wa
Level 26
God Stats
2W - 1L
1,231 SR
Queue Stats
91W - 96L
1,318 Elo+
Solo
Mulan
Mulan
黑帮诗人
Mulan
Level 20
God Stats
7W - 7L
1,500 SR
Queue Stats
25W - 31L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ahmad63123
Scylla
12
1 / 10 / 0
7,831
412
6,334
14,153
4,049
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
FuryM9c
Serqet
11
0 / 6 / 2
7,384
389
2,581
15,786
4,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
MmDRaveN
Yemoja
10
0 / 7 / 3
7,439
392
3,038
14,979
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
OoilLuSioNoO
Hachiman
12
2 / 9 / 0
7,804
411
5,827
15,325
5,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
kanzert
Chaac
14
1 / 8 / 0
8,651
455
7,846
18,048
16,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kris150d
Amaterasu
17
7 / 1 / 10
11,557
608
11,791
16,649
9,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Lugyimin
Skadi
16
7 / 0 / 12
11,282
594
4,702
3,683
1,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

17
12 / 2 / 11
11,702
616
17,151
8,268
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
16
5 / 1 / 11
11,427
601
15,953
7,935
2,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 0 / 9
12,089
636
10,964
10,546
10,142
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
93
4
Kills
40
40
Deaths
4
5
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ahmad63123
Scylla
1
10
0
0.1
L
Serqet
FuryM9c
Serqet
0
6
2
0.17
W
Amaterasu
Kris150d
Amaterasu
7
1
10
12
W
Skadi
Lugyimin
Skadi
7
0
12
13
L
Yemoja
MmDRaveN
Yemoja
0
7
3
0.21
L
Hachiman
OoilLuSioNoO
Hachiman
2
9
0
0.22
W
12
2
11
8.75
W
Nu Wa
5
1
11
10.5
L
Chaac
kanzert
Chaac
1
8
0
0.13
W
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,626
Damage
60,561
78,291
Taken
47,081
38,546
Mitigated
25,956
15,585
Healing
17,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ahmad63123
Scylla
6,334
524
358
1,493
14,153
4,049
0
8,223
5,449
39,931
0
L
Serqet
FuryM9c
Serqet
2,581
781
0
4,626
15,786
4,597
0
3,987
11,587
0
35,787
W
Amaterasu
Kris150d
Amaterasu
11,791
5,084
0
7,320
16,649
9,364
1,812
3,788
12,661
0
90,501
W
Skadi
Lugyimin
Skadi
4,702
716
0
923
3,683
1,221
4,748
705
2,978
0
43,402
L
Yemoja
MmDRaveN
Yemoja
3,038
663
1,552
1,316
14,979
8,650
74
7,983
6,795
12,524
0
L
Hachiman
OoilLuSioNoO
Hachiman
5,827
4,146
0
3,234
15,325
5,081
280
6,367
8,842
0
48,158
W
17,151
2,589
21
3,947
8,268
2,432
2,148
1,419
6,728
63,958
0
W
Nu Wa
15,953
3,143
286
2,413
7,935
2,797
6,169
4,012
3,833
58,746
0
L
Chaac
kanzert
Chaac
7,846
980
0
3,006
18,048
16,169
768
5,454
12,514
8,249
45,360
W
10,964
1,834
0
2,286
10,546
10,142
696
1,409
8,052
0
57,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,109
Gold Earned
58,057
344
Minions Killed
471
0
Camps Cleared
0
1,555,955
Distance Traveled
1,831,112
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,831
412
84
4
0
292,890
1
L
Serqet
7,384
389
64
3
0
284,049
5
W
Amaterasu
11,557
608
101
5
0
424,492
2
W
Skadi
11,282
594
86
5
0
346,175
3
L
Yemoja
7,439
392
21
1
0
337,747
0
L
Hachiman
7,804
411
82
4
0
310,119
1
W
Zeus
11,702
616
82
4
0
391,345
6
W
Nu Wa
11,427
601
83
4
0
342,029
2
L
Chaac
8,651
455
93
5
0
331,150
4
W
Mulan
12,089
636
119
6
0
327,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role