Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BoB SquidgyR
Scylla
Level 18
God Stats
2W - 2L
1,307 SR
Queue Stats
8W - 13L
1,300 Elo+
Solo
Neith
Neith
DJVT585
Neith
Level 26
God Stats
4W - 3L
1,342 SR
Queue Stats
5W - 6L
1,262 Elo+
Solo
Horus
Horus
NobleSix383
Horus
Level 22
God Stats
3W - 3L
1,355 SR
Queue Stats
50W - 31L
1,539 Elo+
Solo
Charybdis
Charybdis
XxWint3rYorixX
Charybdis
Level 27
God Stats
15W - 15L
1,391 SR
Queue Stats
204W - 195L
1,466 Elo+
Solo
Team Averages
Level 24
1,379 SR
1,414 Elo+

VS

Team Averages
Level 13
1,539 SR
1,358 Elo+
Sol
Sol
Brazy Tinggz
Sol
Level 6
God Stats
10W - 9L
1,698 SR
Queue Stats
69W - 81L
1,357 Elo+
Solo
Neith
Neith
DawgCheck330
Neith
Level 26
God Stats
28W - 20L
1,601 SR
Queue Stats
28W - 21L
1,550 Elo+
Solo
Fenrir
Fenrir
ForeverSaddd
Fenrir
Level 21
God Stats
15W - 6L
1,818 SR
Queue Stats
123W - 54L
1,638 Elo+
Solo
Olorun
Olorun
KiNgTrEy325
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,163 Elo+
Solo
Ra
Ra
LordBobroSS69
Ra
Level 4
God Stats
0W - 4L
1,079 SR
Queue Stats
1W - 6L
1,083 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 1 / 11
9,874
987
5,351
3,394
1,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
18
4 / 3 / 14
11,272
1,127
7,753
9,137
3,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
DJVT585
Neith
18
11 / 3 / 13
12,708
1,271
16,981
10,009
4,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
12 / 0 / 18
13,148
1,315
19,422
10,834
15,396
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
XxWint3rYorixX
Charybdis
18
7 / 5 / 8
10,626
1,063
17,447
10,375
4,285
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 6
10,511
1,051
9,177
19,281
6,325
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
0 / 2 / 2
8,276
828
1,099
2,964
944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
17
10 / 8 / 2
12,456
1,246
20,986
28,295
10,617
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
15
0 / 13 / 2
8,998
900
4,655
19,446
7,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 1
8,023
802
710
3,390
838
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
25
36
Kills
12
12
Deaths
36
64
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
1
11
7.5
W
Scylla
4
3
14
3.67
L
2
9
6
0.56
W
Neith
DJVT585
Neith
11
3
13
5.83
L
0
2
2
0.5
L
Fenrir
10
8
2
1.38
L
Olorun
0
13
2
0.08
L
0
4
1
0.13
W
12
0
18
21
W
Charybdis
XxWint3rYorixX
Charybdis
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,954
Damage
36,627
43,749
Taken
73,376
29,014
Mitigated
25,753
9,340
Healing
5,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,351
979
0
0
3,394
1,120
0
656
2,738
13,746
0
W
Scylla
7,753
1,013
0
0
9,137
3,735
0
2,144
6,993
35,280
0
L
9,177
2,456
0
2,250
19,281
6,325
0
4,068
15,213
30,351
0
W
Neith
DJVT585
Neith
16,981
8,400
0
2,672
10,009
4,478
0
3,722
6,287
0
43,361
L
1,099
352
0
678
2,964
944
0
1,352
1,612
0
9,171
L
Fenrir
20,986
5,789
0
941
28,295
10,617
0
4,125
24,170
0
32,257
L
Olorun
4,655
2,280
133
1,324
19,446
7,029
0
2,576
16,870
15,222
0
L
710
136
76
0
3,390
838
0
983
2,407
2,204
0
W
19,422
9,029
2,280
4,388
10,834
15,396
0
3,419
7,164
0
26,228
W
Charybdis
XxWint3rYorixX
Charybdis
17,447
12,430
0
0
10,375
4,285
0
4,601
5,774
0
27,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,628
Gold Earned
48,264
177
Minions Killed
109
9
Camps Cleared
4
826,237
Distance Traveled
586,580
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,874
987
8
1
2
135,940
0
W
Scylla
11,272
1,127
69
7
0
191,878
0
L
Sol
10,511
1,051
43
4
1
172,889
1
W
Neith
12,708
1,271
67
7
6
157,649
0
L
Neith
8,276
828
14
1
0
56,923
0
L
Fenrir
12,456
1,246
23
2
3
196,518
1
L
Olorun
8,998
900
24
2
0
114,991
2
L
Ra
8,023
802
5
1
0
45,259
0
W
Horus
13,148
1,315
9
1
1
209,497
2
W
Charybdis
10,626
1,063
24
2
0
131,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role