Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AnniaIis
Cthulhu
Level 102
God Stats
22W - 12L
1,662 SR
Queue Stats
378W - 313L
1,670 Elo+
Party 1
Fenrir
Fenrir
ItzKeano
Fenrir
Level 152
God Stats
1W - 0L
1,768 SR
Queue Stats
19W - 7L
1,809 Elo+
Party 1
Eset
Eset
Mr royalhampton
Eset
Level 159
God Stats
34W - 28L
1,590 SR
Queue Stats
118W - 117L
1,570 Elo+
Solo
Chiron
Chiron
ZtotheERO
Chiron
Level 139
God Stats
14W - 8L
1,715 SR
Queue Stats
402W - 346L
1,660 Elo+
Party 1
Team Averages
Level 142
1,647 SR
1,642 Elo+

VS

Team Averages
Level 125
1,690 SR
1,609 Elo+
Susano
Susano
BaniShin
Susano
Level 125
God Stats
0W - 1L
1,536 SR
Queue Stats
125W - 93L
1,600 Elo+
Party 2
Sun Wukong
Sun Wukong
RammuSaysHi
Sun Wukong
Level 120
God Stats
1W - 2L
1,702 SR
Queue Stats
73W - 48L
1,654 Elo+
Party 2
Ullr
Ullr
SilverAtBest
Ullr
Level 107
God Stats
23W - 18L
1,834 SR
Queue Stats
580W - 361L
1,626 Elo+
Solo
Hel
Hel
YoUnNg_K1lla
Hel
Level 127
God Stats
1W - 1L
1,727 SR
Queue Stats
153W - 165L
1,593 Elo+
Solo
Geb
Geb
maosie
Geb
Level 146
God Stats
2W - 3L
1,650 SR
Queue Stats
104W - 108L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
6 / 1 / 12
10,545
879
12,271
12,052
9,561
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
AnniaIis
Cthulhu
15
4 / 2 / 14
10,137
845
7,709
14,331
14,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ItzKeano
Fenrir
16
8 / 2 / 9
10,961
913
13,414
12,468
10,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 13
9,436
786
9,297
10,347
4,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ZtotheERO
Chiron
18
8 / 2 / 13
11,804
984
22,278
12,616
4,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BaniShin
Susano
15
1 / 5 / 5
8,211
684
6,875
13,054
8,586
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
RammuSaysHi
Sun Wukong
13
3 / 6 / 2
8,321
693
6,533
14,445
14,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 4 / 2
10,090
841
14,045
12,957
4,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 7 / 3
7,584
632
5,847
13,419
4,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
maosie
Geb
14
1 / 5 / 6
8,400
700
10,543
21,516
23,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
27
Kills
10
10
Deaths
27
61
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
1
12
12
W
Cthulhu
AnniaIis
Cthulhu
4
2
14
5.5
L
Susano
BaniShin
Susano
1
5
5
0.7
W
Fenrir
ItzKeano
Fenrir
8
2
9
6.25
W
1
3
13
2.5
L
Sun Wukong
RammuSaysHi
Sun Wukong
3
6
2
0.67
L
5
4
2
1.5
L
0
7
3
0.21
W
Chiron
ZtotheERO
Chiron
8
2
13
7.25
L
Geb
maosie
Geb
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,969
Damage
43,843
61,814
Taken
75,391
44,092
Mitigated
55,357
17,163
Healing
11,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,271
1,394
322
3,077
12,052
9,561
2,448
2,999
8,751
34,279
0
W
Cthulhu
AnniaIis
Cthulhu
7,709
548
1,439
2,525
14,331
14,799
109
2,807
11,117
15,961
0
L
Susano
BaniShin
Susano
6,875
612
0
0
13,054
8,586
1
4,864
8,011
0
25,529
W
Fenrir
ItzKeano
Fenrir
13,414
1,459
0
1,769
12,468
10,767
0
2,063
10,143
0
25,158
W
9,297
180
748
2,032
10,347
4,496
0
2,101
8,047
38,511
0
L
Sun Wukong
RammuSaysHi
Sun Wukong
6,533
440
0
2,440
14,445
14,343
0
5,320
8,809
0
20,079
L
14,045
4,631
0
74
12,957
4,979
218
4,234
8,431
0
45,459
L
5,847
228
3,570
4,541
13,419
4,437
0
6,074
7,225
29,716
0
W
Chiron
ZtotheERO
Chiron
22,278
12,283
946
4,305
12,616
4,469
3,455
4,879
7,250
0
61,265
L
Geb
maosie
Geb
10,543
1,193
0
974
21,516
23,012
1
9,292
12,047
18,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,883
Gold Earned
42,606
273
Minions Killed
250
8
Camps Cleared
8
1,204,975
Distance Traveled
1,123,090
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,545
879
46
4
1
238,852
1
W
Cthulhu
10,137
845
20
2
0
247,800
10
L
Susano
8,211
684
58
5
4
241,304
1
W
Fenrir
10,961
913
27
2
1
258,067
3
W
Eset
9,436
786
79
7
3
219,255
1
L
Sun Wukong
8,321
693
22
2
0
230,399
4
L
Ullr
10,090
841
92
8
3
219,941
2
L
Hel
7,584
632
63
5
1
218,350
4
W
Chiron
11,804
984
101
8
3
241,001
2
L
Geb
8,400
700
15
1
0
213,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role