Player Matchup

Ullr
Ullr
Gold III
Mysstic
Ullr
Gold III
Level 135
God Stats
4W - 4L
1,672 SR
Queue Stats
30W - 12L
1,839 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold III
Rennsae
Morgan Le Fay
Gold III
Level 137
God Stats
3W - 0L
1,616 SR
Queue Stats
29W - 13L
1,839 MMR
Party 1
Xing Tian
Xing Tian
Gold III
unfrndlyfyr
Xing Tian
Gold III
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,839 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,596 SR
1,839 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 118
1,427 SR
1,737 MMR
Skadi
Skadi
Gold III
Th3_ImPECCABLE__
Skadi
Gold III
Level 98
God Stats
44W - 30L
1,686 SR
Queue Stats
208W - 226L
1,624 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum III
Th3_PiNNACLE__
Kuzenbo
Platinum III
Level 113
God Stats
1W - 5L
1,352 SR
Queue Stats
269W - 286L
1,778 MMR
Party 2
Janus
Janus
Platinum II
smoovemanjr
Janus
Platinum II
Level 142
God Stats
0W - 2L
1,244 SR
Queue Stats
507W - 556L
1,809 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Mysstic
Ullr
18
13 / 6 / 5
15,364
732
21,068
19,858
7,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
Rennsae
Morgan Le Fay
17
4 / 6 / 12
14,210
677
17,087
17,803
6,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
unfrndlyfyr
Xing Tian
17
3 / 1 / 15
14,784
704
12,236
21,149
29,217
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
AresPersephoneOdinBacchusTiamat

VS

Bans
AthenaDa JiIzanamiArtemisMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 6
13,715
653
16,913
17,730
6,210
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 3 / 7
11,767
560
14,640
22,754
32,817
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 12 / 5
12,654
603
13,804
15,542
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
31
20
Kills
13
13
Deaths
20
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ullr
Mysstic
Ullr
13
6
5
2.58
W
Morgan Le Fay
Rennsae
Morgan Le Fay
4
6
12
1.67
L
7
5
6
2
L
1
3
7
1.5
L
5
12
5
0.63
W
Xing Tian
unfrndlyfyr
Xing Tian
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,391
Damage
45,357
58,810
Taken
56,026
43,897
Mitigated
43,839
12,114
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Mysstic
Ullr
21,068
8,674
0
4,273
19,858
7,790
2,122
9,250
10,608
0
66,720
W
Morgan Le Fay
Rennsae
Morgan Le Fay
17,087
814
0
3,023
17,803
6,890
439
10,413
7,390
70,830
0
L
16,913
7,648
0
4,438
17,730
6,210
46
9,796
7,740
0
45,247
L
14,640
2,704
0
2,443
22,754
32,817
0
10,498
11,675
33,463
0
L
13,804
617
0
919
15,542
4,812
0
8,578
6,720
53,615
0
W
Xing Tian
unfrndlyfyr
Xing Tian
12,236
1,001
725
4,093
21,149
29,217
135
9,597
11,552
32,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
38,136
231
Minions Killed
194
10
Camps Cleared
6
1,141,696
Distance Traveled
1,011,508
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,364
732
78
4
5
373,669
9
W
Morgan Le Fay
14,210
677
116
6
4
343,390
3
L
Skadi
13,715
653
82
4
2
344,504
2
L
Kuzenbo
11,767
560
38
2
2
362,252
2
L
Janus
12,654
603
74
4
2
304,752
0
W
Xing Tian
14,784
704
37
2
1
424,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role