Player Matchup

Bacchus
Bacchus
DA DONBOT
Bacchus
Level 139
God Stats
63W - 40L
1,618 SR
Queue Stats
1,097W - 1,074L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
PerpetualProfit
Sun Wukong
Level 26
God Stats
14W - 15L
1,525 SR
Queue Stats
16W - 24L
1,458 Elo+
Party 1
Bellona
Bellona
supernovacane
Bellona
Level 84
God Stats
54W - 44L
1,671 SR
Queue Stats
271W - 309L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
thereekster187
Danzaburou
Level 103
God Stats
109W - 74L
1,637 SR
Queue Stats
620W - 601L
1,516 Elo+
Party 1
Janus
Janus
yo moma yo moma
Janus
Level 109
God Stats
17W - 12L
1,637 SR
Queue Stats
438W - 419L
1,523 Elo+
Party 1
Team Averages
Level 92
1,618 SR
1,502 Elo+

VS

Team Averages
Level 61
1,454 SR
1,472 Elo+
Fafnir
Fafnir
EugeneBigween
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 55L
1,487 Elo+
Party 2
Set
Set
Itskatkashi
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 114L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
NoobHunnr74
Sun Wukong
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,442 Elo+
Party 2
Scylla
Scylla
iKreemManJoN
Scylla
Level 66
God Stats
3W - 6L
1,323 SR
Queue Stats
378W - 414L
1,410 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
joeybot500
Ah Muzen Cab
Level 129
God Stats
5W - 5L
1,447 SR
Queue Stats
224W - 217L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DA DONBOT
Bacchus
10
1 / 1 / 7
5,817
529
3,856
6,180
5,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
PerpetualProfit
Sun Wukong
12
1 / 0 / 1
6,744
613
3,398
6,512
2,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bellona
11
1 / 0 / 4
6,356
578
1,207
6,421
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
thereekster187
Danzaburou
11
4 / 1 / 2
7,004
637
3,043
4,705
1,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 1 / 4
6,590
599
4,940
3,647
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,275
480
2,281
5,367
3,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,463
497
1,389
7,391
2,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
NoobHunnr74
Sun Wukong
9
0 / 1 / 1
5,455
496
3,120
7,098
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
10
2 / 1 / 0
5,462
497
3,505
4,797
1,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
joeybot500
Ah Muzen Cab
9
1 / 4 / 0
5,121
466
2,888
5,253
1,371
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
9
Kills
3
3
Deaths
9
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DA DONBOT
Bacchus
1
1
7
4.5
L
0
1
1
0.5
L
0
2
0
0
L
Sun Wukong
NoobHunnr74
Sun Wukong
0
1
1
0.5
W
Sun Wukong
PerpetualProfit
Sun Wukong
1
0
1
1.5
L
Scylla
2
1
0
2
L
Ah Muzen Cab
joeybot500
Ah Muzen Cab
1
4
0
0.25
W
Bellona
1
0
4
3
W
Danzaburou
thereekster187
Danzaburou
4
1
2
5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,444
Damage
13,183
27,465
Taken
29,906
13,799
Mitigated
13,082
12,299
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DA DONBOT
Bacchus
3,856
456
863
2,150
6,180
5,323
34
957
5,145
18,916
0
L
2,281
787
0
1,705
5,367
3,644
0
1,834
3,509
7,088
0
L
1,389
742
80
313
7,391
2,295
0
622
6,769
0
34,057
L
Sun Wukong
NoobHunnr74
Sun Wukong
3,120
617
0
2,910
7,098
4,518
0
1,314
5,724
0
26,323
W
Sun Wukong
PerpetualProfit
Sun Wukong
3,398
229
0
3,094
6,512
2,401
694
961
5,111
0
35,022
L
Scylla
3,505
138
0
250
4,797
1,254
41
2,356
2,187
20,879
0
L
Ah Muzen Cab
joeybot500
Ah Muzen Cab
2,888
996
0
529
5,253
1,371
180
2,250
2,921
0
25,602
W
Bellona
1,207
70
0
2,947
6,421
3,731
0
711
5,630
0
42,715
W
Danzaburou
thereekster187
Danzaburou
3,043
1,093
0
2,134
4,705
1,390
24
1,090
3,575
0
39,719
W
4,940
341
0
1,111
3,647
954
94
1,681
1,776
37,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,511
Gold Earned
26,776
349
Minions Killed
232
0
Camps Cleared
0
1,106,186
Distance Traveled
1,028,948
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,817
529
22
2
0
220,527
4
L
Fafnir
5,275
480
12
1
0
209,821
2
L
Set
5,463
497
72
7
0
227,109
0
L
Sun Wukong
5,455
496
57
5
0
193,092
0
W
Sun Wukong
6,744
613
65
6
0
202,598
0
L
Scylla
5,462
497
40
4
0
204,180
0
L
Ah Muzen Cab
5,121
466
51
5
0
194,746
1
W
Bellona
6,356
578
84
8
0
224,320
0
W
Danzaburou
7,004
637
101
9
0
214,964
5
W
Janus
6,590
599
77
7
0
243,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role